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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // The Command & Conquer Map Editor and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // The Command & Conquer Map Editor and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- using MobiusEditor.Model;
- using System.ComponentModel;
- namespace MobiusEditor.RedAlert
- {
- public class BasicSection : Model.BasicSection
- {
- private string win2;
- [DefaultValue("x")]
- public string Win2 { get => win2; set => SetField(ref win2, value); }
- private string win3;
- [DefaultValue("x")]
- public string Win3 { get => win3; set => SetField(ref win3, value); }
- private string win4;
- [DefaultValue("x")]
- public string Win4 { get => win4; set => SetField(ref win4, value); }
- private bool toCarryOver;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool ToCarryOver { get => toCarryOver; set => SetField(ref toCarryOver, value); }
- private bool toInherit;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool ToInherit { get => toInherit; set => SetField(ref toInherit, value); }
- private bool timerInherit;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool TimerInherit { get => timerInherit; set => SetField(ref timerInherit, value); }
- private bool endOfGame;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool EndOfGame { get => endOfGame; set => SetField(ref endOfGame, value); }
- private bool civEvac;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool CivEvac { get => civEvac; set => SetField(ref civEvac, value); }
- private bool noSpyPlane;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool NoSpyPlane { get => noSpyPlane; set => SetField(ref noSpyPlane, value); }
- private bool skipScore;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool SkipScore { get => skipScore; set => SetField(ref skipScore, value); }
- private bool oneTimeOnly;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool OneTimeOnly { get => oneTimeOnly; set => SetField(ref oneTimeOnly, value); }
- private bool skipMapSelect;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool SkipMapSelect { get => skipMapSelect; set => SetField(ref skipMapSelect, value); }
- private bool truckCrate;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool TruckCrate { get => truckCrate; set => SetField(ref truckCrate, value); }
- private bool fillSilos;
- [TypeConverter(typeof(BooleanTypeConverter))]
- [DefaultValue(false)]
- public bool FillSilos { get => fillSilos; set => SetField(ref fillSilos, value); }
- }
- }
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