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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: F:\projects\c&c\vcs\code\combuf.cpv 1.4 16 Oct 1995 16:50:16 JOE_BOSTIC $ */
- /***************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
- ***************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : COMBUF.CPP *
- * *
- * Programmer : Bill Randolph *
- * *
- * Start Date : December 19, 1994 *
- * *
- * Last Update : May 2, 1995 [BRR] *
- * *
- *-------------------------------------------------------------------------*
- * Functions: *
- * CommBufferClass::CommBufferClass -- class constructor *
- * CommBufferClass::~CommBufferClass -- class destructor *
- * CommBufferClass::Init -- initializes this queue *
- * CommBufferClass::Queue_Send -- queues a message for sending *
- * CommBufferClass::UnQueue_Send -- removes next entry from send queue *
- * CommBufferClass::Get_Send -- gets ptr to queue entry *
- * CommBufferClass::Queue_Receive -- queues a received message *
- * CommBufferClass::UnQueue_Receive -- removes next entry from send queue*
- * CommBufferClass::Get_Receive -- gets ptr to queue entry *
- * CommBufferClass::Add_Delay -- adds a new delay value for response time*
- * CommBufferClass::Avg_Response_Time -- returns average response time *
- * CommBufferClass::Max_Response_Time -- returns max response time *
- * CommBufferClass::Reset_Response_Time -- resets computations *
- * Mono_Debug_Print -- Debug output routine *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "function.h"
- /***************************************************************************
- * CommBufferClass::CommBufferClass -- class constructor *
- * *
- * INPUT: *
- * numsend # queue entries for sending *
- * numreceive # queue entries for receiving *
- * maxlen maximum desired packet length, in bytes *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/19/1994 BR : Created. *
- *=========================================================================*/
- CommBufferClass::CommBufferClass(int numsend, int numreceive, int maxlen)
- {
- int i;
- /*
- ----------------------------- Init variables -----------------------------
- */
- MaxSend = numsend;
- MaxReceive = numreceive;
- MaxPacketSize = maxlen;
- /*
- ----------------------- Allocate the queue entries -----------------------
- */
- SendQueue = new SendQueueType[numsend];
- ReceiveQueue = new ReceiveQueueType[numreceive];
- SendIndex = new int[numsend];
- ReceiveIndex = new int[numreceive];
- /*
- ---------------------- Allocate queue entry buffers ----------------------
- */
- for (i = 0; i < MaxSend; i++) {
- SendQueue[i].Buffer = new char[maxlen];
- }
- for (i = 0; i < MaxReceive; i++) {
- ReceiveQueue[i].Buffer = new char[maxlen];
- }
- Init();
- } /* end of CommBufferClass */
- /***************************************************************************
- * CommBufferClass::~CommBufferClass -- class destructor *
- * *
- * INPUT: *
- * none. *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/19/1994 BR : Created. *
- *=========================================================================*/
- CommBufferClass::~CommBufferClass()
- {
- int i;
- /*
- ------------------------ Free queue entry buffers ------------------------
- */
- for (i = 0; i < MaxSend; i++) {
- delete [] SendQueue[i].Buffer;
- }
- for (i = 0; i < MaxReceive; i++) {
- delete [] ReceiveQueue[i].Buffer;
- }
- delete [] SendQueue;
- delete [] ReceiveQueue;
- delete [] SendIndex;
- delete [] ReceiveIndex;
- } /* end of ~CommBufferClass */
- /***************************************************************************
- * CommBufferClass::Init -- initializes this queue *
- * *
- * INPUT: *
- * none. *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 01/20/1995 BR : Created. *
- *=========================================================================*/
- void CommBufferClass::Init(void)
- {
- int i;
