PIPE.H 3.8 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. /* $Header: /CounterStrike/PIPE.H 1 3/03/97 10:25a Joe_bostic $ */
  15. /***********************************************************************************************
  16. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  17. ***********************************************************************************************
  18. * *
  19. * Project Name : Command & Conquer *
  20. * *
  21. * File Name : PIPE.H *
  22. * *
  23. * Programmer : Joe L. Bostic *
  24. * *
  25. * Start Date : 06/29/96 *
  26. * *
  27. * Last Update : June 29, 1996 [JLB] *
  28. * *
  29. *---------------------------------------------------------------------------------------------*
  30. * Functions: *
  31. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  32. #ifndef PIPE_H
  33. #define PIPE_H
  34. #include <stddef.h>
  35. /*
  36. ** The "bool" integral type was defined by the C++ committee in
  37. ** November of '94. Until the compiler supports this, use the following
  38. ** definition.
  39. */
  40. #ifndef __BORLANDC__
  41. #ifndef TRUE_FALSE_DEFINED
  42. #define TRUE_FALSE_DEFINED
  43. enum {false=0,true=1};
  44. typedef int bool;
  45. #endif
  46. #endif
  47. /*
  48. ** A "push through" pipe interface abstract class used for such purposes as compression
  49. ** and translation of data. In STL terms, this is functionally similar to an output
  50. ** iterator but with a few enhancements. A pipe class object that is not derived into
  51. ** another useful class serves only as a pseudo null-pipe. It will accept data but
  52. ** just throw it away but pretend that it sent it somewhere.
  53. */
  54. class Pipe
  55. {
  56. public:
  57. Pipe(void) : ChainTo(0), ChainFrom(0) {}
  58. virtual ~Pipe(void);
  59. virtual int Flush(void);
  60. virtual int End(void) {return(Flush());}
  61. virtual void Put_To(Pipe * pipe);
  62. void Put_To(Pipe & pipe) {Put_To(&pipe);}
  63. virtual int Put(void const * source, int slen);
  64. /*
  65. ** Pointer to the next pipe segment in the chain.
  66. */
  67. Pipe * ChainTo;
  68. Pipe * ChainFrom;
  69. private:
  70. /*
  71. ** Disable the copy constructor and assignment operator.
  72. */
  73. Pipe(Pipe & rvalue);
  74. Pipe & operator = (Pipe const & pipe);
  75. };
  76. #endif