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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // The Command & Conquer Map Editor and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // The Command & Conquer Map Editor and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- using System;
- namespace MobiusEditor.Utility
- {
- public class CRC
- {
- static CRC()
- {
- for (var i = 0U; i < 256U; ++i)
- {
- uint crc = i;
- for (var j = 0U; j < 8U; ++j)
- {
- if ((crc & 1U) != 0U)
- {
- crc = (crc >> 1) ^ polynomial;
- }
- else
- {
- crc >>= 1;
- }
- }
- crcTable[i] = crc;
- }
- }
- public static uint Calculate(byte[] bytes)
- {
- if (bytes == null)
- {
- throw new ArgumentNullException("bytes");
- }
- uint remainder = 0xFFFFFFFFU;
- for (var i = 0; i < bytes.Length; ++i)
- {
- uint index = (remainder & 0xFF) ^ bytes[i];
- remainder = (remainder >> 8) ^ crcTable[index];
- }
- return ~remainder;
- }
- private static readonly uint[] crcTable = new uint[256];
- private const uint polynomial = 0xEDB88320;
- }
- }
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