- /*------------------------------------------------------------------------
- Init data members
- ------------------------------------------------------------------------*/
- SendTotal = 0L;
- ReceiveTotal = 0L;
- DelaySum = 0L;
- NumDelay = 0L;
- MeanDelay = 0L;
- MaxDelay = 0L;
- SendCount = 0;
- ReceiveCount = 0;
- /*------------------------------------------------------------------------
- Init the queue entries
- ------------------------------------------------------------------------*/
- for (i = 0; i < MaxSend; i++) {
- SendQueue[i].IsActive = 0;
- SendQueue[i].IsACK = 0;
- SendQueue[i].FirstTime = 0L;
- SendQueue[i].LastTime = 0L;
- SendQueue[i].SendCount = 0L;
- SendQueue[i].BufLen = 0;
- SendIndex[i] = 0;
- }
- for (i = 0; i < MaxReceive; i++) {
- ReceiveQueue[i].IsActive = 0;
- ReceiveQueue[i].IsRead = 0;
- ReceiveQueue[i].IsACK = 0;
- ReceiveQueue[i].BufLen = 0;
- ReceiveIndex[i] = 0;
- }
- /*------------------------------------------------------------------------
- Init debug values
- ------------------------------------------------------------------------*/
- DebugOffset = 0;
- DebugSize = 0;
- DebugNames = NULL;
- DebugMaxNames = 0;
- } /* end of Init */
- void CommBufferClass::Init_Send_Queue(void)
- {
- int i;
- /*------------------------------------------------------------------------
- Init data members
- ------------------------------------------------------------------------*/
- SendCount = 0;
- /*------------------------------------------------------------------------
- Init the queue entries
- ------------------------------------------------------------------------*/
- for (i = 0; i < MaxSend; i++) {
- SendQueue[i].IsActive = 0;
- SendQueue[i].IsACK = 0;
- SendQueue[i].FirstTime = 0L;
- SendQueue[i].LastTime = 0L;
- SendQueue[i].SendCount = 0L;
- SendIndex[i] = 0;
- }
- } /* end of Init_Send_Queue */
- /***************************************************************************
- * CommBufferClass::Queue_Send -- queues a message for sending *
- * *
- * INPUT: *
- * buf buffer containing the message *
- * buflen length of 'buf' *
- * *
- * OUTPUT: *
- * 1 = OK, 0 = no room in the queue *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/20/1994 BR : Created. *
- *=========================================================================*/
- int CommBufferClass::Queue_Send(void *buf, int buflen)
- {
- int i;
- int index;
- /*
- --------------------- Error if no room in the queue ----------------------
- */
- if (SendCount==MaxSend)
- return(0);
- /*
- -------------------------- Find an empty slot ----------------------------
- */
- index = -1;
- for (i = 0; i < MaxSend; i++) {
- if (SendQueue[i].IsActive==0) {
- index = i;
- break;
- }
- }
- /*
- ---------------------------- Set entry flags -----------------------------
- */
- SendQueue[index].IsActive = 1; // entry is now active
- SendQueue[index].IsACK = 0; // entry hasn't been ACK'd
- SendQueue[index].FirstTime = 0L; // filled in by Manager when sent
- SendQueue[index].LastTime = 0L; // filled in by Manager when sent
- SendQueue[index].SendCount = 0L; // filled in by Manager when sent
- SendQueue[index].BufLen = buflen; // save buffer size
- /*
- ------------------------- Copy the packet data ---------------------------
- */
- memcpy(SendQueue[index].Buffer,buf,buflen);
- /*
- ----------------------- Save this entry's index --------------------------
- */
- SendIndex[SendCount] = index;
- /*
- -------------------- Increment counters & entry ptr ----------------------
- */
- SendCount++;
- SendTotal++;
- return(1);
- } /* end of Queue_Send */
- /***************************************************************************
- * CommBufferClass::UnQueue_Send -- removes next entry from send queue *
- * *
- * Frees the given entry; the index given by the caller is the "active" *
- * index value (ie the "nth" active entry), not the actual index in the *
- * array. *
- * *
- * INPUT: *
- * buf buffer to store entry's data in; if NULL, it's discarded *
