| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294 |
- ;
- ; Copyright 2020 Electronic Arts Inc.
- ;
- ; TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- ; software: you can redistribute it and/or modify it under the terms of
- ; the GNU General Public License as published by the Free Software Foundation,
- ; either version 3 of the License, or (at your option) any later version.
- ; TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- ; in the hope that it will be useful, but with permitted additional restrictions
- ; under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- ; distributed with this program. You should have received a copy of the
- ; GNU General Public License along with permitted additional restrictions
- ; with this program. If not, see [https://github.com/electronicarts/CnC_Remastered_Collection]>.
- ;***************************************************************************
- ;** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
- ;***************************************************************************
- ;* *
- ;* Project Name : Westwood 32 bit Library *
- ;* *
- ;* File Name : TOBUFFER.ASM *
- ;* *
- ;* Programmer : Phil W. Gorrow *
- ;* *
- ;* Start Date : June 8, 1994 *
- ;* Last Update : Feb 10, 1995 [jrj] *
- ;* *
- ;*-------------------------------------------------------------------------*
- ;* Functions: *
- ;* VVC::TOBUFFER -- Copies a virtual viewport to a linear buffer *
- ;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - *
- ;IDEAL
- ;P386
- ;MODEL USE32 FLAT
- ;LOCALS ??
- .model flat
- TRANSP equ 0
- ;INCLUDE "drawbuff.inc"
- INCLUDE gbuffer.inc
- ;CODESEG
- .code
- ;***************************************************************************
- ;* VIVC::TOBUFFER -- Copies a virtual viewport to a linear buffer *
- ;* *
- ;* INPUT: BYTE * dest - buffer to copy to *
- ;* size - size of the buffer to copy to *
- ;* x_pixel - x pixel on viewport to copy from *
- ;* y_pixel - y pixel on viewport to copy from *
- ;* pixel_width - the width of copy region *
- ;* pixel_height - the height of copy region *
- ;* *
- ;* OUTPUT: none *
- ;* *
- ;* WARNINGS: Coordinates and dimensions will be adjusted if they exceed *
- ;* the boundaries. In the event that no adjustment is *
- ;* possible this routine will abort. If the size of the *
- ;* region to copy exceeds the size passed in for the buffer *
- ;* the routine will automatically abort. *
- ;* *
- ;* HISTORY: *
- ;* 06/15/1994 PWG : Created. *
- ;*=========================================================================*
- Buffer_To_Buffer proc C public USES ebx ecx edx esi edi this_object:DWORD, x_pixel:DWORD, y_pixel:DWORD, pixel_width:DWORD, pixel_height:DWORD, dest:DWORD, buffer_size:DWORD
- ;PROC Buffer_To_Buffer C near
- ;USES ebx,ecx,edx,esi,edi
- ;*===================================================================
- ;* define the arguements that our function takes.
- ;*===================================================================
- ;ARG this_object:DWORD ; this is a class member function
- ;ARG x_pixel:DWORD ; Page X pixel coordinate.
- ;ARG y_pixel:DWORD ; Page Y pixel coordinate.
- ;ARG pixel_width:DWORD ; Width of region in pixels.
- ;ARG pixel_height:DWORD ; Height of region in pixels.
- ;ARG dest:DWORD ; the buffer to copy to
- ;ARG buffer_size:DWORD ; the size of the buffer
- ;*===================================================================
- ; Define some locals so that we can handle things quickly
- ;*===================================================================
- LOCAL x1_pixel :dword
- LOCAL y1_pixel :dword
- LOCAL dest_x1 : dword
- LOCAL dest_y1 : dword
- LOCAL dest_ajust_width:DWORD
- LOCAL scr_ajust_width:DWORD
- ;LOCAL dest_area : dword
- ; Clip dest Rectangle against source Window boundaries.
