TemplateToolDialog.cs 1.7 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // The Command & Conquer Map Editor and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // The Command & Conquer Map Editor and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. using MobiusEditor.Controls;
  15. using System;
  16. using System.Collections.Generic;
  17. using System.ComponentModel;
  18. using System.Data;
  19. using System.Drawing;
  20. using System.Linq;
  21. using System.Text;
  22. using System.Threading.Tasks;
  23. using System.Windows.Forms;
  24. namespace MobiusEditor.Tools.Dialogs
  25. {
  26. public partial class TemplateToolDialog : Form
  27. {
  28. public ListView TemplateTypeListView => templateTypeListView;
  29. public MapPanel TemplateTypeMapPanel => templateTypeMapPanel;
  30. public TemplateToolDialog()
  31. {
  32. InitializeComponent();
  33. Location = Properties.Settings.Default.ToolDialogPosition;
  34. }
  35. protected override void OnMove(EventArgs e)
  36. {
  37. base.OnMove(e);
  38. Properties.Settings.Default.ToolDialogPosition = Location;
  39. Properties.Settings.Default.Save();
  40. }
  41. }
  42. }