- * buflen filled in with length of entry retrieved *
- * index "index" of entry to un-queue *
- * *
- * OUTPUT: *
- * 1 = OK, 0 = no entry to retreive *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/20/1994 BR : Created. *
- *=========================================================================*/
- int CommBufferClass::UnQueue_Send(void *buf, int *buflen, int index)
- {
- int i;
- /*
- --------------------- Error if no entry to retrieve ----------------------
- */
- if (SendCount==0 || SendQueue[SendIndex[index]].IsActive==0)
- return(0);
- /*
- ---------------------- Copy the data from the entry ----------------------
- */
- if (buf!=NULL) {
- memcpy(buf,SendQueue[SendIndex[index]].Buffer,
- SendQueue[SendIndex[index]].BufLen);
- (*buflen) = SendQueue[SendIndex[index]].BufLen;
- }
- /*
- ---------------------------- Set entry flags -----------------------------
- */
- SendQueue[SendIndex[index]].IsActive = 0;
- SendQueue[SendIndex[index]].IsACK = 0;
- SendQueue[SendIndex[index]].FirstTime = 0L;
- SendQueue[SendIndex[index]].LastTime = 0L;
- SendQueue[SendIndex[index]].SendCount = 0L;
- SendQueue[SendIndex[index]].BufLen = 0;
- /*
- ------------------------- Move Indices back one --------------------------
- */
- for (i = index; i < SendCount - 1; i++) {
- SendIndex[i] = SendIndex[i + 1];
- }
- SendIndex[SendCount - 1] = 0;
- SendCount--;
- return(1);
- } /* end of UnQueue_Send */
- /***************************************************************************
- * CommBufferClass::Get_Send -- gets ptr to queue entry *
- * *
- * This routine gets a pointer to the indicated queue entry. The index *
- * value is relative to the next-accessable queue entry; 0 = get the *
- * next available queue entry, 1 = get the one behind that, etc. *
- * *
- * INPUT: *
- * index index of entry to get (0 = 1st available) *
- * *
- * OUTPUT: *
- * ptr to entry *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/21/1994 BR : Created. *
- *=========================================================================*/
- SendQueueType * CommBufferClass::Get_Send(int index)
- {
- if (SendQueue[SendIndex[index]].IsActive==0) {
- return(NULL);
- } else {
- return(&SendQueue[SendIndex[index]]);
- }
- } /* end of Get_Send */
- /***************************************************************************
- * CommBufferClass::Queue_Receive -- queues a received message *
- * *
- * INPUT: *
- * buf buffer containing the message *
- * buflen length of 'buf' *
- * *
- * OUTPUT: *
- * 1 = OK, 0 = no room in the queue *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/20/1994 BR : Created. *
- *=========================================================================*/
- int CommBufferClass::Queue_Receive(void *buf, int buflen)
- {
- int i;
- int index;
- //CCDebugString ("C&C95 - Queueing a receive packet\n");
- /*
- --------------------- Error if no room in the queue ----------------------
- */
- if (ReceiveCount==MaxReceive) {
- CCDebugString ("C&C95 - Error - Receive queue full!\n");
- return(0);
- }
- /*
- -------------------------- Find an empty slot ----------------------------
- */
- index = -1;
- for (i = 0; i < MaxReceive; i++) {
- if (ReceiveQueue[i].IsActive==0) {
- index = i;
- break;
- }
- }
- if (index == -1){
- CCDebugString ("C&C95 - Error - Receive queue full too!\n");
- }
- /*
- ---------------------------- Set entry flags -----------------------------
- */
- ReceiveQueue[index].IsActive = 1;
- ReceiveQueue[index].IsRead = 0;
- ReceiveQueue[index].IsACK = 0;
- ReceiveQueue[index].BufLen = buflen;
- /*
- ------------------------- Copy the packet data ---------------------------
- */
- memcpy(ReceiveQueue[index].Buffer,buf,buflen);
- /*
- ----------------------- Save this entry's index --------------------------
- */
- ReceiveIndex[ReceiveCount] = index;
- /*
- -------------------- Increment counters & entry ptr ----------------------
- */
- ReceiveCount++;
