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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/PK.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : PK.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 07/03/96 *
- * *
- * Last Update : July 3, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef PK_H
- #define PK_H
- #include "int.h"
- /*
- ** This class holds a public or private key used in Public Key Cryptography. It also serves
- ** as the conduit for encrypting/decrypting data using that key. Cryptography, using this
- ** method, has a couple of characteristics that affect how it is used. One, the process of
- ** encrypting/decrypting is very slow. This limits the effective quantity of data that can
- ** be processed. Two, the ciphertext is larger than the plaintext. This property generally
- ** limits its use to streaming data as opposed to random access data. The data is processed
- ** in blocks. The size of the ciphertext and plaintext blocks can be determined only from
- ** the key itself.
- **
- ** A reasonable use of this technology would be to encrypt only critical data such as the
- ** password for a fast general purpose cryptographic algorithm.
- */
- class PKey
- {
- public:
- PKey(void) : Modulus(0), Exponent(0), BitPrecision(0) {}
- PKey(void const * exponent, void const * modulus); // DER initialization.
- int Encrypt(void const * source, int slen, void * dest) const;
- int Decrypt(void const * source, int slen, void * dest) const;
- static void Generate(Straw & random, int bits, PKey & fastkey, PKey & slowkey);
- int Plain_Block_Size(void) const {return((BitPrecision-1)/8);}
- int Crypt_Block_Size(void) const {return(Plain_Block_Size()+1);}
- int Block_Count(int plaintext_length) const {return((((plaintext_length-1)/Plain_Block_Size())+1));}
- int Encode_Modulus(void * buffer) const;
- int Encode_Exponent(void * buffer) const;
- void Decode_Modulus(void * buffer);
- void Decode_Exponent(void * buffer);
- static long Fast_Exponent(void) {return(65537L);}
- private:
- // p*q
- BigInt Modulus;
- // 65537 or
- // inverse of (p-1)(q-1).
- BigInt Exponent;
- // Maximum bits allowed for block.
- int BitPrecision;
- };
- #endif
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