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- // This file is provided under The MIT License as part of Steamworks.NET.
- // Copyright (c) 2013-2019 Riley Labrecque
- // Please see the included LICENSE.txt for additional information.
- // This file is automatically generated.
- // Changes to this file will be reverted when you update Steamworks.NET
- #if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH
- #define DISABLESTEAMWORKS
- #endif
- #if !DISABLESTEAMWORKS
- using System.Runtime.InteropServices;
- using IntPtr = System.IntPtr;
- namespace Steamworks {
- // callbacks
- //---------------------------------------------------------------------------------
- // Purpose: Sent when a new app is installed
- //---------------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamAppListCallbacks + 1)]
- public struct SteamAppInstalled_t {
- public const int k_iCallback = Constants.k_iSteamAppListCallbacks + 1;
- public AppId_t m_nAppID; // ID of the app that installs
- }
- //---------------------------------------------------------------------------------
- // Purpose: Sent when an app is uninstalled
- //---------------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamAppListCallbacks + 2)]
- public struct SteamAppUninstalled_t {
- public const int k_iCallback = Constants.k_iSteamAppListCallbacks + 2;
- public AppId_t m_nAppID; // ID of the app that installs
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: posted after the user gains ownership of DLC & that DLC is installed
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamAppsCallbacks + 5)]
- public struct DlcInstalled_t {
- public const int k_iCallback = Constants.k_iSteamAppsCallbacks + 5;
- public AppId_t m_nAppID; // AppID of the DLC
- }
- //-----------------------------------------------------------------------------
- // Purpose: response to RegisterActivationCode()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamAppsCallbacks + 8)]
- public struct RegisterActivationCodeResponse_t {
- public const int k_iCallback = Constants.k_iSteamAppsCallbacks + 8;
- public ERegisterActivationCodeResult m_eResult;
- public uint m_unPackageRegistered; // package that was registered. Only set on success
- }
- //---------------------------------------------------------------------------------
- // Purpose: posted after the user gains executes a Steam URL with command line or query parameters
- // such as steam://run/<appid>//-commandline/?param1=value1¶m2=value2¶m3=value3 etc
- // while the game is already running. The new params can be queried
- // with GetLaunchQueryParam and GetLaunchCommandLine
- //---------------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamAppsCallbacks + 14)]
- public struct NewUrlLaunchParameters_t {
- public const int k_iCallback = Constants.k_iSteamAppsCallbacks + 14;
- }
- //-----------------------------------------------------------------------------
- // Purpose: response to RequestAppProofOfPurchaseKey/RequestAllProofOfPurchaseKeys
- // for supporting third-party CD keys, or other proof-of-purchase systems.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamAppsCallbacks + 21)]
- public struct AppProofOfPurchaseKeyResponse_t {
- public const int k_iCallback = Constants.k_iSteamAppsCallbacks + 21;
- public EResult m_eResult;
- public uint m_nAppID;
- public uint m_cchKeyLength;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cubAppProofOfPurchaseKeyMax)]
- public string m_rgchKey;
- }
- //-----------------------------------------------------------------------------
- // Purpose: response to GetFileDetails
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamAppsCallbacks + 23)]
- public struct FileDetailsResult_t {
- public const int k_iCallback = Constants.k_iSteamAppsCallbacks + 23;
- public EResult m_eResult;
- public ulong m_ulFileSize; // original file size in bytes
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 20)]
- public byte[] m_FileSHA; // original file SHA1 hash
- public uint m_unFlags; //
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: called when a friends' status changes
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 4)]
- public struct PersonaStateChange_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 4;
-
- public ulong m_ulSteamID; // steamID of the friend who changed
- public EPersonaChange m_nChangeFlags; // what's changed
- }
- //-----------------------------------------------------------------------------
- // Purpose: posted when game overlay activates or deactivates
- // the game can use this to be pause or resume single player games
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 31)]
- public struct GameOverlayActivated_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 31;
- public byte m_bActive; // true if it's just been activated, false otherwise
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when the user tries to join a different game server from their friends list
- // game client should attempt to connect to specified server when this is received
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 32)]
- public struct GameServerChangeRequested_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 32;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
- public string m_rgchServer; // server address ("127.0.0.1:27015", "tf2.valvesoftware.com")
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
- public string m_rgchPassword; // server password, if any
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when the user tries to join a lobby from their friends list
- // game client should attempt to connect to specified lobby when this is received
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 33)]
- public struct GameLobbyJoinRequested_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 33;
- public CSteamID m_steamIDLobby;
-
- // The friend they did the join via (will be invalid if not directly via a friend)
- //
- // On PS3, the friend will be invalid if this was triggered by a PSN invite via the XMB, but
- // the account type will be console user so you can tell at least that this was from a PSN friend
- // rather than a Steam friend.
- public CSteamID m_steamIDFriend;
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when an avatar is loaded in from a previous GetLargeFriendAvatar() call
- // if the image wasn't already available
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 34)]
- public struct AvatarImageLoaded_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 34;
- public CSteamID m_steamID; // steamid the avatar has been loaded for
- public int m_iImage; // the image index of the now loaded image
- public int m_iWide; // width of the loaded image
- public int m_iTall; // height of the loaded image
- }
- //-----------------------------------------------------------------------------
- // Purpose: marks the return of a request officer list call
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 35)]
- public struct ClanOfficerListResponse_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 35;
- public CSteamID m_steamIDClan;
- public int m_cOfficers;
- public byte m_bSuccess;
- }
- //-----------------------------------------------------------------------------
- // Purpose: callback indicating updated data about friends rich presence information
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 36)]
- public struct FriendRichPresenceUpdate_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 36;
- public CSteamID m_steamIDFriend; // friend who's rich presence has changed
- public AppId_t m_nAppID; // the appID of the game (should always be the current game)
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when the user tries to join a game from their friends list
- // rich presence will have been set with the "connect" key which is set here
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 37)]
- public struct GameRichPresenceJoinRequested_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 37;
- public CSteamID m_steamIDFriend; // the friend they did the join via (will be invalid if not directly via a friend)
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchMaxRichPresenceValueLength)]
- public string m_rgchConnect;
- }
- //-----------------------------------------------------------------------------
- // Purpose: a chat message has been received for a clan chat the game has joined
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 38)]
- public struct GameConnectedClanChatMsg_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 38;
- public CSteamID m_steamIDClanChat;
- public CSteamID m_steamIDUser;
- public int m_iMessageID;
- }
- //-----------------------------------------------------------------------------
- // Purpose: a user has joined a clan chat
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 39)]
- public struct GameConnectedChatJoin_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 39;
- public CSteamID m_steamIDClanChat;
- public CSteamID m_steamIDUser;
- }
- //-----------------------------------------------------------------------------
- // Purpose: a user has left the chat we're in
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 40)]
- public struct GameConnectedChatLeave_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 40;
- public CSteamID m_steamIDClanChat;
- public CSteamID m_steamIDUser;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bKicked; // true if admin kicked
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bDropped; // true if Steam connection dropped
- }
- //-----------------------------------------------------------------------------
- // Purpose: a DownloadClanActivityCounts() call has finished
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 41)]
- public struct DownloadClanActivityCountsResult_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 41;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bSuccess;
- }
- //-----------------------------------------------------------------------------
- // Purpose: a JoinClanChatRoom() call has finished
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 42)]
- public struct JoinClanChatRoomCompletionResult_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 42;
- public CSteamID m_steamIDClanChat;
- public EChatRoomEnterResponse m_eChatRoomEnterResponse;
- }
- //-----------------------------------------------------------------------------
- // Purpose: a chat message has been received from a user
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 43)]
- public struct GameConnectedFriendChatMsg_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 43;
- public CSteamID m_steamIDUser;
- public int m_iMessageID;
- }
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 44)]
- public struct FriendsGetFollowerCount_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 44;
- public EResult m_eResult;
- public CSteamID m_steamID;
- public int m_nCount;
- }
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 45)]
- public struct FriendsIsFollowing_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 45;
- public EResult m_eResult;
- public CSteamID m_steamID;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bIsFollowing;
- }
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 46)]
- public struct FriendsEnumerateFollowingList_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 46;
- public EResult m_eResult;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_cEnumerateFollowersMax)]
- public CSteamID[] m_rgSteamID;
- public int m_nResultsReturned;
- public int m_nTotalResultCount;
- }
- //-----------------------------------------------------------------------------
- // Purpose: reports the result of an attempt to change the user's persona name
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 47)]
- public struct SetPersonaNameResponse_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 47;
-
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bSuccess; // true if name change succeeded completely.
