BMP8.H 1.2 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. #ifndef BMP8_H
  15. #define BMP8_H
  16. //#include<stdlib.h>
  17. //#include<stdio.h>
  18. //#include "wstypes.h"
  19. //#include "winblows.h"
  20. class BMP8
  21. {
  22. public:
  23. BMP8() : hBMP( NULL ), hPal( NULL ), hWnd( NULL ) {}
  24. ~BMP8();
  25. bool Init( const char* szFile, HWND hWnd );
  26. bool Draw(void); // call this from your WM_PAINT message
  27. private:
  28. HBITMAP hBMP;
  29. HPALETTE hPal;
  30. HWND hWnd;
  31. };
  32. #endif