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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/LOGIC.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : LOGIC.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : May 29, 1994 *
- * *
- * Last Update : May 29, 1994 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef LOGIC_H
- #define LOGIC_H
- #include "layer.h"
- /***********************************************************************************************
- ** Game logic processing is controlled by this class. The graphic and AI logic is handled
- ** separately so that on slower machines, the graphic display is least affected.
- */
- class LogicClass : public LayerClass
- {
- public:
- void AI(void);
- void Detach(TARGET target, bool all=true);
- #ifdef CHEAT_KEYS
- void Debug_Dump(MonoClass *mono) const;
- #endif
-
- /*
- ** Added. ST - 8/19/2019 5:46PM
- */
- void Clear_Recently_Created_Bits(void);
- };
- #endif
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