- ReceiveTotal++;
- return(1);
- } /* end of Queue_Receive */
- /***************************************************************************
- * CommBufferClass::UnQueue_Receive -- removes next entry from send queue *
- * *
- * Frees the given entry; the index given by the caller is the "active" *
- * index value (ie the "nth" active entry), not the actual index in the *
- * array. *
- * *
- * INPUT: *
- * buf buffer to store entry's data in; if NULL, it's discarded *
- * buflen filled in with length of entry retrieved *
- * index index of entry to un-queue *
- * *
- * OUTPUT: *
- * 1 = OK, 0 = no entry to retreive *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/20/1994 BR : Created. *
- *=========================================================================*/
- int CommBufferClass::UnQueue_Receive(void *buf, int *buflen, int index)
- {
- int i;
- /*
- --------------------- Error if no entry to retrieve ----------------------
- */
- if (ReceiveCount==0 || ReceiveQueue[ReceiveIndex[index]].IsActive==0) {
- return(0);
- }
- /*
- ---------------------- Copy the data from the entry ----------------------
- */
- if (buf!=NULL) {
- memcpy(buf,ReceiveQueue[ReceiveIndex[index]].Buffer,
- ReceiveQueue[ReceiveIndex[index]].BufLen);
- (*buflen) = ReceiveQueue[ReceiveIndex[index]].BufLen;
- }
- /*
- ---------------------------- Set entry flags -----------------------------
- */
- ReceiveQueue[ReceiveIndex[index]].IsActive = 0;
- ReceiveQueue[ReceiveIndex[index]].IsRead = 0;
- ReceiveQueue[ReceiveIndex[index]].IsACK = 0;
- ReceiveQueue[ReceiveIndex[index]].BufLen = 0;
- /*
- ------------------------- Move Indices back one --------------------------
- */
- for (i = index; i < ReceiveCount - 1; i++) {
- ReceiveIndex[i] = ReceiveIndex[i + 1];
- }
- ReceiveIndex[ReceiveCount - 1] = 0;
- ReceiveCount--;
- return(1);
- } /* end of UnQueue_Receive */
- /***************************************************************************
- * CommBufferClass::Get_Receive -- gets ptr to queue entry *
- * *
- * This routine gets a pointer to the indicated queue entry. The index *
- * value is relative to the next-accessable queue entry; 0 = get the *
- * next available queue entry, 1 = get the one behind that, etc. *
- * *
- * INPUT: *
- * index index of entry to get (0 = 1st available) *
- * *
- * OUTPUT: *
- * ptr to entry *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 12/21/1994 BR : Created. *
- *=========================================================================*/
- ReceiveQueueType * CommBufferClass::Get_Receive(int index)
- {
- if (ReceiveQueue[ReceiveIndex[index]].IsActive==0) {
- return(NULL);
- } else {
- return(&ReceiveQueue[ReceiveIndex[index]]);
- }
- } /* end of Get_Receive */
- /***************************************************************************
- * CommBufferClass::Add_Delay -- adds a new delay value for response time *
- * *
- * This routine updates the average response time for this queue. The *
- * computation is based on the average of the last 'n' delay values given, *
- * It computes a running total of the last n delay values, then divides *
- * that by n to compute the average. *
- * *
- * When the number of values given exceeds the max, the mean is subtracted *
- * off the total, then the new value is added in. Thus, any single delay *
- * value will have an effect on the total that approaches 0 over time, and *
- * the new delay value contributes to 1/n of the mean. *
- * *
- * INPUT: *
- * delay value to add into the response time computation *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 01/19/1995 BR : Created. *
- *=========================================================================*/
- void CommBufferClass::Add_Delay(unsigned long delay)
- {
- int roundoff = 0;
- if (NumDelay==256) {
- DelaySum -= MeanDelay;
- DelaySum += delay;
- if ( (DelaySum & 0x00ff) > 127)
- roundoff = 1;
- MeanDelay = (DelaySum >> 8) + roundoff;
- } else {
