DESCDLG.H 3.1 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. /* $Header: /CounterStrike/DESCDLG.H 1 3/03/97 10:24a Joe_bostic $ */
  15. /***********************************************************************************************
  16. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  17. ***********************************************************************************************
  18. * *
  19. * Project Name : Command & Conquer *
  20. * *
  21. * File Name : DESCDLG.H *
  22. * *
  23. * Programmer : Maria del Mar McCready Legg *
  24. * Joe L. Bostic *
  25. * *
  26. * Start Date : Jan 26, 1995 *
  27. * *
  28. * Last Update : Jan 26, 1995 [MML] *
  29. * *
  30. *---------------------------------------------------------------------------------------------*/
  31. #ifndef DESCDLG_H
  32. #define DESCDLG_H
  33. #include "gadget.h"
  34. class DescriptionClass
  35. {
  36. private:
  37. enum DescriptionClassEnum {
  38. OPTION_WIDTH=216, // Width of dialog box.
  39. OPTION_HEIGHT=122, // Height of dialog box.
  40. OPTION_X=(((320 - OPTION_WIDTH) / 2) & ~7),
  41. OPTION_Y=((200 - OPTION_HEIGHT) / 2),
  42. TEXT_X=OPTION_X+32, // Title's x pos
  43. TEXT_Y=OPTION_Y+32, // Add 11 for each following line
  44. BUTTON_OPTIONS=1, // Button number for "Ok"
  45. BUTTON_CANCEL,
  46. BUTTON_EDIT,
  47. BUTTON_X=OPTION_X+63, // Options button x pos
  48. BUTTON_Y=OPTION_Y+102, // Options button y pos
  49. EDIT_Y =OPTION_Y+50,
  50. EDIT_W =180 //204,
  51. };
  52. public:
  53. DescriptionClass(void) {};
  54. void Process(char *string);
  55. };
  56. #endif