DRAWRECT.CPP 4.1 KB

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  1. //
  2. // Copyright 2020 Electronic Arts Inc.
  3. //
  4. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
  5. // software: you can redistribute it and/or modify it under the terms of
  6. // the GNU General Public License as published by the Free Software Foundation,
  7. // either version 3 of the License, or (at your option) any later version.
  8. // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
  9. // in the hope that it will be useful, but with permitted additional restrictions
  10. // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
  11. // distributed with this program. You should have received a copy of the
  12. // GNU General Public License along with permitted additional restrictions
  13. // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
  14. /***************************************************************************
  15. ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
  16. ***************************************************************************
  17. * *
  18. * Project Name : Westwood 32 Bit Library *
  19. * *
  20. * File Name : DRAWRECT.C *
  21. * *
  22. * Programmer : Christopher Yates *
  23. * *
  24. * Last Update : August 20, 1993 [JLB] *
  25. * *
  26. *-------------------------------------------------------------------------*
  27. * Functions: *
  28. * Draw_Rect -- Draws a rectangle to the LogicPage. *
  29. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  30. #ifndef GBUFFER_H
  31. #include "gbuffer.h"
  32. #include "misc.h"
  33. #endif
  34. /***************************************************************************
  35. * Draw_Rect -- Draws a rectangle to the LogicPage. *
  36. * *
  37. * This routine will draw a rectangle to the LogicPage. The rectangle *
  38. * doesn't have to be aligned on the vertical or horizontal axis. In *
  39. * fact, it doesn't even have to be a rectangle. The "square" can be *
  40. * skewed. *
  41. * *
  42. * INPUT: x1_pixel, y1_pixel -- One corner. *
  43. * *
  44. * x2_pixel, y2_pixel -- The other corner. *
  45. * *
  46. * color -- The color to draw the lines. *
  47. * *
  48. * OUTPUT: none *
  49. * *
  50. * WARNINGS: None, but the rectangle will be clipped to the current *
  51. * draw line clipping rectangle. *
  52. * *
  53. * HISTORY: *
  54. * 08/20/1993 JLB : Created. *
  55. *=========================================================================*/
  56. VOID GraphicViewPortClass::Draw_Rect(int x1_pixel, int y1_pixel, int x2_pixel, int y2_pixel, unsigned char color)
  57. {
  58. Lock();
  59. Draw_Line(x1_pixel, y1_pixel, x2_pixel, y1_pixel, color);
  60. Draw_Line(x1_pixel, y2_pixel, x2_pixel, y2_pixel, color);
  61. Draw_Line(x1_pixel, y1_pixel, x1_pixel, y2_pixel, color);
  62. Draw_Line(x2_pixel, y1_pixel, x2_pixel, y2_pixel, color);
  63. Unlock();
  64. }