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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/DIAL8.H 1 3/03/97 10:24a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : DIAL8.H *
- * *
- * Programmer : Bill Randolph *
- * *
- * Start Date : 02/06/95 *
- * *
- * Last Update : February 6, 1995 [BR] *
- * *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef DIAL8_H
- #define DIAL8_H
- class Dial8Class : public ControlClass
- {
- public:
- /*
- ** Constructor/Destructor
- */
- Dial8Class(int id, int x, int y, int w, int h, DirType dir);
- /*
- ** Get/Set the direction the dial is currently pointing
- */
- DirType Get_Direction(void) const;
- void Set_Direction(DirType dir);
- /*
- ** Overloaded draw routine
- */
- virtual int Draw_Me(int forced = false);
- protected:
- /*
- ** Overloaded event processing routine
- */
- virtual int Action(unsigned flags, KeyNumType &key);
- private:
- int FaceX; // x-coord of center of face
- int FaceY; // y-coord of center of face
- int FacePoint[8][2]; // coords of the little dial decorations
- int FaceLine[8][2]; // coords for drawing the dial hand
- DirType Direction; // 0-255 numerical direction of dial
- FacingType Facing; // numerical facing direction of dial (0 - 7)
- FacingType OldFacing; // previous Facing value
- };
- #endif
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