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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- #ifndef DRAWBUFF_H
- #define DRAWBUFF_H
- #ifndef WWSTD_H
- #include "wwstd.h"
- #endif
- class GraphicViewPortClass;
- class GraphicBufferClass;
- /*=========================================================================*/
- /* Define functions which have not under-gone name mangling */
- /*=========================================================================*/
- extern "C" {
- /*======================================================================*/
- /* Externs for all of the common functions between the video buffer */
- /* class and the graphic buffer class. */
- /*======================================================================*/
- long __cdecl Buffer_Size_Of_Region(void *thisptr, int w, int h);
- void __cdecl Buffer_Put_Pixel(void * thisptr, int x, int y, unsigned char color);
- int __cdecl Buffer_Get_Pixel(void * thisptr, int x, int y);
- void __cdecl Buffer_Clear(void *thisptr, unsigned char color);
- long __cdecl Buffer_To_Buffer(void *thisptr, int x, int y, int w, int h, void *buff, long size);
- long __cdecl Buffer_To_Page(int x, int y, int w, int h, void *Buffer, void *view);
- BOOL __cdecl Linear_Blit_To_Linear( void *thisptr, void * dest, int x_pixel, int y_pixel, int dx_pixel,
- int dy_pixel, int pixel_width, int pixel_height, BOOL trans);
- BOOL __cdecl Linear_Scale_To_Linear( void *, void *, int, int, int, int, int, int, int, int, BOOL, char *);
- LONG __cdecl Buffer_Print(void *thisptr, const char *str, int x, int y, int fcolor, int bcolor);
- /*======================================================================*/
- /* Externs for all of the graphic buffer class only functions */
- /*======================================================================*/
- VOID __cdecl Buffer_Draw_Line(void *thisptr, int sx, int sy, int dx, int dy, unsigned char color);
- VOID __cdecl Buffer_Fill_Rect(void *thisptr, int sx, int sy, int dx, int dy, unsigned char color);
- VOID __cdecl Buffer_Remap(void * thisptr, int sx, int sy, int width, int height, void *remap);
- VOID __cdecl Buffer_Fill_Quad(void * thisptr, VOID *span_buff, int x0, int y0, int x1, int y1,
- int x2, int y2, int x3, int y3, int color);
- void __cdecl Buffer_Draw_Stamp(void const *thisptr, void const *icondata, int icon, int x_pixel, int y_pixel, void const *remap);
- void __cdecl Buffer_Draw_Stamp_Clip(void const *thisptr, void const *icondata, int icon, int x_pixel, int y_pixel, void const *remap, int ,int,int,int);
- void * __cdecl Get_Font_Palette_Ptr ( void );
- }
- extern GraphicViewPortClass *LogicPage;
- extern BOOL AllowHardwareBlitFills;
- #endif
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