- mov [ dest_x1 ] , 0
- mov [ dest_y1 ] , 0
- mov esi , [ this_object ] ; get ptr to dest
- xor ecx , ecx
- xor edx , edx
- mov edi , [esi].GraphicViewPort.GVPWidth ; get width into register
- mov ebx , [ x_pixel ]
- mov eax , [ x_pixel ]
- add ebx , [ pixel_width ]
- shld ecx , eax , 1
- mov [ x1_pixel ] , ebx
- inc edi
- shld edx , ebx , 1
- sub eax , edi
- sub ebx , edi
- shld ecx , eax , 1
- shld edx , ebx , 1
- mov edi,[esi].GraphicViewPort.GVPHeight ; get height into register
- mov ebx , [ y_pixel ]
- mov eax , [ y_pixel ]
- add ebx , [ pixel_height ]
- shld ecx , eax , 1
- mov [ y1_pixel ] , ebx
- inc edi
- shld edx , ebx , 1
- sub eax , edi
- sub ebx , edi
- shld ecx , eax , 1
- shld edx , ebx , 1
- xor cl , 5
- xor dl , 5
- mov al , cl
- test dl , cl
- jnz real_out
- or al , dl
- jz do_blit
- test cl , 1000b
- jz scr_left_ok
- mov eax , [ x_pixel ]
- neg eax
- mov [ x_pixel ] , 0
- mov [ dest_x1 ] , eax
- scr_left_ok:
- test cl , 0010b
- jz scr_bottom_ok
- mov eax , [ y_pixel ]
- neg eax
- mov [ y_pixel ] , 0
- mov [ dest_y1 ] , eax
- scr_bottom_ok:
- test dl , 0100b
- jz scr_right_ok
- mov eax , [esi].GraphicViewPort.GVPWidth ; get width into register
- mov [ x1_pixel ] , eax
- scr_right_ok:
- test dl , 0001b
- jz do_blit
- mov eax , [esi].GraphicViewPort.GVPHeight ; get width into register
- mov [ y1_pixel ] , eax
- do_blit:
- cld
- mov eax , [esi].GraphicViewPort.GVPXAdd
- add eax , [esi].GraphicViewPort.GVPWidth
- add eax , [esi].GraphicViewPort.GVPPitch
- mov esi , [esi].GraphicViewPort.GVPOffset
- mov ecx , eax
- mul [ y_pixel ]
- add esi , [ x_pixel ]
- add esi , eax
- add ecx , [ x_pixel ]
- sub ecx , [ x1_pixel ]
- mov [ scr_ajust_width ] , ecx
- mov edi , [ dest ]
- mov eax , [ pixel_width ]
- sub eax , [ x1_pixel ]
- add eax , [ x_pixel ]
- mov [ dest_ajust_width ] , eax
- mov eax , [ dest_y1 ]
- mul [ pixel_width ]
- add eax , [ dest_x1 ]
- add edi , eax
- mov edx , [ y1_pixel ]
- mov eax , [ x1_pixel ]
- sub edx , [ y_pixel ]
- jle real_out
- sub eax , [ x_pixel ]
- jle real_out
- mov ebx , [ pixel_width ]
- imul ebx , edx
- cmp ebx , [ buffer_size ]
- jg real_out
- ; ********************************************************************
- ; Forward bitblit only
- IF TRANSP
- cmp [ transp ] , 0
- jnz forward_Blit_trans
- ENDIF
- ; the inner loop is so efficient that
- ; the optimal consept no longer apply because
- ; the optimal byte have to by a number greather than 9 bytes
- cmp eax , 10
- jl forward_loop_bytes
- forward_loop_dword:
- mov ecx , edi
- mov ebx , eax
- neg ecx
- and ecx , 3
- sub ebx , ecx
- rep movsb
- mov ecx , ebx
- shr ecx , 2
- rep movsd
- mov ecx , ebx
- and ecx , 3
- rep movsb
- add esi , [ scr_ajust_width ]
- add edi , [ dest_ajust_width ]
- dec edx
- jnz forward_loop_dword
- ret
- forward_loop_bytes:
- mov ecx , eax
- rep movsb
- add esi , [ scr_ajust_width ]
- add edi , [ dest_ajust_width ]
- dec edx ; decrement the height
- jnz forward_loop_bytes
- ret
- IF TRANSP
- forward_Blit_trans:
- mov ecx , eax
- and ecx , 01fh
- lea ecx , [ ecx + ecx * 4 ]
- neg ecx
- shr eax , 5
- lea ecx , [ transp_reference + ecx * 2 ]
- mov [ y1_pixel ] , ecx
- forward_loop_trans:
- mov ecx , eax
- jmp [ y1_pixel ]
- forward_trans_line:
- REPT 32
- local transp_pixel
- mov bl , [ esi ]
- test bl , bl
- jz transp_pixel
- mov [ edi ] , bl
- transp_pixel:
- inc esi
- inc edi
- ENDM
- transp_reference:
- dec ecx
- jge forward_trans_line
- add esi , [ scr_ajust_width ]
- add edi , [ dest_ajust_width ]
- dec edx
- jnz forward_loop_trans
- ret
- ENDIF
- real_out:
- ret
- ;ENDP Buffer_To_Buffer
- Buffer_To_Buffer endp
- END
|