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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : INTERPAL.CPP *
- * *
- * Programmer : Steve Tall *
- * *
- * Start Date : December 7th 1995 *
- * *
- *---------------------------------------------------------------------------------------------*
- * Overview: *
- * This module contains functions to allow use of old 320x200 animations on a 640x400 screen *
- * *
- * Functions: *
- * Read_Interpolation_Palette -- reads an interpolation palette table from disk *
- * Write_Interpolation_Palette -- writes an interpolation palette to disk *
- * Create_Palette_Interpolation_Table -- build the palette interpolation table *
- * Increase_Palette_Luminance -- increase the contrast of a palette *
- * Interpolate_2X_Scale -- Stretch a 320x200 graphic buffer into 640x400 *
- * *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "function.h"
- BOOL InterpolationPaletteChanged = FALSE;
- extern "C" {
- extern void __cdecl Asm_Interpolate (unsigned char* src_ptr ,
- unsigned char* dest_ptr ,
- int lines ,
- int src_width ,
- int dest_width);
- extern void __cdecl Asm_Interpolate_Line_Double (unsigned char* src_ptr ,
- unsigned char* dest_ptr ,
- int lines ,
- int src_width ,
- int dest_width);
- extern void __cdecl Asm_Interpolate_Line_Interpolate (unsigned char* src_ptr ,
- unsigned char* dest_ptr ,
- int lines ,
- int src_width ,
- int dest_width);
- }
- extern "C"{
- unsigned char PaletteInterpolationTable[SIZE_OF_PALETTE][SIZE_OF_PALETTE];
- unsigned char *InterpolationPalette;
- }
- /***********************************************************************************************
- * Read_Interpolatioin_Palette -- reads an interpolation palette table from disk *
- * *
- * *
- * *
- * INPUT: name of palette file *
- * *
- * OUTPUT: Nothing *
- * *
- * WARNINGS: None *
- * *
- * HISTORY: *
- * 12/12/95 12:15PM ST : Created *
- *=============================================================================================*/
- void Read_Interpolation_Palette (char const *palette_file_name)
- {
- CCFileClass palette_file(palette_file_name);
- if (palette_file.Is_Available()){
- palette_file.Open(READ);
- palette_file.Read(&PaletteInterpolationTable[0][0],256*256);
- palette_file.Close();
- InterpolationPaletteChanged = FALSE;
- }
- }
- /***********************************************************************************************
- * Write_Interpolatioin_Palette -- writes an interpolation palette table to disk *
- * *
- * *
- * *
- * INPUT: name of palette file *
- * *
- * OUTPUT: Nothing *
- * *
- * WARNINGS: None *
- * *
- * HISTORY: *
- * 12/12/95 12:15PM ST : Created *
- *=============================================================================================*/
- void Write_Interpolation_Palette (char const *palette_file_name)
- {
- CCFileClass palette_file(palette_file_name);
- if (!palette_file.Is_Available()){
- palette_file.Open(WRITE);
- palette_file.Write(&PaletteInterpolationTable[0][0],256*256);
- palette_file.Close();
- }
- }
- /***************************************************************************
- * CREATE_PALETTE_INTERPOLATION_TABLE *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 12/06/1995 MG : Created. *
- *=========================================================================*/
- void Create_Palette_Interpolation_Table( void )
- {
- //Don't think we need this. ST - 12/20/2018 2:25PM
- //Asm_Create_Palette_Interpolation_Table();
- #if (0)
- int i;
- int j;
- int p;
- unsigned char *first_palette_ptr;
- unsigned char *second_palette_ptr;
- unsigned char *match_pal_ptr;
- int first_r;
- int first_g;
- int first_b;
- int second_r;
- int second_g;
- int second_b;
- int diff_r;
- int diff_g;
- int diff_b;
- int dest_r;
- int dest_g;
- int dest_b;
- int distance;
- int closest_distance;
- int index_of_closest_color;
- //
- // Create an interpolation table for the current palette.
- //
- first_palette_ptr = (unsigned char *) InterpolationPalette;
- for ( i = 0; i < SIZE_OF_PALETTE; i ++ ) {
- //
- // Get the first palette entry's RGB.
- //
- first_r = *first_palette_ptr;
- first_palette_ptr ++;
- first_g = *first_palette_ptr;
- first_palette_ptr ++;
- first_b = *first_palette_ptr;
- first_palette_ptr ++;
- second_palette_ptr = (unsigned char *) InterpolationPalette;
- for ( j = 0; j < SIZE_OF_PALETTE; j ++ ) {
- //
- // Get the second palette entry's RGB.
- //
- second_r = *second_palette_ptr;
- second_palette_ptr ++;
- second_g = *second_palette_ptr;
- second_palette_ptr ++;
- second_b = *second_palette_ptr;
- second_palette_ptr ++;
- //
- // Now calculate the RGB halfway between the first and second colors.
- //
- dest_r = ( first_r + second_r ) >> 1;
- dest_g = ( first_g + second_g ) >> 1;
- dest_b = ( first_b + second_b ) >> 1;
- //
- // Now find the color in the palette that most closely matches the interpolated color.
