DIBUTIL.H 1.5 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. /*
  15. * dibutil.h
  16. *
  17. * Copyright (c) 1991 Microsoft Corporation. All rights reserved.
  18. *
  19. * Header file for Device-Independent Bitmap (DIB) API. Provides
  20. * function prototypes and constants for the following functions:
  21. *
  22. * AllocRoomForDIB() - Allocates memory for a DIB
  23. *
  24. */
  25. /* DIB constants */
  26. #define PALVERSION 0x300
  27. /* DIB macros */
  28. #define IS_WIN30_DIB(lpbi) ((*(LPDWORD)(lpbi)) == sizeof(BITMAPINFOHEADER))
  29. #define RECTWIDTH(lpRect) ((lpRect)->right - (lpRect)->left)
  30. #define RECTHEIGHT(lpRect) ((lpRect)->bottom - (lpRect)->top)
  31. /* function prototypes */
  32. HANDLE AllocRoomForDIB(BITMAPINFOHEADER bi, HBITMAP hBitmap);