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bLocalSuccess; // true if name change was retained locally. (We might not have been able to communicate with Steam)
- public EResult m_result; // detailed result code
- }
- //-----------------------------------------------------------------------------
- // Purpose: Invoked when the status of unread messages changes
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamFriendsCallbacks + 48)]
- public struct UnreadChatMessagesChanged_t {
- public const int k_iCallback = Constants.k_iSteamFriendsCallbacks + 48;
- }
- // callbacks
- // callback notification - A new message is available for reading from the message queue
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameCoordinatorCallbacks + 1)]
- public struct GCMessageAvailable_t {
- public const int k_iCallback = Constants.k_iSteamGameCoordinatorCallbacks + 1;
- public uint m_nMessageSize;
- }
- // callback notification - A message failed to make it to the GC. It may be down temporarily
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamGameCoordinatorCallbacks + 2)]
- public struct GCMessageFailed_t {
- public const int k_iCallback = Constants.k_iSteamGameCoordinatorCallbacks + 2;
- }
- // won't enforce authentication of users that connect to the server.
- // Useful when you run a server where the clients may not
- // be connected to the internet but you want them to play (i.e LANs)
- // callbacks
- // client has been approved to connect to this game server
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 1)]
- public struct GSClientApprove_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 1;
- public CSteamID m_SteamID; // SteamID of approved player
- public CSteamID m_OwnerSteamID; // SteamID of original owner for game license
- }
- // client has been denied to connection to this game server
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 2)]
- public struct GSClientDeny_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 2;
- public CSteamID m_SteamID;
- public EDenyReason m_eDenyReason;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
- public string m_rgchOptionalText;
- }
- // request the game server should kick the user
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 3)]
- public struct GSClientKick_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 3;
- public CSteamID m_SteamID;
- public EDenyReason m_eDenyReason;
- }
- // NOTE: callback values 4 and 5 are skipped because they are used for old deprecated callbacks,
- // do not reuse them here.
- // client achievement info
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 6)]
- public struct GSClientAchievementStatus_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 6;
- public ulong m_SteamID;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
- public string m_pchAchievement;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bUnlocked;
- }
- // received when the game server requests to be displayed as secure (VAC protected)
- // m_bSecure is true if the game server should display itself as secure to users, false otherwise
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 15)]
- public struct GSPolicyResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 15;
- public byte m_bSecure;
- }
- // GS gameplay stats info
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 7)]
- public struct GSGameplayStats_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 7;
- public EResult m_eResult; // Result of the call
- public int m_nRank; // Overall rank of the server (0-based)
- public uint m_unTotalConnects; // Total number of clients who have ever connected to the server
- public uint m_unTotalMinutesPlayed; // Total number of minutes ever played on the server
- }
- // send as a reply to RequestUserGroupStatus()
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 8)]
- public struct GSClientGroupStatus_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 8;
- public CSteamID m_SteamIDUser;
- public CSteamID m_SteamIDGroup;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bMember;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bOfficer;
- }
- // Sent as a reply to GetServerReputation()
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 9)]
- public struct GSReputation_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 9;
- public EResult m_eResult; // Result of the call;
- public uint m_unReputationScore; // The reputation score for the game server
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bBanned; // True if the server is banned from the Steam
- // master servers
-
- // The following members are only filled out if m_bBanned is true. They will all
- // be set to zero otherwise. Master server bans are by IP so it is possible to be
- // banned even when the score is good high if there is a bad server on another port.
- // This information can be used to determine which server is bad.
-
- public uint m_unBannedIP; // The IP of the banned server
- public ushort m_usBannedPort; // The port of the banned server
- public ulong m_ulBannedGameID; // The game ID the banned server is serving
- public uint m_unBanExpires; // Time the ban expires, expressed in the Unix epoch (seconds since 1/1/1970)
- }
- // Sent as a reply to AssociateWithClan()
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 10)]
- public struct AssociateWithClanResult_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 10;
- public EResult m_eResult; // Result of the call;
- }
- // Sent as a reply to ComputeNewPlayerCompatibility()
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameServerCallbacks + 11)]
- public struct ComputeNewPlayerCompatibilityResult_t {
- public const int k_iCallback = Constants.k_iSteamGameServerCallbacks + 11;
- public EResult m_eResult; // Result of the call;
- public int m_cPlayersThatDontLikeCandidate;
- public int m_cPlayersThatCandidateDoesntLike;
- public int m_cClanPlayersThatDontLikeCandidate;
- public CSteamID m_SteamIDCandidate;
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: called when the latests stats and achievements have been received
- // from the server
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamGameServerStatsCallbacks)]
- public struct GSStatsReceived_t {
- public const int k_iCallback = Constants.k_iSteamGameServerStatsCallbacks;
- public EResult m_eResult; // Success / error fetching the stats
- public CSteamID m_steamIDUser; // The user for whom the stats are retrieved for
- }
- //-----------------------------------------------------------------------------
- // Purpose: result of a request to store the user stats for a game
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamGameServerStatsCallbacks + 1)]
- public struct GSStatsStored_t {
- public const int k_iCallback = Constants.k_iSteamGameServerStatsCallbacks + 1;
- public EResult m_eResult; // success / error
- public CSteamID m_steamIDUser; // The user for whom the stats were stored
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback indicating that a user's stats have been unloaded.
- // Call RequestUserStats again to access stats for this user
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 8)]
- public struct GSStatsUnloaded_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 8;
- public CSteamID m_steamIDUser; // User whose stats have been unloaded
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: The browser is ready for use
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 1)]
- public struct HTML_BrowserReady_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 1;
- public HHTMLBrowser unBrowserHandle; // this browser is now fully created and ready to navigate to pages
- }
- //-----------------------------------------------------------------------------
- // Purpose: the browser has a pending paint
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 2)]
- public struct HTML_NeedsPaint_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 2;
- public HHTMLBrowser unBrowserHandle; // the browser that needs the paint
- public IntPtr pBGRA; // a pointer to the B8G8R8A8 data for this surface, valid until SteamAPI_RunCallbacks is next called
- public uint unWide; // the total width of the pBGRA texture
- public uint unTall; // the total height of the pBGRA texture
- public uint unUpdateX; // the offset in X for the damage rect for this update
- public uint unUpdateY; // the offset in Y for the damage rect for this update
- public uint unUpdateWide; // the width of the damage rect for this update
- public uint unUpdateTall; // the height of the damage rect for this update
- public uint unScrollX; // the page scroll the browser was at when this texture was rendered
- public uint unScrollY; // the page scroll the browser was at when this texture was rendered
- public float flPageScale; // the page scale factor on this page when rendered
- public uint unPageSerial; // incremented on each new page load, you can use this to reject draws while navigating to new pages
- }
- //-----------------------------------------------------------------------------
- // Purpose: The browser wanted to navigate to a new page
- // NOTE - you MUST call AllowStartRequest in response to this callback
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 3)]
- public struct HTML_StartRequest_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 3;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface navigating
- public string pchURL; // the url they wish to navigate to
- public string pchTarget; // the html link target type (i.e _blank, _self, _parent, _top )
- public string pchPostData; // any posted data for the request
- [MarshalAs(UnmanagedType.I1)]
- public bool bIsRedirect; // true if this was a http/html redirect from the last load request
- }
- //-----------------------------------------------------------------------------
- // Purpose: The browser has been requested to close due to user interaction (usually from a javascript window.close() call)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 4)]
- public struct HTML_CloseBrowser_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 4;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- }
- //-----------------------------------------------------------------------------
- // Purpose: the browser is navigating to a new url
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 5)]
- public struct HTML_URLChanged_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 5;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface navigating
- public string pchURL; // the url they wish to navigate to
- public string pchPostData; // any posted data for the request
- [MarshalAs(UnmanagedType.I1)]
- public bool bIsRedirect; // true if this was a http/html redirect from the last load request
- public string pchPageTitle; // the title of the page
- [MarshalAs(UnmanagedType.I1)]
- public bool bNewNavigation; // true if this was from a fresh tab and not a click on an existing page
- }
- //-----------------------------------------------------------------------------
- // Purpose: A page is finished loading
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 6)]
- public struct HTML_FinishedRequest_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 6;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchURL; //
- public string pchPageTitle; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: a request to load this url in a new tab
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 7)]
- public struct HTML_OpenLinkInNewTab_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 7;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchURL; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: the page has a new title now
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 8)]
- public struct HTML_ChangedTitle_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 8;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchTitle; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: results from a search
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 9)]
- public struct HTML_SearchResults_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 9;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public uint unResults; //
- public uint unCurrentMatch; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: page history status changed on the ability to go backwards and forward
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 10)]
- public struct HTML_CanGoBackAndForward_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 10;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- [MarshalAs(UnmanagedType.I1)]
- public bool bCanGoBack; //
- [MarshalAs(UnmanagedType.I1)]
- public bool bCanGoForward; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: details on the visibility and size of the horizontal scrollbar
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 11)]
- public struct HTML_HorizontalScroll_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 11;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public uint unScrollMax; //
- public uint unScrollCurrent; //
- public float flPageScale; //
- [MarshalAs(UnmanagedType.I1)]
- public bool bVisible; //
- public uint unPageSize; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: details on the visibility and size of the vertical scrollbar
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 12)]
- public struct HTML_VerticalScroll_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 12;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public uint unScrollMax; //
- public uint unScrollCurrent; //
- public float flPageScale; //
- [MarshalAs(UnmanagedType.I1)]
- public bool bVisible; //
- public uint unPageSize; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: response to GetLinkAtPosition call
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 13)]
- public struct HTML_LinkAtPosition_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 13;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public uint x; // NOTE - Not currently set
- public uint y; // NOTE - Not currently set
- public string pchURL; //
- [MarshalAs(UnmanagedType.I1)]
- public bool bInput; //
- [MarshalAs(UnmanagedType.I1)]
- public bool bLiveLink; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: show a Javascript alert dialog, call JSDialogResponse
- // when the user dismisses this dialog (or right away to ignore it)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 14)]
- public struct HTML_JSAlert_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 14;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchMessage; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: show a Javascript confirmation dialog, call JSDialogResponse
- // when the user dismisses this dialog (or right away to ignore it)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 15)]
- public struct HTML_JSConfirm_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 15;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchMessage; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: when received show a file open dialog
- // then call FileLoadDialogResponse with the file(s) the user selected.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 16)]
- public struct HTML_FileOpenDialog_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 16;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchTitle; //
- public string pchInitialFile; //
- }
- //-----------------------------------------------------------------------------
- // Purpose: a new html window is being created.
