| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133 |
- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/PKPIPE.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : PKPIPE.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 07/06/96 *
- * *
- * Last Update : July 6, 1996 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef PKPIPE_H
- #define PKPIPE_H
- #include "pipe.h"
- #include "pk.h"
- #include "rndstraw.h"
- #include "blowpipe.h"
- /*
- ** This pipe will encrypt/decrypt the data stream. The data is encrypted by generating a
- ** symetric key that is then encrypted using the public key system. This symetric key is then
- ** used to encrypt the remaining data.
- */
- class PKPipe : public Pipe
- {
- public:
- typedef enum CryptControl {
- ENCRYPT,
- DECRYPT
- } CryptControl;
- PKPipe(CryptControl control, RandomStraw & rnd);
- virtual void Put_To(Pipe * pipe);
- virtual void Put_To(Pipe & pipe) {Put_To(&pipe);}
- // Feed data through for processing.
- virtual int Put(void const * source, int length);
- // Submit key for encryption/decryption.
- void Key(PKey const * key);
- private:
- enum {
- BLOWFISH_KEY_SIZE=BlowfishEngine::MAX_KEY_LENGTH,
- MAX_KEY_BLOCK_SIZE=256 // Maximum size of pk encrypted blowfish key.
- };
- /*
- ** This flag indicates whether the PK (fetch blowfish key) phase is
- ** in progress or not.
- */
- bool IsGettingKey;
- /*
- ** This is the random straw that is needed to generate the
- ** blowfish key.
- */
- RandomStraw & Rand;
- /*
- ** This is the attached blowfish pipe. After the blowfish key has been
- ** decrypted, then the PK processor goes dormant and the blowfish processor
- ** takes over the data flow.
- */
- BlowPipe BF;
- /*
- ** Controls the method of processing the data stream.
- */
- CryptControl Control;
- /*
- ** Pointer to the key to use for encryption/decryption. The actual process
- ** performed is controlled by the Control member. A key can be used for
- ** either encryption or decryption -- it makes no difference. However, whichever
- ** process is performed, the opposite process must be performed using the
- ** other key.
- */
- PKey const * CipherKey;
- /*
- ** This is the staging buffer for the block of data. This block must be as large as
- ** the largest possible key size or the largest blowfish key (whichever is greater).
- */
- char Buffer[MAX_KEY_BLOCK_SIZE];
- /*
- ** The working counter that holds the number of bytes in the staging buffer.
- */
- int Counter;
- /*
- ** This records the number of bytes remaining in the current block. This
- ** will be the number of bytes left to accumulate before the block can be
- ** processed either for encryption or decryption.
- */
- int BytesLeft;
- int Encrypted_Key_Length(void) const;
- int Plain_Key_Length(void) const;
- PKPipe(PKPipe & rvalue);
- PKPipe & operator = (PKPipe const & pipe);
- };
- #endif
|