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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/LZWOTRAW.CPP 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : LZWSTRAW.CPP *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 07/02/96 *
- * *
- * Last Update : July 4, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * LZWStraw::Get -- Fetch data through the LZW processor. *
- * LZWStraw::LZWStraw -- Constructor for LZW straw object. *
- * LZWStraw::~LZWStraw -- Destructor for the LZW straw. *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "lzostraw.h"
- #include "lzwstraw.h"
- #include "lzo.h"
- #include <string.h>
- #include <assert.h>
- /***********************************************************************************************
- * LZWStraw::LZWStraw -- Constructor for LZW straw object. *
- * *
- * This will initialize the LZW straw object. Whether the object is to compress or *
- * decompress and the block size to use is specified. The data is compressed in blocks *
- * that are sized to be quick to compress and yet still yield good compression ratios. *
- * *
- * INPUT: decrypt -- Should the data be decompressed? *
- * *
- * blocksize-- The size of the blocks to process. *
- * *
- * OUTPUT: none *
- * *
- * WARNINGS: It takes two buffers of the blocksize specified if compression is to be *
- * performed. *
- * *
- * HISTORY: *
- * 07/04/1996 JLB : Created. *
- *=============================================================================================*/
- LZWStraw::LZWStraw(CompControl control, int blocksize) :
- Control(control),
- Counter(0),
- Buffer(NULL),
- Buffer2(NULL),
- BlockSize(blocksize)
- {
- SafetyMargin = BlockSize;
- // SafetyMargin = BlockSize/128+1;
- Buffer = new char[BlockSize+SafetyMargin];
- if (control == COMPRESS) {
- Buffer2 = new char[BlockSize+SafetyMargin];
- }
- }
- /***********************************************************************************************
- * LZWStraw::~LZWStraw -- Destructor for the LZW straw. *
- * *
- * The destructor will free up the allocated buffers that it allocated in the constructor. *
- * *
- * INPUT: none *
- * *
- * OUTPUT: none *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 07/04/1996 JLB : Created. *
- *=============================================================================================*/
- LZWStraw::~LZWStraw(void)
- {
- delete [] Buffer;
- Buffer = NULL;
- delete [] Buffer2;
- Buffer2 = NULL;
- }
- /***********************************************************************************************
- * LZWStraw::Get -- Fetch data through the LZW processor. *
- * *
- * This routine will fetch the data bytes specified. It does this by first accumulating *
- * a full block of data and then compressing or decompressing it as indicated. Subsequent *
- * requests for data will draw from this buffer of processed data until it is exhausted *
- * and another block must be fetched. *
- * *
- * INPUT: destbuf -- Pointer to the buffer to hold the data requested. *
- * *
- * length -- The number of data bytes requested. *
- * *
- * OUTPUT: Returns with the actual number of bytes stored into the buffer. If this number *
- * is less than that requested, then this indicates that the data source has been *
- * exhausted. *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 07/04/1996 JLB : Created. *
- *=============================================================================================*/
- int LZWStraw::Get(void * destbuf, int slen)
- {
- assert(Buffer != NULL);
- int total = 0;
- /*
- ** Verify parameters for legality.
- */
- if (destbuf == NULL || slen < 1) {
- return(0);
- }
- while (slen > 0) {
- /*
- ** Copy as much data is requested and available into the desired
- ** destination buffer.
- */
- if (Counter) {
- int len = (slen < Counter) ? slen : Counter;
- if (Control == DECOMPRESS) {
- memmove(destbuf, &Buffer[BlockHeader.UncompCount-Counter], len);
- } else {
- memmove(destbuf, &Buffer2[(BlockHeader.CompCount+sizeof(BlockHeader))-Counter], len);
- }
- destbuf = ((char *)destbuf) + len;
- slen -= len;
- Counter -= len;
- total += len;
- }
- if (slen == 0) break;
- if (Control == DECOMPRESS) {
- int incount = Straw::Get(&BlockHeader, sizeof(BlockHeader));
- if (incount != sizeof(BlockHeader)) break;
- char *stageing_buffer = new char [BlockHeader.CompCount];
- incount = Straw::Get(staging_buffer, BlockHeader.CompCount);
- if (incount != BlockHeader.CompCount) break;
- lz01x_decompress (ptr, BlockHeader.CompCount, Buffer, sizeof(Buffer), NULL);
- Counter = BlockHeader.UncompCount;
- } else {
- BlockHeader.UncompCount = (unsigned short)Straw::Get(Buffer, BlockSize);
- if (BlockHeader.UncompCount == 0) break;
- int len = sizeof (Buffer2) - sizeof (BlockHeader);
- char *dictionary = new char [64*1024];
- lzo1x_1_compress (Buffer, BlockHeader.UncompCount, &Buffer2[sizeof(BlockHeader)], &BlockHeader.CompCount, dictionary);
- delete [] dictionary;
- memmove(Buffer2, &BlockHeader, sizeof(BlockHeader));
- Counter = BlockHeader.CompCount+sizeof(BlockHeader);
- }
- }
- return(total);
- }
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