- //
- // IMPORTANT NOTE: at this time, the API does not allow you to acknowledge or
- // render the contents of this new window, so the new window is always destroyed
- // immediately. The URL and other parameters of the new window are passed here
- // to give your application the opportunity to call CreateBrowser and set up
- // a new browser in response to the attempted popup, if you wish to do so.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 21)]
- public struct HTML_NewWindow_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 21;
- public HHTMLBrowser unBrowserHandle; // the handle of the current surface
- public string pchURL; // the page to load
- public uint unX; // the x pos into the page to display the popup
- public uint unY; // the y pos into the page to display the popup
- public uint unWide; // the total width of the pBGRA texture
- public uint unTall; // the total height of the pBGRA texture
- public HHTMLBrowser unNewWindow_BrowserHandle_IGNORE;
- }
- //-----------------------------------------------------------------------------
- // Purpose: change the cursor to display
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 22)]
- public struct HTML_SetCursor_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 22;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public uint eMouseCursor; // the EMouseCursor to display
- }
- //-----------------------------------------------------------------------------
- // Purpose: informational message from the browser
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 23)]
- public struct HTML_StatusText_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 23;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchMsg; // the EMouseCursor to display
- }
- //-----------------------------------------------------------------------------
- // Purpose: show a tooltip
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 24)]
- public struct HTML_ShowToolTip_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 24;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchMsg; // the EMouseCursor to display
- }
- //-----------------------------------------------------------------------------
- // Purpose: update the text of an existing tooltip
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 25)]
- public struct HTML_UpdateToolTip_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 25;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- public string pchMsg; // the EMouseCursor to display
- }
- //-----------------------------------------------------------------------------
- // Purpose: hide the tooltip you are showing
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 26)]
- public struct HTML_HideToolTip_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 26;
- public HHTMLBrowser unBrowserHandle; // the handle of the surface
- }
- //-----------------------------------------------------------------------------
- // Purpose: The browser has restarted due to an internal failure, use this new handle value
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamHTMLSurfaceCallbacks + 27)]
- public struct HTML_BrowserRestarted_t {
- public const int k_iCallback = Constants.k_iSteamHTMLSurfaceCallbacks + 27;
- public HHTMLBrowser unBrowserHandle; // this is the new browser handle after the restart
- public HHTMLBrowser unOldBrowserHandle; // the handle for the browser before the restart, if your handle was this then switch to using unBrowserHandle for API calls
- }
- // callbacks
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientHTTPCallbacks + 1)]
- public struct HTTPRequestCompleted_t {
- public const int k_iCallback = Constants.k_iClientHTTPCallbacks + 1;
-
- // Handle value for the request that has completed.
- public HTTPRequestHandle m_hRequest;
-
- // Context value that the user defined on the request that this callback is associated with, 0 if
- // no context value was set.
- public ulong m_ulContextValue;
-
- // This will be true if we actually got any sort of response from the server (even an error).
- // It will be false if we failed due to an internal error or client side network failure.
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bRequestSuccessful;
-
- // Will be the HTTP status code value returned by the server, k_EHTTPStatusCode200OK is the normal
- // OK response, if you get something else you probably need to treat it as a failure.
- public EHTTPStatusCode m_eStatusCode;
-
- public uint m_unBodySize; // Same as GetHTTPResponseBodySize()
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientHTTPCallbacks + 2)]
- public struct HTTPRequestHeadersReceived_t {
- public const int k_iCallback = Constants.k_iClientHTTPCallbacks + 2;
-
- // Handle value for the request that has received headers.
- public HTTPRequestHandle m_hRequest;
-
- // Context value that the user defined on the request that this callback is associated with, 0 if
- // no context value was set.
- public ulong m_ulContextValue;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientHTTPCallbacks + 3)]
- public struct HTTPRequestDataReceived_t {
- public const int k_iCallback = Constants.k_iClientHTTPCallbacks + 3;
-
- // Handle value for the request that has received data.
- public HTTPRequestHandle m_hRequest;
-
- // Context value that the user defined on the request that this callback is associated with, 0 if
- // no context value was set.
- public ulong m_ulContextValue;
-
-
- // Offset to provide to GetHTTPStreamingResponseBodyData to get this chunk of data
- public uint m_cOffset;
-
- // Size to provide to GetHTTPStreamingResponseBodyData to get this chunk of data
- public uint m_cBytesReceived;
- }
- // SteamInventoryResultReady_t callbacks are fired whenever asynchronous
- // results transition from "Pending" to "OK" or an error state. There will
- // always be exactly one callback per handle.
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientInventoryCallbacks + 0)]
- public struct SteamInventoryResultReady_t {
- public const int k_iCallback = Constants.k_iClientInventoryCallbacks + 0;
- public SteamInventoryResult_t m_handle;
- public EResult m_result;
- }
- // SteamInventoryFullUpdate_t callbacks are triggered when GetAllItems
- // successfully returns a result which is newer / fresher than the last
- // known result. (It will not trigger if the inventory hasn't changed,
- // or if results from two overlapping calls are reversed in flight and
- // the earlier result is already known to be stale/out-of-date.)
- // The normal ResultReady callback will still be triggered immediately
- // afterwards; this is an additional notification for your convenience.
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientInventoryCallbacks + 1)]
- public struct SteamInventoryFullUpdate_t {
- public const int k_iCallback = Constants.k_iClientInventoryCallbacks + 1;
- public SteamInventoryResult_t m_handle;
- }
- // A SteamInventoryDefinitionUpdate_t callback is triggered whenever
- // item definitions have been updated, which could be in response to
- // LoadItemDefinitions() or any other async request which required
- // a definition update in order to process results from the server.
