MissionTypes.cs 1.6 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // The Command & Conquer Map Editor and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // The Command & Conquer Map Editor and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. using System.Collections.Generic;
  15. namespace MobiusEditor.RedAlert
  16. {
  17. public static class MissionTypes
  18. {
  19. private static readonly string[] Types = new string[]
  20. {
  21. "Sleep",
  22. "Attack",
  23. "Move",
  24. "QMove",
  25. "Retreat",
  26. "Guard",
  27. "Sticky",
  28. "Enter",
  29. "Capture",
  30. "Harvest",
  31. "Area Guard",
  32. "Return",
  33. "Stop",
  34. "Ambush",
  35. "Hunt",
  36. "Unload",
  37. "Sabotage",
  38. "Construction",
  39. "Selling",
  40. "Repair",
  41. "Rescue",
  42. "Missile",
  43. "Harmless"
  44. };
  45. public static IEnumerable<string> GetTypes()
  46. {
  47. return Types;
  48. }
  49. }
  50. }