- NumDelay++;
- DelaySum += delay;
- MeanDelay = DelaySum / NumDelay;
- }
- if (delay > MaxDelay)
- MaxDelay = delay;
- } /* end of Add_Delay */
- /***************************************************************************
- * CommBufferClass::Avg_Response_Time -- returns average response time *
- * *
- * INPUT: *
- * none. *
- * *
- * OUTPUT: *
- * latest computed average response time *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 01/19/1995 BR : Created. *
- *=========================================================================*/
- unsigned long CommBufferClass::Avg_Response_Time(void)
- {
- return(MeanDelay);
- } /* end of Avg_Response_Time */
- /***************************************************************************
- * CommBufferClass::Max_Response_Time -- returns max response time *
- * *
- * INPUT: *
- * none. *
- * *
- * OUTPUT: *
- * latest computed average response time *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 01/19/1995 BR : Created. *
- *=========================================================================*/
- unsigned long CommBufferClass::Max_Response_Time(void)
- {
- return(MaxDelay);
- } /* end of Max_Response_Time */
- /***************************************************************************
- * CommBufferClass::Reset_Response_Time -- resets computations *
- * *
- * INPUT: *
- * none. *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 01/19/1995 BR : Created. *
- *=========================================================================*/
- void CommBufferClass::Reset_Response_Time(void)
- {
- DelaySum = 0L;
- NumDelay = 0L;
- MeanDelay = 0L;
- MaxDelay = 0L;
- } /* end of Reset_Response_Time */
- /***************************************************************************
- * CommBufferClass::Configure_Debug -- sets up special debug values *
- * *
- * Mono_Debug_Print2() can look into a packet to pull out a particular *
- * ID, and can print both that ID and a string corresponding to *
- * that ID. This routine configures these values so it can find *
- * and decode the ID. This ID is used in addition to the normal *
- * CommHeaderType values. *
- * *
- * INPUT: *
- * offset ID's byte offset into packet *
- * size size of ID, in bytes; 0 if none *
- * names ptr to array of names; use ID as an index into this *
- * maxnames max # in the names array; 0 if none. *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * Names shouldn't be longer than 12 characters. *
- * *
- * HISTORY: *
- * 05/31/1995 BRR : Created. *
- *=========================================================================*/
- void CommBufferClass::Configure_Debug(int offset, int size, char **names,
- int maxnames)
- {
- DebugOffset = offset;
- DebugSize = size;
- DebugNames = names;
- DebugMaxNames = maxnames;
- } /* end of Configure_Debug */
- /***************************************************************************
- * Mono_Debug_Print -- Debug output routine *
- * *
- * This routine leaves 5 lines at the top for the caller's use. *
- * *
- * INPUT: *
- * refresh 1 = clear screen & completely refresh *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 05/02/1995 BRR : Created. *
- *=========================================================================*/
- void CommBufferClass::Mono_Debug_Print(int refresh)
- {
- #ifdef WWLIB32_H
- int i; // loop counter
- static int send_col[] = {1,14,28}; // coords of send queue columns
- static int receive_col[] = {40,54,68}; // coords of recv queue columns
- int row,col; // current row,col for printing
- int num; // max # items to print
- struct CommHdr { // this mirrors the CommHeaderType
- unsigned short MagicNumber;
- unsigned char Code;
- unsigned long PacketID;
- } *hdr;
- /*------------------------------------------------------------------------
- If few enough entries, call the verbose debug version
- ------------------------------------------------------------------------*/
- if (MaxSend <= 16) {