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iClientInventoryCallbacks + 2)]
- public struct SteamInventoryDefinitionUpdate_t {
- public const int k_iCallback = Constants.k_iClientInventoryCallbacks + 2;
- }
- // Returned
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientInventoryCallbacks + 3)]
- public struct SteamInventoryEligiblePromoItemDefIDs_t {
- public const int k_iCallback = Constants.k_iClientInventoryCallbacks + 3;
- public EResult m_result;
- public CSteamID m_steamID;
- public int m_numEligiblePromoItemDefs;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bCachedData; // indicates that the data was retrieved from the cache and not the server
- }
- // Triggered from StartPurchase call
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientInventoryCallbacks + 4)]
- public struct SteamInventoryStartPurchaseResult_t {
- public const int k_iCallback = Constants.k_iClientInventoryCallbacks + 4;
- public EResult m_result;
- public ulong m_ulOrderID;
- public ulong m_ulTransID;
- }
- // Triggered from RequestPrices
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientInventoryCallbacks + 5)]
- public struct SteamInventoryRequestPricesResult_t {
- public const int k_iCallback = Constants.k_iClientInventoryCallbacks + 5;
- public EResult m_result;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 4)]
- public string m_rgchCurrency;
- }
- //-----------------------------------------------------------------------------
- // Callbacks for ISteamMatchmaking (which go through the regular Steam callback registration system)
- //-----------------------------------------------------------------------------
- // Purpose: a server was added/removed from the favorites list, you should refresh now
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 2)]
- public struct FavoritesListChanged_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 2;
- public uint m_nIP; // an IP of 0 means reload the whole list, any other value means just one server
- public uint m_nQueryPort;
- public uint m_nConnPort;
- public uint m_nAppID;
- public uint m_nFlags;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bAdd; // true if this is adding the entry, otherwise it is a remove
- public AccountID_t m_unAccountId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Someone has invited you to join a Lobby
- // normally you don't need to do anything with this, since
- // the Steam UI will also display a '<user> has invited you to the lobby, join?' dialog
- //
- // if the user outside a game chooses to join, your game will be launched with the parameter "+connect_lobby <64-bit lobby id>",
- // or with the callback GameLobbyJoinRequested_t if they're already in-game
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 3)]
- public struct LobbyInvite_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 3;
-
- public ulong m_ulSteamIDUser; // Steam ID of the person making the invite
- public ulong m_ulSteamIDLobby; // Steam ID of the Lobby
- public ulong m_ulGameID; // GameID of the Lobby
- }
- //-----------------------------------------------------------------------------
- // Purpose: Sent on entering a lobby, or on failing to enter
- // m_EChatRoomEnterResponse will be set to k_EChatRoomEnterResponseSuccess on success,
- // or a higher value on failure (see enum EChatRoomEnterResponse)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 4)]
- public struct LobbyEnter_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 4;
-
- public ulong m_ulSteamIDLobby; // SteamID of the Lobby you have entered
- public uint m_rgfChatPermissions; // Permissions of the current user
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bLocked; // If true, then only invited users may join
- public uint m_EChatRoomEnterResponse; // EChatRoomEnterResponse
- }
- //-----------------------------------------------------------------------------
- // Purpose: The lobby metadata has changed
- // if m_ulSteamIDMember is the steamID of a lobby member, use GetLobbyMemberData() to access per-user details
- // if m_ulSteamIDMember == m_ulSteamIDLobby, use GetLobbyData() to access lobby metadata
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 5)]
- public struct LobbyDataUpdate_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 5;
-
- public ulong m_ulSteamIDLobby; // steamID of the Lobby
- public ulong m_ulSteamIDMember; // steamID of the member whose data changed, or the room itself
- public byte m_bSuccess; // true if we lobby data was successfully changed;
- // will only be false if RequestLobbyData() was called on a lobby that no longer exists
- }
- //-----------------------------------------------------------------------------
- // Purpose: The lobby chat room state has changed
- // this is usually sent when a user has joined or left the lobby
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 6)]
- public struct LobbyChatUpdate_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 6;
-
- public ulong m_ulSteamIDLobby; // Lobby ID
- public ulong m_ulSteamIDUserChanged; // user who's status in the lobby just changed - can be recipient
- public ulong m_ulSteamIDMakingChange; // Chat member who made the change (different from SteamIDUserChange if kicking, muting, etc.)
- // for example, if one user kicks another from the lobby, this will be set to the id of the user who initiated the kick
- public uint m_rgfChatMemberStateChange; // bitfield of EChatMemberStateChange values
- }
- //-----------------------------------------------------------------------------
- // Purpose: A chat message for this lobby has been sent
- // use GetLobbyChatEntry( m_iChatID ) to retrieve the contents of this message
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 7)]
- public struct LobbyChatMsg_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 7;
-
- public ulong m_ulSteamIDLobby; // the lobby id this is in
- public ulong m_ulSteamIDUser; // steamID of the user who has sent this message
- public byte m_eChatEntryType; // type of message
- public uint m_iChatID; // index of the chat entry to lookup
- }
- //-----------------------------------------------------------------------------
- // Purpose: A game created a game for all the members of the lobby to join,
- // as triggered by a SetLobbyGameServer()
- // it's up to the individual clients to take action on this; the usual
- // game behavior is to leave the lobby and connect to the specified game server
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 9)]
- public struct LobbyGameCreated_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 9;
-
- public ulong m_ulSteamIDLobby; // the lobby we were in
- public ulong m_ulSteamIDGameServer; // the new game server that has been created or found for the lobby members
- public uint m_unIP; // IP & Port of the game server (if any)
- public ushort m_usPort;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Number of matching lobbies found
- // iterate the returned lobbies with GetLobbyByIndex(), from values 0 to m_nLobbiesMatching-1
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 10)]
- public struct LobbyMatchList_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 10;
- public uint m_nLobbiesMatching; // Number of lobbies that matched search criteria and we have SteamIDs for
- }
- //-----------------------------------------------------------------------------
- // Purpose: posted if a user is forcefully removed from a lobby
- // can occur if a user loses connection to Steam
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 12)]
- public struct LobbyKicked_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 12;
- public ulong m_ulSteamIDLobby; // Lobby
- public ulong m_ulSteamIDAdmin; // User who kicked you - possibly the ID of the lobby itself
- public byte m_bKickedDueToDisconnect; // true if you were kicked from the lobby due to the user losing connection to Steam (currently always true)
- }
- //-----------------------------------------------------------------------------
- // Purpose: Result of our request to create a Lobby
- // m_eResult == k_EResultOK on success
- // at this point, the lobby has been joined and is ready for use
- // a LobbyEnter_t callback will also be received (since the local user is joining their own lobby)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 13)]
- public struct LobbyCreated_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 13;
-
- public EResult m_eResult; // k_EResultOK - the lobby was successfully created
- // k_EResultNoConnection - your Steam client doesn't have a connection to the back-end
- // k_EResultTimeout - you the message to the Steam servers, but it didn't respond
- // k_EResultFail - the server responded, but with an unknown internal error
- // k_EResultAccessDenied - your game isn't set to allow lobbies, or your client does haven't rights to play the game
- // k_EResultLimitExceeded - your game client has created too many lobbies
-
- public ulong m_ulSteamIDLobby; // chat room, zero if failed
- }
- //-----------------------------------------------------------------------------
- // Purpose: Result of our request to create a Lobby
- // m_eResult == k_EResultOK on success
- // at this point, the lobby has been joined and is ready for use
- // a LobbyEnter_t callback will also be received (since the local user is joining their own lobby)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMatchmakingCallbacks + 16)]
- public struct FavoritesListAccountsUpdated_t {
- public const int k_iCallback = Constants.k_iSteamMatchmakingCallbacks + 16;
-
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Callbacks for ISteamGameSearch (which go through the regular Steam callback registration system)
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 1)]
- public struct SearchForGameProgressCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 1;
-
- public ulong m_ullSearchID; // all future callbacks referencing this search will include this Search ID
-
- public EResult m_eResult; // if search has started this result will be k_EResultOK, any other value indicates search has failed to start or has terminated
- public CSteamID m_lobbyID; // lobby ID if lobby search, invalid steamID otherwise
- public CSteamID m_steamIDEndedSearch; // if search was terminated, steamID that terminated search
-
- public int m_nSecondsRemainingEstimate;
- public int m_cPlayersSearching;
- }
- // notification to all players searching that a game has been found
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 2)]
- public struct SearchForGameResultCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 2;
-
- public ulong m_ullSearchID;
-
- public EResult m_eResult; // if game/host was lost this will be an error value
-
- // if m_bGameFound is true the following are non-zero
- public int m_nCountPlayersInGame;
- public int m_nCountAcceptedGame;
- // if m_steamIDHost is valid the host has started the game
- public CSteamID m_steamIDHost;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bFinalCallback;
- }
- //-----------------------------------------------------------------------------
- // ISteamGameSearch : Game Host API callbacks
- // callback from RequestPlayersForGame when the matchmaking service has started or ended search
- // callback will also follow a call from CancelRequestPlayersForGame - m_bSearchInProgress will be false
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 11)]
- public struct RequestPlayersForGameProgressCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 11;
-
- public EResult m_eResult; // m_ullSearchID will be non-zero if this is k_EResultOK
- public ulong m_ullSearchID; // all future callbacks referencing this search will include this Search ID
- }
- // callback from RequestPlayersForGame
- // one of these will be sent per player
- // followed by additional callbacks when players accept or decline the game
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 12)]
- public struct RequestPlayersForGameResultCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 12;
-
- public EResult m_eResult; // m_ullSearchID will be non-zero if this is k_EResultOK
- public ulong m_ullSearchID;
-
- public CSteamID m_SteamIDPlayerFound; // player steamID
- public CSteamID m_SteamIDLobby; // if the player is in a lobby, the lobby ID
- public PlayerAcceptState_t m_ePlayerAcceptState;
- public int m_nPlayerIndex;
- public int m_nTotalPlayersFound; // expect this many callbacks at minimum
- public int m_nTotalPlayersAcceptedGame;
- public int m_nSuggestedTeamIndex;
- public ulong m_ullUniqueGameID;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 13)]
- public struct RequestPlayersForGameFinalResultCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 13;
-
- public EResult m_eResult;
- public ulong m_ullSearchID;
- public ulong m_ullUniqueGameID;
- }
- // this callback confirms that results were received by the matchmaking service for this player
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 14)]
- public struct SubmitPlayerResultResultCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 14;
-
- public EResult m_eResult;
- public ulong ullUniqueGameID;
- public CSteamID steamIDPlayer;
- }
- // this callback confirms that the game is recorded as complete on the matchmaking service
- // the next call to RequestPlayersForGame will generate a new unique game ID
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamGameSearchCallbacks + 15)]
- public struct EndGameResultCallback_t {
- public const int k_iCallback = Constants.k_iSteamGameSearchCallbacks + 15;
-
- public EResult m_eResult;
- public ulong ullUniqueGameID;
- }
- // Steam has responded to the user request to join a party via the given Beacon ID.
