SHAPIPE.CPP 6.1 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. /* $Header: /CounterStrike/SHAPIPE.CPP 1 3/03/97 10:25a Joe_bostic $ */
  15. /***********************************************************************************************
  16. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  17. ***********************************************************************************************
  18. * *
  19. * Project Name : Command & Conquer *
  20. * *
  21. * File Name : SHAPIPE.CPP *
  22. * *
  23. * Programmer : Joe L. Bostic *
  24. * *
  25. * Start Date : 06/30/96 *
  26. * *
  27. * Last Update : July 3, 1996 [JLB] *
  28. * *
  29. *---------------------------------------------------------------------------------------------*
  30. * Functions: *
  31. * SHAPipe::Result -- Fetches the current SHA value. *
  32. * SHAPipe::Put -- Pass data through the pipe, but use it to build a SHA digest. *
  33. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  34. #include "shapipe.h"
  35. /***********************************************************************************************
  36. * SHAPipe::Put -- Pass data through the pipe, but use it to build a SHA digest. *
  37. * *
  38. * This pipe segment will not modify the data, but it will examine the data and use it when *
  39. * building a SHA digest. *
  40. * *
  41. * INPUT: source -- Pointer to the data to flow through the pipe. *
  42. * *
  43. * length -- The number of bytes to submit. *
  44. * *
  45. * OUTPUT: Returns with the actual number of bytes output at the distant final end of the *
  46. * pipe chain. *
  47. * *
  48. * WARNINGS: none *
  49. * *
  50. * HISTORY: *
  51. * 07/03/1996 JLB : Created. *
  52. *=============================================================================================*/
  53. int SHAPipe::Put(void const * source, int slen)
  54. {
  55. SHA.Hash(source, slen);
  56. return(Pipe::Put(source, slen));
  57. }
  58. /***********************************************************************************************
  59. * SHAPipe::Result -- Fetches the current SHA value. *
  60. * *
  61. * This routine will return the SHA digest for the data that has passed through this *
  62. * link in the pipe chain. It is a non-destructive read. *
  63. * *
  64. * INPUT: result -- Pointer to the buffer to hold the SHA digest. This buffer must be *
  65. * 20 bytes long. *
  66. * *
  67. * OUTPUT: Returns with the number of bytes copied into the buffer. This will be 20. *
  68. * *
  69. * WARNINGS: none *
  70. * *
  71. * HISTORY: *
  72. * 07/03/1996 JLB : Created. *
  73. *=============================================================================================*/
  74. int SHAPipe::Result(void * result) const
  75. {
  76. return(SHA.Result(result));
  77. }