- Mono_Debug_Print2(refresh);
- return;
- }
- /*------------------------------------------------------------------------
- Refresh the screen
- ------------------------------------------------------------------------*/
- if (refresh) {
- Mono_Clear_Screen ();
- Mono_Printf("ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\n");
- Mono_Printf("³ ³\n");
- Mono_Printf("³ ³\n");
- Mono_Printf("³ ³\n");
- Mono_Printf("ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´\n");
- Mono_Printf("³ Send Queue ³ Receive Queue ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ID Ct ACK ID Ct ACK ID Ct ACK³ ID Rd ACK ID Rd ACK ID Rd ACK³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ");
- }
- /*------------------------------------------------------------------------
- Print Send Queue items
- ------------------------------------------------------------------------*/
- if (MaxSend <= 48) {
- num = MaxSend;
- } else {
- num = 48;
- }
- col = 0;
- row = 0;
- for (i = 0; i < MaxSend; i++) {
- Mono_Set_Cursor (send_col[col],row + 8);
- if (SendQueue[i].IsActive) {
- hdr = (CommHdr *)SendQueue[i].Buffer;
- hdr->MagicNumber = hdr->MagicNumber;
- hdr->Code = hdr->Code;
- Mono_Printf ("%4d %2d %d",hdr->PacketID, SendQueue[i].SendCount,
- SendQueue[i].IsACK);
- } else {
- Mono_Printf ("____ __ _ ");
- }
- row++;
- if (row > 15) {
- row = 0;
- col++;
- }
- }
- /*------------------------------------------------------------------------
- Print Receive Queue items
- ------------------------------------------------------------------------*/
- if (MaxReceive <= 48) {
- num = MaxSend;
- } else {
- num = 48;
- }
- col = 0;
- row = 0;
- for (i = 0; i < MaxReceive; i++) {
- Mono_Set_Cursor (receive_col[col],row + 8);
- if (ReceiveQueue[i].IsActive) {
- hdr = (CommHdr *)ReceiveQueue[i].Buffer;
- Mono_Printf ("%4d %d %d",hdr->PacketID, ReceiveQueue[i].IsRead,
- ReceiveQueue[i].IsACK);
- } else {
- Mono_Printf ("____ _ _ ");
- }
- row++;
- if (row > 15) {
- row = 0;
- col++;
- }
- }
- #else
- refresh = refresh;
- #endif
- } /* end of Mono_Debug_Print */
- /***************************************************************************
- * CommBufferClass::Mono_Debug_Print2 -- Debug output; alternate format *
- * *
- * This routine prints more information than the other version; it's *
- * called only if the number of queue entries is small enough to support *
- * this format. *
- * *
- * INPUT: *
- * refresh 1 = clear screen & completely refresh *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 05/31/1995 BRR : Created. *
- *=========================================================================*/
- void CommBufferClass::Mono_Debug_Print2(int refresh)
- {
- #ifdef WWLIB32_H
- int i; // loop counter
- char txt[80];
- int val;
- struct CommHdr { // this mirrors the CommHeaderType
- unsigned short MagicNumber;
- unsigned char Code;
- unsigned long PacketID;
- } *hdr;
- /*------------------------------------------------------------------------
- Refresh the screen
- ------------------------------------------------------------------------*/
- if (refresh) {
- Mono_Clear_Screen ();
- Mono_Printf("ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\n");
- Mono_Printf("³ ³\n");
- Mono_Printf("³ ³\n");
- Mono_Printf("³ ³\n");
- Mono_Printf("ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´\n");
- Mono_Printf("³ Send Queue ³ Receive Queue ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ID Ct Type Data Name ACK ³ ID Rd Type Data Name ACK ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("³ ³ ³\n");
- Mono_Printf("ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ");
- }
- /*------------------------------------------------------------------------
- Print Send Queue items
- ------------------------------------------------------------------------*/
- for (i = 0; i < MaxSend; i++) {
- Mono_Set_Cursor (1,8 + i);
- /*.....................................................................