- // If successful, the connect string contains game-specific instructions to connect
- // to the game with that party.
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamPartiesCallbacks + 1)]
- public struct JoinPartyCallback_t {
- public const int k_iCallback = Constants.k_iSteamPartiesCallbacks + 1;
-
- public EResult m_eResult;
- public PartyBeaconID_t m_ulBeaconID;
- public CSteamID m_SteamIDBeaconOwner;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
- public string m_rgchConnectString;
- }
- // Response to CreateBeacon request. If successful, the beacon ID is provided.
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamPartiesCallbacks + 2)]
- public struct CreateBeaconCallback_t {
- public const int k_iCallback = Constants.k_iSteamPartiesCallbacks + 2;
-
- public EResult m_eResult;
- public PartyBeaconID_t m_ulBeaconID;
- }
- // Someone has used the beacon to join your party - they are in-flight now
- // and we've reserved one of the open slots for them.
- // You should confirm when they join your party by calling OnReservationCompleted().
- // Otherwise, Steam may timeout their reservation eventually.
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamPartiesCallbacks + 3)]
- public struct ReservationNotificationCallback_t {
- public const int k_iCallback = Constants.k_iSteamPartiesCallbacks + 3;
-
- public PartyBeaconID_t m_ulBeaconID;
- public CSteamID m_steamIDJoiner;
- }
- // Response to ChangeNumOpenSlots call
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamPartiesCallbacks + 4)]
- public struct ChangeNumOpenSlotsCallback_t {
- public const int k_iCallback = Constants.k_iSteamPartiesCallbacks + 4;
-
- public EResult m_eResult;
- }
- // The list of possible Party beacon locations has changed
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamPartiesCallbacks + 5)]
- public struct AvailableBeaconLocationsUpdated_t {
- public const int k_iCallback = Constants.k_iSteamPartiesCallbacks + 5;
- }
- // The list of active beacons may have changed
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamPartiesCallbacks + 6)]
- public struct ActiveBeaconsUpdated_t {
- public const int k_iCallback = Constants.k_iSteamPartiesCallbacks + 6;
- }
- // callbacks
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicCallbacks + 1)]
- public struct PlaybackStatusHasChanged_t {
- public const int k_iCallback = Constants.k_iSteamMusicCallbacks + 1;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicCallbacks + 2)]
- public struct VolumeHasChanged_t {
- public const int k_iCallback = Constants.k_iSteamMusicCallbacks + 2;
- public float m_flNewVolume;
- }
- // callbacks
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 1)]
- public struct MusicPlayerRemoteWillActivate_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 1;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 2)]
- public struct MusicPlayerRemoteWillDeactivate_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 2;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 3)]
- public struct MusicPlayerRemoteToFront_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 3;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 4)]
- public struct MusicPlayerWillQuit_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 4;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 5)]
- public struct MusicPlayerWantsPlay_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 5;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 6)]
- public struct MusicPlayerWantsPause_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 6;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 7)]
- public struct MusicPlayerWantsPlayPrevious_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 7;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 8)]
- public struct MusicPlayerWantsPlayNext_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 8;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 9)]
- public struct MusicPlayerWantsShuffled_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 9;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bShuffled;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 10)]
- public struct MusicPlayerWantsLooped_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 10;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bLooped;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicCallbacks + 11)]
- public struct MusicPlayerWantsVolume_t {
- public const int k_iCallback = Constants.k_iSteamMusicCallbacks + 11;
- public float m_flNewVolume;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicCallbacks + 12)]
- public struct MusicPlayerSelectsQueueEntry_t {
- public const int k_iCallback = Constants.k_iSteamMusicCallbacks + 12;
- public int nID;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicCallbacks + 13)]
- public struct MusicPlayerSelectsPlaylistEntry_t {
- public const int k_iCallback = Constants.k_iSteamMusicCallbacks + 13;
- public int nID;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamMusicRemoteCallbacks + 14)]
- public struct MusicPlayerWantsPlayingRepeatStatus_t {
- public const int k_iCallback = Constants.k_iSteamMusicRemoteCallbacks + 14;
- public int m_nPlayingRepeatStatus;
- }
- // callbacks
- // callback notification - a user wants to talk to us over the P2P channel via the SendP2PPacket() API
- // in response, a call to AcceptP2PPacketsFromUser() needs to be made, if you want to talk with them
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamNetworkingCallbacks + 2)]
- public struct P2PSessionRequest_t {
- public const int k_iCallback = Constants.k_iSteamNetworkingCallbacks + 2;
- public CSteamID m_steamIDRemote; // user who wants to talk to us
- }
- // callback notification - packets can't get through to the specified user via the SendP2PPacket() API
- // all packets queued packets unsent at this point will be dropped
- // further attempts to send will retry making the connection (but will be dropped if we fail again)
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- [CallbackIdentity(Constants.k_iSteamNetworkingCallbacks + 3)]
- public struct P2PSessionConnectFail_t {
- public const int k_iCallback = Constants.k_iSteamNetworkingCallbacks + 3;
- public CSteamID m_steamIDRemote; // user we were sending packets to
- public byte m_eP2PSessionError; // EP2PSessionError indicating why we're having trouble
- }
- // callback notification - status of a socket has changed
- // used as part of the CreateListenSocket() / CreateP2PConnectionSocket()
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamNetworkingCallbacks + 1)]
- public struct SocketStatusCallback_t {
- public const int k_iCallback = Constants.k_iSteamNetworkingCallbacks + 1;
- public SNetSocket_t m_hSocket; // the socket used to send/receive data to the remote host
- public SNetListenSocket_t m_hListenSocket; // this is the server socket that we were listening on; NULL if this was an outgoing connection
- public CSteamID m_steamIDRemote; // remote steamID we have connected to, if it has one
- public int m_eSNetSocketState; // socket state, ESNetSocketState
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback for querying UGC
- //-----------------------------------------------------------------------------
- [CallbackIdentity(Constants.k_ISteamParentalSettingsCallbacks + 1)]
- public struct SteamParentalSettingsChanged_t {
- public const int k_iCallback = Constants.k_ISteamParentalSettingsCallbacks + 1;
- }
- // callbacks
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamRemotePlayCallbacks + 1)]
- public struct SteamRemotePlaySessionConnected_t {
- public const int k_iCallback = Constants.k_iSteamRemotePlayCallbacks + 1;
- public uint m_unSessionID;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamRemotePlayCallbacks + 2)]
- public struct SteamRemotePlaySessionDisconnected_t {
- public const int k_iCallback = Constants.k_iSteamRemotePlayCallbacks + 2;
- public uint m_unSessionID;
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: sent when the local file cache is fully synced with the server for an app
- // That means that an application can be started and has all latest files
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 1)]
- public struct RemoteStorageAppSyncedClient_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 1;
- public AppId_t m_nAppID;
- public EResult m_eResult;
- public int m_unNumDownloads;
- }
- //-----------------------------------------------------------------------------
- // Purpose: sent when the server is fully synced with the local file cache for an app
- // That means that we can shutdown Steam and our data is stored on the server
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 2)]
- public struct RemoteStorageAppSyncedServer_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 2;
- public AppId_t m_nAppID;
- public EResult m_eResult;
- public int m_unNumUploads;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Status of up and downloads during a sync session
- //
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 3)]
- public struct RemoteStorageAppSyncProgress_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 3;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchFilenameMax)]
- public string m_rgchCurrentFile; // Current file being transferred
- public AppId_t m_nAppID; // App this info relates to
- public uint m_uBytesTransferredThisChunk; // Bytes transferred this chunk
- public double m_dAppPercentComplete; // Percent complete that this app's transfers are
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bUploading; // if false, downloading
- }
- //
- // IMPORTANT! k_iClientRemoteStorageCallbacks + 4 is used, see iclientremotestorage.h
- //
- //-----------------------------------------------------------------------------
- // Purpose: Sent after we've determined the list of files that are out of sync
- // with the server.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 5)]
- public struct RemoteStorageAppSyncStatusCheck_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 5;
- public AppId_t m_nAppID;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to FileShare()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 7)]
- public struct RemoteStorageFileShareResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 7;
- public EResult m_eResult; // The result of the operation
- public UGCHandle_t m_hFile; // The handle that can be shared with users and features
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchFilenameMax)]
- public string m_rgchFilename; // The name of the file that was shared
- }
- // k_iClientRemoteStorageCallbacks + 8 is deprecated! Do not reuse
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to PublishFile()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 9)]
- public struct RemoteStoragePublishFileResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 9;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to DeletePublishedFile()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 11)]
- public struct RemoteStorageDeletePublishedFileResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 11;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to EnumerateUserPublishedFiles()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 12)]
- public struct RemoteStorageEnumerateUserPublishedFilesResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 12;
- public EResult m_eResult; // The result of the operation.
