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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: /CounterStrike/TAB.H 1 3/03/97 10:25a Joe_bostic $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : TAB.H *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 12/15/94 *
- * *
- * Last Update : December 15, 1994 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef TAB_H
- #define TAB_H
- #include "sidebar.h"
- #include "credits.h"
- class TabClass: public SidebarClass
- {
- public:
- TabClass(void);
- TabClass(NoInitClass const & x) : SidebarClass(x), Credits(x), FlasherTimer(x), MoneyFlashTimer(x) {};
- virtual void AI(KeyNumType &input, int x, int y);
- virtual void Draw_It(bool complete=false);
- static void Draw_Credits_Tab(void);
- static void Hilite_Tab(int tab);
- void Flash_Money(void);
- virtual void One_Time(void); // One-time inits
- void Redraw_Tab(void) {IsToRedraw = true;Flag_To_Redraw(false);};
- CreditClass Credits;
- CDTimerClass<FrameTimerClass> FlasherTimer;
- protected:
- /*
- ** If the tab graphic is to be redrawn, then this flag is true.
- */
- unsigned IsToRedraw:1;
- private:
- void Set_Active(int select);
- CDTimerClass<FrameTimerClass> MoneyFlashTimer;
- static void const * TabShape;
- };
- #endif
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