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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Drawbuff - Westwood win95 library *
- * *
- * File Name : Iconcach.H *
- * *
- * Programmer : Steve Tall *
- * *
- * Start Date : November 8th, 1995 *
- * *
- * Last Update : November 16th, 1995 [ST] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Overview: This file cantains definition of the IconCacheClass and associated non member *
- * function prototypes. *
- * *
- * Functions: *
- * IconCacheClass::Get_Is_Cached -- member to allow access to private IsCached flag *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef ICONCACH_H
- #define ICONCACH_H
- #include <tile.h>
- #define ICON_WIDTH 24 // Icons must be this width to be cached
- #define ICON_HEIGHT 24 // Icons must be this height to be cached
- #define MAX_CACHED_ICONS 500 // Maximum number of icons that can be cached
- #define MAX_ICON_SETS 100 // Maximum number of icon sets that can be registered
- #define MAX_LOOKUP_ENTRIES 3000 // Size of icon index table
- /*
- ** IconCacheClass for tracking individual icons cached into video memory
- **
- ** Use Register_Icon_Set to identify a set of icons as cachable. Once registered, the icons
- ** will be cached automatically when drawn.
- ** Use Invalidate_Cached_Icons at the end of icon drawing to release the video memory used by the
- ** caching system.
- ** Restore_Cached_Icons may be used to reload the icons into video memory after a focus loss.
- **
- */
- class IconCacheClass {
- public:
- IconCacheClass (void); // class constructor
- ~IconCacheClass (void); // class destructor
- void Restore(void); // restore the surface
- BOOL Cache_It (void * icon_ptr); // Cache the icon to video memory
- void Uncache_It (void); // Restore the video memory and flag the icon as uncached
- void Draw_It (LPDIRECTDRAWSURFACE dest_surface , int x_pixel, int y_pixel, int window_left , int window_top , int window_width , int window_height);
- inline BOOL Get_Is_Cached(void); // Return the IsCached member
- int TimesDrawn; // counter of times cached icon has been drawn
- int TimesFailed; // counter of times cached icon has failed to draw
- private:
- LPDIRECTDRAWSURFACE CacheSurface; // Ptr to direct draw surface where icon resides
- BOOL IsCached; // Flag to say whether an icon is cached
- BOOL SurfaceLost; // Flag to indicate that our icons surface has been lost
- int DrawFrequency; // Number of times icon has been drawn
- void *IconSource; // Ptr to original icon data in system memory
- };
- /*
- ** Structure to keep track of registered icon sets
- **
- */
- typedef struct tIconSetType{
- IControl_Type *IconSetPtr; // Ptr to icon set data
- int IconListOffset; // Offset into icon index table for this icon set
- }IconSetType;
- extern IconCacheClass CachedIcons[MAX_CACHED_ICONS];
- extern void Invalidate_Cached_Icons (void);
- extern void Restore_Cached_Icons (void);
- extern void Register_Icon_Set (void *icon_data , BOOL pre_cache);
- //
- // Prototypes for assembly language procedures in STMPCACH.ASM
- //
- extern "C" void Clear_Icon_Pointers (void);
- extern "C" void Cache_Copy_Icon (void const *icon_ptr ,void * , int);
- extern "C" int Is_Icon_Cached (void const *icon_data , int icon);
- extern "C" int Get_Icon_Index (void *icon_ptr);
- extern "C" int Get_Free_Index (void);
- extern "C" BOOL Cache_New_Icon (int icon_index, void *icon_ptr);
- extern "C" int Get_Free_Cache_Slot(void);
- extern int CachedIconsDrawn;
- extern int UnCachedIconsDrawn;
- /***********************************************************************************************
- * ICC::Get_Is_Cached -- member to allow access to the private IsCached flag *
- * *
- * *
- * *
- * INPUT: Nothing *
- * *
- * OUTPUT: IsCached *
- * *
- * WARNINGS: None *
- * *
- * HISTORY: *
- * 11/13/95 9:42AM ST : Created *
- *=============================================================================================*/
- inline BOOL IconCacheClass::Get_Is_Cached (void)
- {
- return (IsCached);
- }
- #endif //ICONCACH_H
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