- public int m_nResultsReturned;
- public int m_nTotalResultCount;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public PublishedFileId_t[] m_rgPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to SubscribePublishedFile()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 13)]
- public struct RemoteStorageSubscribePublishedFileResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 13;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to EnumerateSubscribePublishedFiles()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 14)]
- public struct RemoteStorageEnumerateUserSubscribedFilesResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 14;
- public EResult m_eResult; // The result of the operation.
- public int m_nResultsReturned;
- public int m_nTotalResultCount;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public PublishedFileId_t[] m_rgPublishedFileId;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public uint[] m_rgRTimeSubscribed;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to UnsubscribePublishedFile()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 15)]
- public struct RemoteStorageUnsubscribePublishedFileResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 15;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to CommitPublishedFileUpdate()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 16)]
- public struct RemoteStorageUpdatePublishedFileResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 16;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to UGCDownload()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 17)]
- public struct RemoteStorageDownloadUGCResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 17;
- public EResult m_eResult; // The result of the operation.
- public UGCHandle_t m_hFile; // The handle to the file that was attempted to be downloaded.
- public AppId_t m_nAppID; // ID of the app that created this file.
- public int m_nSizeInBytes; // The size of the file that was downloaded, in bytes.
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchFilenameMax)]
- public string m_pchFileName; // The name of the file that was downloaded.
- public ulong m_ulSteamIDOwner; // Steam ID of the user who created this content.
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to GetPublishedFileDetails()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 18)]
- public struct RemoteStorageGetPublishedFileDetailsResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 18;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId;
- public AppId_t m_nCreatorAppID; // ID of the app that created this file.
- public AppId_t m_nConsumerAppID; // ID of the app that will consume this file.
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchPublishedDocumentTitleMax)]
- public string m_rgchTitle; // title of document
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchPublishedDocumentDescriptionMax)]
- public string m_rgchDescription; // description of document
- public UGCHandle_t m_hFile; // The handle of the primary file
- public UGCHandle_t m_hPreviewFile; // The handle of the preview file
- public ulong m_ulSteamIDOwner; // Steam ID of the user who created this content.
- public uint m_rtimeCreated; // time when the published file was created
- public uint m_rtimeUpdated; // time when the published file was last updated
- public ERemoteStoragePublishedFileVisibility m_eVisibility;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bBanned;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchTagListMax)]
- public string m_rgchTags; // comma separated list of all tags associated with this file
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bTagsTruncated; // whether the list of tags was too long to be returned in the provided buffer
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchFilenameMax)]
- public string m_pchFileName; // The name of the primary file
- public int m_nFileSize; // Size of the primary file
- public int m_nPreviewFileSize; // Size of the preview file
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchPublishedFileURLMax)]
- public string m_rgchURL; // URL (for a video or a website)
- public EWorkshopFileType m_eFileType; // Type of the file
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bAcceptedForUse; // developer has specifically flagged this item as accepted in the Workshop
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 19)]
- public struct RemoteStorageEnumerateWorkshopFilesResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 19;
- public EResult m_eResult;
- public int m_nResultsReturned;
- public int m_nTotalResultCount;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public PublishedFileId_t[] m_rgPublishedFileId;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public float[] m_rgScore;
- public AppId_t m_nAppId;
- public uint m_unStartIndex;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of GetPublishedItemVoteDetails
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 20)]
- public struct RemoteStorageGetPublishedItemVoteDetailsResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 20;
- public EResult m_eResult;
- public PublishedFileId_t m_unPublishedFileId;
- public int m_nVotesFor;
- public int m_nVotesAgainst;
- public int m_nReports;
- public float m_fScore;
- }
- //-----------------------------------------------------------------------------
- // Purpose: User subscribed to a file for the app (from within the app or on the web)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 21)]
- public struct RemoteStoragePublishedFileSubscribed_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 21;
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- public AppId_t m_nAppID; // ID of the app that will consume this file.
- }
- //-----------------------------------------------------------------------------
- // Purpose: User unsubscribed from a file for the app (from within the app or on the web)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 22)]
- public struct RemoteStoragePublishedFileUnsubscribed_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 22;
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- public AppId_t m_nAppID; // ID of the app that will consume this file.
- }
- //-----------------------------------------------------------------------------
- // Purpose: Published file that a user owns was deleted (from within the app or the web)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 23)]
- public struct RemoteStoragePublishedFileDeleted_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 23;
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- public AppId_t m_nAppID; // ID of the app that will consume this file.
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to UpdateUserPublishedItemVote()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 24)]
- public struct RemoteStorageUpdateUserPublishedItemVoteResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 24;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to GetUserPublishedItemVoteDetails()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 25)]
- public struct RemoteStorageUserVoteDetails_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 25;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- public EWorkshopVote m_eVote; // what the user voted
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 26)]
- public struct RemoteStorageEnumerateUserSharedWorkshopFilesResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 26;
- public EResult m_eResult; // The result of the operation.
- public int m_nResultsReturned;
- public int m_nTotalResultCount;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public PublishedFileId_t[] m_rgPublishedFileId;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 27)]
- public struct RemoteStorageSetUserPublishedFileActionResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 27;
- public EResult m_eResult; // The result of the operation.
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- public EWorkshopFileAction m_eAction; // the action that was attempted
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 28)]
- public struct RemoteStorageEnumeratePublishedFilesByUserActionResult_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 28;
- public EResult m_eResult; // The result of the operation.
- public EWorkshopFileAction m_eAction; // the action that was filtered on
- public int m_nResultsReturned;
- public int m_nTotalResultCount;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public PublishedFileId_t[] m_rgPublishedFileId;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = Constants.k_unEnumeratePublishedFilesMaxResults)]
- public uint[] m_rgRTimeUpdated;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Called periodically while a PublishWorkshopFile is in progress
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 29)]
- public struct RemoteStoragePublishFileProgress_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 29;
- public double m_dPercentFile;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bPreview;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Called when the content for a published file is updated
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 30)]
- public struct RemoteStoragePublishedFileUpdated_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 30;
- public PublishedFileId_t m_nPublishedFileId; // The published file id
- public AppId_t m_nAppID; // ID of the app that will consume this file.
