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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // The Command & Conquer Map Editor and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // The Command & Conquer Map Editor and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- using System.Collections.Generic;
- namespace MobiusEditor.RedAlert
- {
- public static class TeamMissionTypes
- {
- private static readonly string[] Types = new string[]
- {
- "Attack...",
- "Attack Waypoint...",
- "Change Formation to...",
- "Move to waypoint...",
- "Move to Cell...",
- "Guard area (1/10th min)...",
- "Jump to line #...",
- "Attack Tarcom",
- "Unload",
- "Deploy",
- "Follow friendlies",
- "Do this...",
- "Set global...",
- "Invulnerable",
- "Load onto Transport",
- "Spy on bldg @ waypt...",
- "Patrol to waypoint..."
- };
- public static IEnumerable<string> GetTypes()
- {
- return Types;
- }
- }
- }
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