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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/BFIOFILE.H 1 3/03/97 10:24a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Westwood Library *
- * *
- * File Name : BFIOFILE.H *
- * *
- * Programmer : David R. Dettmer *
- * *
- * Start Date : November 10, 1995 *
- * *
- * Last Update : November 10, 1995 [DRD] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef BFIOFILE_H
- #define BFIOFILE_H
- #include "rawfile.h"
- /*
- ** This derivation of the raw file class handles buffering the input/output in order to
- ** achieve greater speed. The buffering is not active by default. It must be activated
- ** by setting the appropriate buffer through the Cache() function.
- */
- class BufferIOFileClass : public RawFileClass
- {
- public:
- BufferIOFileClass(char const *filename);
- BufferIOFileClass(void);
- virtual ~BufferIOFileClass(void);
- bool Cache( long size=0, void *ptr=NULL );
- void Free( void );
- bool Commit( void );
- virtual char const * Set_Name(char const *filename);
- virtual int Is_Available(int forced=false);
- virtual int Is_Open(void) const;
- virtual int Open(char const *filename, int rights=READ);
- virtual int Open(int rights=READ);
- virtual long Read(void *buffer, long size);
- virtual long Seek(long pos, int dir=SEEK_CUR);
- virtual long Size(void);
- virtual long Write(void const *buffer, long size);
- virtual void Close(void);
- enum {MINIMUM_BUFFER_SIZE=1024};
- private:
- unsigned IsAllocated:1;
- unsigned IsOpen:1;
- unsigned IsDiskOpen:1;
- unsigned IsCached:1;
- unsigned IsChanged:1;
- unsigned UseBuffer:1;
- int BufferRights;
- void *Buffer;
- long BufferSize;
- long BufferPos;
- long BufferFilePos;
- long BufferChangeBeg;
- long BufferChangeEnd;
- long FileSize;
- long FilePos;
- long TrueFileStart;
- };
- #endif
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