- public ulong m_ulUnused; // not used anymore
- }
- //-----------------------------------------------------------------------------
- // Purpose: Called when a FileWriteAsync completes
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 31)]
- public struct RemoteStorageFileWriteAsyncComplete_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 31;
- public EResult m_eResult; // result
- }
- //-----------------------------------------------------------------------------
- // Purpose: Called when a FileReadAsync completes
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientRemoteStorageCallbacks + 32)]
- public struct RemoteStorageFileReadAsyncComplete_t {
- public const int k_iCallback = Constants.k_iClientRemoteStorageCallbacks + 32;
- public SteamAPICall_t m_hFileReadAsync; // call handle of the async read which was made
- public EResult m_eResult; // result
- public uint m_nOffset; // offset in the file this read was at
- public uint m_cubRead; // amount read - will the <= the amount requested
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: Screenshot successfully written or otherwise added to the library
- // and can now be tagged
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamScreenshotsCallbacks + 1)]
- public struct ScreenshotReady_t {
- public const int k_iCallback = Constants.k_iSteamScreenshotsCallbacks + 1;
- public ScreenshotHandle m_hLocal;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Screenshot has been requested by the user. Only sent if
- // HookScreenshots() has been called, in which case Steam will not take
- // the screenshot itself.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamScreenshotsCallbacks + 2)]
- public struct ScreenshotRequested_t {
- public const int k_iCallback = Constants.k_iSteamScreenshotsCallbacks + 2;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback for querying UGC
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 1)]
- public struct SteamUGCQueryCompleted_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 1;
- public UGCQueryHandle_t m_handle;
- public EResult m_eResult;
- public uint m_unNumResultsReturned;
- public uint m_unTotalMatchingResults;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bCachedData; // indicates whether this data was retrieved from the local on-disk cache
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchPublishedFileURLMax)]
- public string m_rgchNextCursor; // If a paging cursor was used, then this will be the next cursor to get the next result set.
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback for requesting details on one piece of UGC
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 2)]
- public struct SteamUGCRequestUGCDetailsResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 2;
- public SteamUGCDetails_t m_details;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bCachedData; // indicates whether this data was retrieved from the local on-disk cache
- }
- //-----------------------------------------------------------------------------
- // Purpose: result for ISteamUGC::CreateItem()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 3)]
- public struct CreateItemResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 3;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId; // new item got this UGC PublishFileID
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
- }
- //-----------------------------------------------------------------------------
- // Purpose: result for ISteamUGC::SubmitItemUpdate()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 4)]
- public struct SubmitItemUpdateResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 4;
- public EResult m_eResult;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
- public PublishedFileId_t m_nPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: a Workshop item has been installed or updated
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 5)]
- public struct ItemInstalled_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 5;
- public AppId_t m_unAppID;
- public PublishedFileId_t m_nPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: result of DownloadItem(), existing item files can be accessed again
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 6)]
- public struct DownloadItemResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 6;
- public AppId_t m_unAppID;
- public PublishedFileId_t m_nPublishedFileId;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: result of AddItemToFavorites() or RemoveItemFromFavorites()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 7)]
- public struct UserFavoriteItemsListChanged_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 7;
- public PublishedFileId_t m_nPublishedFileId;
- public EResult m_eResult;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bWasAddRequest;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to SetUserItemVote()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 8)]
- public struct SetUserItemVoteResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 8;
- public PublishedFileId_t m_nPublishedFileId;
- public EResult m_eResult;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bVoteUp;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to GetUserItemVote()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 9)]
- public struct GetUserItemVoteResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 9;
- public PublishedFileId_t m_nPublishedFileId;
- public EResult m_eResult;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bVotedUp;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bVotedDown;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bVoteSkipped;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to StartPlaytimeTracking()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 10)]
- public struct StartPlaytimeTrackingResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 10;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to StopPlaytimeTracking()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 11)]
- public struct StopPlaytimeTrackingResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 11;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to AddDependency
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 12)]
- public struct AddUGCDependencyResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 12;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId;
- public PublishedFileId_t m_nChildPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to RemoveDependency
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 13)]
- public struct RemoveUGCDependencyResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 13;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId;
- public PublishedFileId_t m_nChildPublishedFileId;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to AddAppDependency
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 14)]
- public struct AddAppDependencyResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 14;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId;
- public AppId_t m_nAppID;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to RemoveAppDependency
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 15)]
- public struct RemoveAppDependencyResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 15;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId;
- public AppId_t m_nAppID;
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to GetAppDependencies. Callback may be called
- // multiple times until all app dependencies have been returned.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 16)]
- public struct GetAppDependenciesResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 16;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
- public AppId_t[] m_rgAppIDs;
- public uint m_nNumAppDependencies; // number returned in this struct
- public uint m_nTotalNumAppDependencies; // total found
- }
- //-----------------------------------------------------------------------------
- // Purpose: The result of a call to DeleteItem
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientUGCCallbacks + 17)]
- public struct DeleteItemResult_t {
- public const int k_iCallback = Constants.k_iClientUGCCallbacks + 17;
- public EResult m_eResult;
- public PublishedFileId_t m_nPublishedFileId;
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: called when a connections to the Steam back-end has been established
- // this means the Steam client now has a working connection to the Steam servers
- // usually this will have occurred before the game has launched, and should
- // only be seen if the user has dropped connection due to a networking issue
- // or a Steam server update
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 1)]
- public struct SteamServersConnected_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 1;
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when a connection attempt has failed
- // this will occur periodically if the Steam client is not connected,
- // and has failed in it's retry to establish a connection
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 2)]
- public struct SteamServerConnectFailure_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 2;
- public EResult m_eResult;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bStillRetrying;
- }
- //-----------------------------------------------------------------------------
- // Purpose: called if the client has lost connection to the Steam servers
- // real-time services will be disabled until a matching SteamServersConnected_t has been posted
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 3)]
- public struct SteamServersDisconnected_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 3;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Sent by the Steam server to the client telling it to disconnect from the specified game server,
- // which it may be in the process of or already connected to.
- // The game client should immediately disconnect upon receiving this message.
- // This can usually occur if the user doesn't have rights to play on the game server.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 13)]
- public struct ClientGameServerDeny_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 13;
-
- public uint m_uAppID;
- public uint m_unGameServerIP;
- public ushort m_usGameServerPort;
- public ushort m_bSecure;
- public uint m_uReason;
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when the callback system for this client is in an error state (and has flushed pending callbacks)
- // When getting this message the client should disconnect from Steam, reset any stored Steam state and reconnect.
- // This usually occurs in the rare event the Steam client has some kind of fatal error.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 17)]
- public struct IPCFailure_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 17;
- public byte m_eFailureType;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Signaled whenever licenses change
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 25)]
- public struct LicensesUpdated_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 25;
- }
- //-----------------------------------------------------------------------------
- // callback for BeginAuthSession
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = 4)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 43)]
- public struct ValidateAuthTicketResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 43;
- public CSteamID m_SteamID;
- public EAuthSessionResponse m_eAuthSessionResponse;
- public CSteamID m_OwnerSteamID; // different from m_SteamID if borrowed
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when a user has responded to a microtransaction authorization request
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 52)]
- public struct MicroTxnAuthorizationResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 52;
-
- public uint m_unAppID; // AppID for this microtransaction
- public ulong m_ulOrderID; // OrderID provided for the microtransaction
- public byte m_bAuthorized; // if user authorized transaction
- }
- //-----------------------------------------------------------------------------
- // Purpose: Result from RequestEncryptedAppTicket
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 54)]
- public struct EncryptedAppTicketResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 54;
-
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // callback for GetAuthSessionTicket
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 63)]
- public struct GetAuthSessionTicketResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 63;
- public HAuthTicket m_hAuthTicket;
- public EResult m_eResult;
- }
- //-----------------------------------------------------------------------------
- // Purpose: sent to your game in response to a steam://gamewebcallback/ command
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 64)]
- public struct GameWebCallback_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 64;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
- public string m_szURL;
- }
- //-----------------------------------------------------------------------------
- // Purpose: sent to your game in response to ISteamUser::RequestStoreAuthURL
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 65)]
- public struct StoreAuthURLResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 65;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 512)]
- public string m_szURL;
- }
- //-----------------------------------------------------------------------------
- // Purpose: sent in response to ISteamUser::GetMarketEligibility
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 66)]
- public struct MarketEligibilityResponse_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 66;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bAllowed;
- public EMarketNotAllowedReasonFlags m_eNotAllowedReason;
- public RTime32 m_rtAllowedAtTime;
-
- public int m_cdaySteamGuardRequiredDays; // The number of days any user is required to have had Steam Guard before they can use the market
- public int m_cdayNewDeviceCooldown; // The number of days after initial device authorization a user must wait before using the market on that device
- }
- //-----------------------------------------------------------------------------
- // Purpose: sent for games with enabled anti indulgence / duration control, for
- // enabled users. Lets the game know whether persistent rewards or XP should be
- // granted at normal rate, half rate, or zero rate.
- //
- // This callback is fired asynchronously in response to timers triggering.
- // It is also fired in response to calls to GetDurationControl().
