FACE.H 3.4 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. /* $Header: /CounterStrike/FACE.H 1 3/03/97 10:24a Joe_bostic $ */
  15. /***********************************************************************************************
  16. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  17. ***********************************************************************************************
  18. * *
  19. * Project Name : Command & Conquer *
  20. * *
  21. * File Name : FACE.H *
  22. * *
  23. * Programmer : Joe L. Bostic *
  24. * *
  25. * Start Date : 03/08/96 *
  26. * *
  27. * Last Update : March 8, 1996 [JLB] *
  28. * *
  29. *---------------------------------------------------------------------------------------------*
  30. * Functions: *
  31. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  32. #ifndef FACE_H
  33. #define FACE_H
  34. // Enumerations of the facing values returned from Desired_Facing().
  35. typedef enum DirType : unsigned char {
  36. DIR_MIN=0,
  37. DIR_N=0,
  38. DIR_NE=1<<5,
  39. DIR_E=2<<5,
  40. DIR_SE=3<<5,
  41. DIR_S=4<<5,
  42. DIR_SW=5<<5,
  43. DIR_W=6<<5,
  44. DIR_NW=7<<5,
  45. DIR_MAX=255
  46. } DirType;
  47. // Operators that allow simple math with DirType.
  48. inline DirType operator + (DirType f1, DirType f2)
  49. {
  50. return (DirType)(((int)f1 + (int)f2) & 0x00FF);
  51. }
  52. inline DirType operator + (DirType f1, int f2)
  53. {
  54. return (DirType)(((int)f1 + (int)f2) & 0x00FF);
  55. }
  56. inline DirType operator - (DirType f1, DirType f2)
  57. {
  58. return (DirType)(((int)f1 - (int)f2) & 0x00FF);
  59. }
  60. inline DirType operator - (DirType f1, int f2)
  61. {
  62. return (DirType)(((int)f1 - (int)f2) & 0x00FF);
  63. }
  64. // Function prototypes.
  65. DirType Desired_Facing8(int x1, int y1, int x2, int y2);
  66. DirType Desired_Facing256(int srcx, int srcy, int dstx, int dsty);
  67. #endif