- //
- index_of_closest_color = 0;
- // closest_distance = (256 * 256) * 3;
- closest_distance = 500000;
- match_pal_ptr = (unsigned char *) InterpolationPalette;
- for ( p = 0; p < SIZE_OF_PALETTE; p ++ ) {
- diff_r = ( ((int) (*match_pal_ptr)) - dest_r );
- match_pal_ptr ++;
- diff_g = ( ((int) (*match_pal_ptr)) - dest_g );
- match_pal_ptr ++;
- diff_b = ( ((int) (*match_pal_ptr)) - dest_b );
- match_pal_ptr ++;
- distance = ( diff_r * diff_r ) + ( diff_g * diff_g ) + ( diff_b * diff_b );
- if ( distance < closest_distance ) {
- closest_distance = distance;
- index_of_closest_color = p;
- }
- }
- PaletteInterpolationTable[ i ][ j ] = (unsigned char) index_of_closest_color;
- }
- }
- #endif
- InterpolationPaletteChanged = FALSE;
- return;
- }
- /***********************************************************************************************
- * Increase_Palette_Luminance -- increase contrast of colours in a palette *
- * *
- * *
- * *
- * INPUT: ptr to palette *
- * percentage increase of red *
- * percentage increase of green *
- * percentage increase of blue *
- * cap value for colours *
- * *
- * *
- * OUTPUT: Nothing *
- * *
- * WARNINGS: None *
- * *
- * HISTORY: *
- * 12/12/95 12:16PM ST : Created *
- *=============================================================================================*/
- void Increase_Palette_Luminance (unsigned char *palette , int red_percentage , int green_percentage , int blue_percentage ,int cap)
- {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- for (int i=0 ; i<SIZE_OF_PALETTE*3 ; i+=3){
- red = (unsigned)*(palette+i);
- green = (unsigned)*(palette+i+1);
- blue = (unsigned)*(palette+i+2);
- red += red*red_percentage/100;
- green += green*green_percentage/100;
- blue += blue*blue_percentage/100;
- red = MIN (cap,(int)red);
- green = MIN (cap,(int)green);
- blue = MIN (cap,(int)blue);
- *(palette+i) =(unsigned char)red;
- *(palette+i+1) =(unsigned char)green;
- *(palette+i+2) =(unsigned char)blue;
- }
- }
- int CopyType =0;
- #if( 1 )
- /***************************************************************************
- * INTERPOLATE_2X_SCALE *
- * *
- * INPUT: *
- * *
- * OUTPUT: *
- * *
- * WARNINGS: *
- * *
- * HISTORY: *
- * 12/06/1995 MG : Created. *
- *=========================================================================*/
- void Interpolate_2X_Scale( GraphicBufferClass *source, GraphicViewPortClass *dest ,char const *palette_file_name)
- {
- //Don't think we need this. ST - 12/20/2018 2:25PM
- #if (0)
- unsigned char *src_ptr;
- unsigned char *dest_ptr;
- unsigned char *last_dest_ptr;
- unsigned char *end_of_source;
- int src_width;
- int dest_width;
- // int width_counter;
- BOOL source_locked = FALSE;
- BOOL dest_locked = FALSE;
- /*
- **If a palette table exists on disk then read it in otherwise create it
- */
- if (InterpolationPaletteChanged){
- if (palette_file_name){
- Read_Interpolation_Palette(palette_file_name);
- }
- if (InterpolationPaletteChanged){
- Create_Palette_Interpolation_Table();
- }
- }
- /*
- ** Write the palette table to disk so we dont have to create it again next time
- */
- if (palette_file_name){
- Write_Interpolation_Palette(palette_file_name);
- }
- if ( dest == &SeenBuff ) Hide_Mouse();
- Wait_Blit();
- /*
- ** Lock video surfaces if requred
- */
- if (source->Get_IsDirectDraw()){
- if (!source->Lock()){
- if (dest == &SeenBuff) Show_Mouse();
- return;
- }
- source_locked = TRUE;
- }
- if (dest->Get_IsDirectDraw()){
- if (!dest->Lock()) {
- if (source_locked){
- source->Unlock();
- }
- if (dest == &SeenBuff) Show_Mouse();
- return;
- }
- dest_locked = TRUE;
- }
- //
- // Get pointers to the source and destination buffers.
- //
- src_ptr = (unsigned char *) source->Get_Offset();
- dest_ptr = (unsigned char *) dest->Get_Offset();
- end_of_source = src_ptr + ( source->Get_Width() * source->Get_Height() );
- //
- // Get width of source and dest buffers.
- //
- src_width = source->Get_Width();
- dest_width = 2*(dest->Get_Width() + dest->Get_XAdd() + dest->Get_Pitch());
- last_dest_ptr = dest_ptr;
- /*
- ** Call the appropriate assembly language copy routine
- */
- #if (1)
- switch (CopyType){
- case 0:
- Asm_Interpolate ( src_ptr , dest_ptr , source->Get_Height() , src_width , dest_width);
- break;
- case 1:
- Asm_Interpolate_Line_Double( src_ptr , dest_ptr , source->Get_Height() , src_width , dest_width);
- break;
- case 2:
- Asm_Interpolate_Line_Interpolate( src_ptr , dest_ptr , source->Get_Height() , src_width , dest_width);
- break;
- }
- #endif
- #if (0)
- //
- // Copy over the first pixel (upper left).
- //
- *dest_ptr = *src_ptr;
- src_ptr ++;
- dest_ptr ++;
- //
- // Scale copy.
- //
- width_counter = 0;
- while ( src_ptr < end_of_source ) {
- //
- // Blend this pixel with the one to the left and place this new color in the dest buffer.
- //
- *dest_ptr = PaletteInterpolationTable[ (*src_ptr) ][ (*( src_ptr - 1 )) ];
- dest_ptr ++;
- //
- // Now place the source pixel into the dest buffer.
- //
- *dest_ptr = *src_ptr;
- src_ptr ++;
- dest_ptr ++;
- width_counter ++;
- if ( width_counter == src_width ) {
- width_counter = 0;
- last_dest_ptr += dest_width;
- dest_ptr = last_dest_ptr;
- }
- }
- #endif
- if (source_locked) source->Unlock();
- if (dest_locked) dest->Unlock();
- if (dest == &SeenBuff) Show_Mouse();
- #endif
- }
- #endif
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