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserCallbacks + 67)]
- public struct DurationControl_t {
- public const int k_iCallback = Constants.k_iSteamUserCallbacks + 67;
-
- public EResult m_eResult; // result of call (always k_EResultOK for asynchronous timer-based notifications)
- public AppId_t m_appid; // appid generating playtime
-
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bApplicable; // is duration control applicable to user + game combination
- public int m_csecsLast5h; // playtime in trailing 5 hour window plus current session, in seconds
- public EDurationControlProgress m_progress; // recommended progress
- public EDurationControlNotification m_notification; // notification to show, if any (always k_EDurationControlNotification_None for API calls)
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: called when the latests stats and achievements have been received
- // from the server
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Explicit, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 1)]
- public struct UserStatsReceived_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 1;
- [FieldOffset(0)]
- public ulong m_nGameID; // Game these stats are for
- [FieldOffset(8)]
- public EResult m_eResult; // Success / error fetching the stats
- [FieldOffset(12)]
- public CSteamID m_steamIDUser; // The user for whom the stats are retrieved for
- }
- //-----------------------------------------------------------------------------
- // Purpose: result of a request to store the user stats for a game
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 2)]
- public struct UserStatsStored_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 2;
- public ulong m_nGameID; // Game these stats are for
- public EResult m_eResult; // success / error
- }
- //-----------------------------------------------------------------------------
- // Purpose: result of a request to store the achievements for a game, or an
- // "indicate progress" call. If both m_nCurProgress and m_nMaxProgress
- // are zero, that means the achievement has been fully unlocked.
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 3)]
- public struct UserAchievementStored_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 3;
-
- public ulong m_nGameID; // Game this is for
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bGroupAchievement; // if this is a "group" achievement
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchStatNameMax)]
- public string m_rgchAchievementName; // name of the achievement
- public uint m_nCurProgress; // current progress towards the achievement
- public uint m_nMaxProgress; // "out of" this many
- }
- //-----------------------------------------------------------------------------
- // Purpose: call result for finding a leaderboard, returned as a result of FindOrCreateLeaderboard() or FindLeaderboard()
- // use CCallResult<> to map this async result to a member function
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 4)]
- public struct LeaderboardFindResult_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 4;
- public SteamLeaderboard_t m_hSteamLeaderboard; // handle to the leaderboard serarched for, 0 if no leaderboard found
- public byte m_bLeaderboardFound; // 0 if no leaderboard found
- }
- //-----------------------------------------------------------------------------
- // Purpose: call result indicating scores for a leaderboard have been downloaded and are ready to be retrieved, returned as a result of DownloadLeaderboardEntries()
- // use CCallResult<> to map this async result to a member function
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 5)]
- public struct LeaderboardScoresDownloaded_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 5;
- public SteamLeaderboard_t m_hSteamLeaderboard;
- public SteamLeaderboardEntries_t m_hSteamLeaderboardEntries; // the handle to pass into GetDownloadedLeaderboardEntries()
- public int m_cEntryCount; // the number of entries downloaded
- }
- //-----------------------------------------------------------------------------
- // Purpose: call result indicating scores has been uploaded, returned as a result of UploadLeaderboardScore()
- // use CCallResult<> to map this async result to a member function
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 6)]
- public struct LeaderboardScoreUploaded_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 6;
- public byte m_bSuccess; // 1 if the call was successful
- public SteamLeaderboard_t m_hSteamLeaderboard; // the leaderboard handle that was
- public int m_nScore; // the score that was attempted to set
- public byte m_bScoreChanged; // true if the score in the leaderboard change, false if the existing score was better
- public int m_nGlobalRankNew; // the new global rank of the user in this leaderboard
- public int m_nGlobalRankPrevious; // the previous global rank of the user in this leaderboard; 0 if the user had no existing entry in the leaderboard
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 7)]
- public struct NumberOfCurrentPlayers_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 7;
- public byte m_bSuccess; // 1 if the call was successful
- public int m_cPlayers; // Number of players currently playing
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback indicating that a user's stats have been unloaded.
- // Call RequestUserStats again to access stats for this user
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 8)]
- public struct UserStatsUnloaded_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 8;
- public CSteamID m_steamIDUser; // User whose stats have been unloaded
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback indicating that an achievement icon has been fetched
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 9)]
- public struct UserAchievementIconFetched_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 9;
-
- public CGameID m_nGameID; // Game this is for
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = Constants.k_cchStatNameMax)]
- public string m_rgchAchievementName; // name of the achievement
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bAchieved; // Is the icon for the achieved or not achieved version?
- public int m_nIconHandle; // Handle to the image, which can be used in SteamUtils()->GetImageRGBA(), 0 means no image is set for the achievement
- }
- //-----------------------------------------------------------------------------
- // Purpose: Callback indicating that global achievement percentages are fetched
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 10)]
- public struct GlobalAchievementPercentagesReady_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 10;
-
- public ulong m_nGameID; // Game this is for
- public EResult m_eResult; // Result of the operation
- }
- //-----------------------------------------------------------------------------
- // Purpose: call result indicating UGC has been uploaded, returned as a result of SetLeaderboardUGC()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 11)]
- public struct LeaderboardUGCSet_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 11;
- public EResult m_eResult; // The result of the operation
- public SteamLeaderboard_t m_hSteamLeaderboard; // the leaderboard handle that was
- }
- //-----------------------------------------------------------------------------
- // Purpose: callback indicating global stats have been received.
- // Returned as a result of RequestGlobalStats()
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUserStatsCallbacks + 12)]
- public struct GlobalStatsReceived_t {
- public const int k_iCallback = Constants.k_iSteamUserStatsCallbacks + 12;
- public ulong m_nGameID; // Game global stats were requested for
- public EResult m_eResult; // The result of the request
- }
- // callbacks
- //-----------------------------------------------------------------------------
- // Purpose: The country of the user changed
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamUtilsCallbacks + 1)]
- public struct IPCountry_t {
- public const int k_iCallback = Constants.k_iSteamUtilsCallbacks + 1;
- }
- //-----------------------------------------------------------------------------
- // Purpose: Fired when running on a laptop and less than 10 minutes of battery is left, fires then every minute
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUtilsCallbacks + 2)]
- public struct LowBatteryPower_t {
- public const int k_iCallback = Constants.k_iSteamUtilsCallbacks + 2;
- public byte m_nMinutesBatteryLeft;
- }
- //-----------------------------------------------------------------------------
- // Purpose: called when a SteamAsyncCall_t has completed (or failed)
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUtilsCallbacks + 3)]
- public struct SteamAPICallCompleted_t {
- public const int k_iCallback = Constants.k_iSteamUtilsCallbacks + 3;
- public SteamAPICall_t m_hAsyncCall;
- public int m_iCallback;
- public uint m_cubParam;
- }
- //-----------------------------------------------------------------------------
- // called when Steam wants to shutdown
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value, Size = 1)]
- [CallbackIdentity(Constants.k_iSteamUtilsCallbacks + 4)]
- public struct SteamShutdown_t {
- public const int k_iCallback = Constants.k_iSteamUtilsCallbacks + 4;
- }
- //-----------------------------------------------------------------------------
- // callback for CheckFileSignature
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUtilsCallbacks + 5)]
- public struct CheckFileSignature_t {
- public const int k_iCallback = Constants.k_iSteamUtilsCallbacks + 5;
- public ECheckFileSignature m_eCheckFileSignature;
- }
- // k_iSteamUtilsCallbacks + 13 is taken
- //-----------------------------------------------------------------------------
- // Big Picture gamepad text input has been closed
- //-----------------------------------------------------------------------------
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iSteamUtilsCallbacks + 14)]
- public struct GamepadTextInputDismissed_t {
- public const int k_iCallback = Constants.k_iSteamUtilsCallbacks + 14;
- [MarshalAs(UnmanagedType.I1)]
- public bool m_bSubmitted; // true if user entered & accepted text (Call ISteamUtils::GetEnteredGamepadTextInput() for text), false if canceled input
- public uint m_unSubmittedText;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientVideoCallbacks + 11)]
- public struct GetVideoURLResult_t {
- public const int k_iCallback = Constants.k_iClientVideoCallbacks + 11;
- public EResult m_eResult;
- public AppId_t m_unVideoAppID;
- [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
- public string m_rgchURL;
- }
- [StructLayout(LayoutKind.Sequential, Pack = Packsize.value)]
- [CallbackIdentity(Constants.k_iClientVideoCallbacks + 24)]
- public struct GetOPFSettingsResult_t {
- public const int k_iCallback = Constants.k_iClientVideoCallbacks + 24;
- public EResult m_eResult;
- public AppId_t m_unVideoAppID;
- }
- }
- #endif // !DISABLESTEAMWORKS
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