- Print an active entry
- .....................................................................*/
- if (SendQueue[i].IsActive) {
- /*..................................................................
- Get header info
- ..................................................................*/
- hdr = (CommHdr *)SendQueue[i].Buffer;
- hdr->MagicNumber = hdr->MagicNumber;
- hdr->Code = hdr->Code;
- sprintf(txt,"%4d %2d %-5s ",
- hdr->PacketID,
- SendQueue[i].SendCount,
- ConnectionClass::Command_Name(hdr->Code));
- /*..................................................................
- Decode app's ID & its name
- ..................................................................*/
- if (DebugSize && (DebugOffset + DebugSize) <= SendQueue[i].BufLen) {
- if (DebugSize==1) {
- val = *(SendQueue[i].Buffer + DebugOffset);
- } else {
- if (DebugSize==2) {
- val = *((short *)(SendQueue[i].Buffer + DebugOffset));
- } else {
- if (DebugSize==4) {
- val = *((int *)(SendQueue[i].Buffer + DebugOffset));
- }
- }
- }
- sprintf(txt + strlen(txt),"%4d ",val);
- if (DebugMaxNames > 0 && val >= 0 && val < DebugMaxNames) {
- sprintf(txt + strlen(txt),"%-12s %x", DebugNames[val], SendQueue[i].IsACK);
- } else {
- sprintf(txt + strlen(txt)," %x",SendQueue[i].IsACK);
- }
- } else {
- sprintf(txt + strlen(txt)," %x",SendQueue[i].IsACK);
- }
- Mono_Printf("%s",txt);
- } else {
- /*.....................................................................
- Entry isn't active; print blanks
- .....................................................................*/
- Mono_Printf("____ __ _");
- }
- }
- /*------------------------------------------------------------------------
- Print Receive Queue items
- ------------------------------------------------------------------------*/
- for (i = 0; i < MaxReceive; i++) {
- Mono_Set_Cursor (40,8 + i);
- /*.....................................................................
- Print an active entry
- .....................................................................*/
- if (ReceiveQueue[i].IsActive) {
- /*..................................................................
- Get header info
- ..................................................................*/
- hdr = (CommHdr *)ReceiveQueue[i].Buffer;
- hdr->MagicNumber = hdr->MagicNumber;
- hdr->Code = hdr->Code;
- sprintf(txt,"%4d %2d %-5s ",
- hdr->PacketID,
- ReceiveQueue[i].IsRead,
- ConnectionClass::Command_Name(hdr->Code));
- /*..................................................................
- Decode app's ID & its name
- ..................................................................*/
- if (DebugSize && (DebugOffset + DebugSize) <= ReceiveQueue[i].BufLen) {
- if (DebugSize==1) {
- val = *(ReceiveQueue[i].Buffer + DebugOffset);
- } else {
- if (DebugSize==2) {
- val = *((short *)(ReceiveQueue[i].Buffer + DebugOffset));
- } else {
- if (DebugSize==4) {
- val = *((int *)(ReceiveQueue[i].Buffer + DebugOffset));
- }
- }
- }
- sprintf(txt + strlen(txt),"%4d ",val);
- if (DebugMaxNames > 0 && val >= 0 && val < DebugMaxNames) {
- sprintf(txt + strlen(txt),"%-12s %x",
- DebugNames[val],
- ReceiveQueue[i].IsACK);
- } else {
- sprintf(txt + strlen(txt)," %x",ReceiveQueue[i].IsACK);
- }
- } else {
- sprintf(txt + strlen(txt)," %x",ReceiveQueue[i].IsACK);
- }
- Mono_Printf("%s",txt);
- } else {
- /*.....................................................................
- Entry isn't active; print blanks
- .....................................................................*/
- Mono_Printf("____ __ _");
- }
- }
- #else
- refresh = refresh;
- #endif
- } /* end of Mono_Debug_Print2 */
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