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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/CRC.CPP 1 3/03/97 10:24a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : CRC.CPP *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 03/02/96 *
- * *
- * Last Update : March 2, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * CRCEngine::operator() -- Submits one byte of data to the CRC engine. *
- * CRCEngine::operator() -- Submits an arbitrary data block to the CRC engine. *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "crc.h"
- /***********************************************************************************************
- * CRCEngine::operator() -- Submits one byte of data to the CRC engine. *
- * *
- * This routine will take the specified byte of data and submit it to the CRC engine *
- * for processing. This routine is designed to be as fast as possible since the typical *
- * use of this routine is to feed one of presumably many byte sized chunks of data to the *
- * CRC engine. *
- * *
- * INPUT: datum -- One byte of data to submit to the CRC engine. *
- * *
- * OUTPUT: none *
- * *
- * WARNINGS: If possible, use the buffer/size operator to submit data rather than repeated *
- * calls to this routine. *
- * *
- * HISTORY: *
- * 03/02/1996 JLB : Created. *
- *=============================================================================================*/
- void CRCEngine::operator() (char datum)
- {
- StagingBuffer.Buffer[Index++] = datum;
- if (Index == sizeof(long)) {
- CRC = Value();
- StagingBuffer.Composite = 0;
- Index = 0;
- }
- }
- /***********************************************************************************************
- * CRCEngine::operator() -- Submits an arbitrary data block to the CRC engine. *
- * *
- * This routine will submit the specified block to the CRC engine. The block can be of *
- * arbitrary length. *
- * *
- * INPUT: buffer -- Pointer to the buffer that contains the data. The buffer will not *
- * be modified. *
- * *
- * length -- The length of the buffer (in bytes). *
- * *
- * OUTPUT: Returns with the current CRC value accumulated so far. *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 03/02/1996 JLB : Created. *
- *=============================================================================================*/
- long CRCEngine::operator() (void const * buffer, int length)
- {
- if (buffer != NULL && length > 0) {
- char const * dataptr = (char const *)buffer;
- int bytes_left = length;
- /*
- ** If there are any leader bytes (needed to fill the staging buffer)
- ** then process those by first using them to fill up the staging
- ** buffer. The bulk of the data block will be processed by the high
- ** speed longword processing loop.
- */
- while (bytes_left && Buffer_Needs_Data()) {
- operator()(*dataptr);
- dataptr++;
- bytes_left--;
- }
- /*
- ** Perform the fast 'bulk' processing by reading long word sized
- ** data blocks.
- */
- long const * longptr = (long const *)dataptr;
- int longcount = bytes_left / sizeof(long); // Whole 'long' elements remaining.
- while (longcount--) {
- CRC = _lrotl(CRC, 1) + *longptr++;
- bytes_left -= sizeof(long);
- }
- /*
- ** If there are remainder bytes, then process these by adding them
- ** to the staging buffer.
- */
- dataptr = (char const *)longptr;
- while (bytes_left) {
- operator()(*dataptr);
- dataptr++;
- bytes_left--;
- }
- }
- /*
- ** Return the current CRC value.
- */
- return(Value());
- }
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