123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599 |
- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: F:\projects\c&c\vcs\code\keyframe.cpv 2.14 16 Oct 1995 16:48:54 JOE_BOSTIC $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : KEYFRAME.CPP *
- * *
- * Programmer : Joe L. Bostic *
- * *
- * Start Date : 06/25/95 *
- * *
- * Last Update : June 25, 1995 [JLB] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * Get_Build_Frame_Count -- Fetches the number of frames in data block. *
- * Get_Build_Frame_Width -- Fetches the width of the shape image. *
- * Get_Build_Frame_Height -- Fetches the height of the shape image. *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "function.h"
- #define SUBFRAMEOFFS 7 // 3 1/2 frame offsets loaded (2 offsets/frame)
- #define Apply_Delta(buffer, delta) Apply_XOR_Delta((char*)(buffer), (char*)(delta))
- typedef struct {
- unsigned short frames;
- unsigned short x;
- unsigned short y;
- unsigned short width;
- unsigned short height;
- unsigned short largest_frame_size;
- short flags;
- } KeyFrameHeaderType;
- #define INITIAL_BIG_SHAPE_BUFFER_SIZE 12000*1024
- #define THEATER_BIG_SHAPE_BUFFER_SIZE 1000*1024
- #define UNCOMPRESS_MAGIC_NUMBER 56789
- unsigned BigShapeBufferLength = INITIAL_BIG_SHAPE_BUFFER_SIZE;
- unsigned TheaterShapeBufferLength = THEATER_BIG_SHAPE_BUFFER_SIZE;
- extern "C"{
- char *BigShapeBufferStart = NULL;
- char *TheaterShapeBufferStart = NULL;
- BOOL UseBigShapeBuffer = FALSE;
- bool IsTheaterShape = false;
- }
- char *BigShapeBufferPtr = NULL;
- int TotalBigShapes=0;
- BOOL ReallocShapeBufferFlag = FALSE;
- bool OriginalUseBigShapeBuffer = false;
- char *TheaterShapeBufferPtr = NULL;
- int TotalTheaterShapes = 0;
- #define MAX_SLOTS 1500
- #define THEATER_SLOT_START 1000
- char **KeyFrameSlots [MAX_SLOTS];
- int TotalSlotsUsed=0;
- int TheaterSlotsUsed = THEATER_SLOT_START;
- typedef struct tShapeHeaderType{
- unsigned draw_flags;
- char *shape_data;
- int shape_buffer; //1 if shape is in theater buffer
- } ShapeHeaderType;
- static int Length;
- void *Get_Shape_Header_Data(void *ptr)
- {
- if (UseBigShapeBuffer){
- ShapeHeaderType *header = (ShapeHeaderType*) ptr;
- return ((void*) (header->shape_data + (long)(header->shape_buffer ? TheaterShapeBufferStart : BigShapeBufferStart) ) );
- }else{
- return (ptr);
- }
- }
- int Get_Last_Frame_Length(void)
- {
- return(Length);
- }
- void Reset_Theater_Shapes (void)
- {
- /*
- ** Delete any previously allocated slots
- */
- for (int i=THEATER_SLOT_START ; i<TheaterSlotsUsed ; i++){
- delete [] KeyFrameSlots [i];
- }
- TheaterShapeBufferPtr = TheaterShapeBufferStart;
- TotalTheaterShapes = 0;
- TheaterSlotsUsed = THEATER_SLOT_START;
- }
- void Reallocate_Big_Shape_Buffer(void)
- {
- if (ReallocShapeBufferFlag){
- BigShapeBufferLength += 200 * 1024; //Extra 2 Mb of uncompressed shape space
- BigShapeBufferPtr -= (unsigned)BigShapeBufferStart;
- Memory_Error = NULL;
- BigShapeBufferStart = (char*)Resize_Alloc(BigShapeBufferStart, BigShapeBufferLength);
- Memory_Error = &Memory_Error_Handler;
- /*
- ** If we have run out of memory then disable the uncompressed shapes
- ** It may still be possible to continue with compressed shapes
- */
- if (!BigShapeBufferStart){
- UseBigShapeBuffer = false;
- return;
- }
- BigShapeBufferPtr += (unsigned)BigShapeBufferStart;
- ReallocShapeBufferFlag = FALSE;
- }
- }
- void Check_Use_Compressed_Shapes (void)
- {
- MEMORYSTATUS mem_info;
- mem_info.dwLength=sizeof(mem_info);
- GlobalMemoryStatus(&mem_info);
- UseBigShapeBuffer = (mem_info.dwTotalPhys > 16*1024*1024) ? TRUE : FALSE;
- OriginalUseBigShapeBuffer = UseBigShapeBuffer;
- // UseBigShapeBuffer = false;
- }
- /***********************************************************************************************
- * Disable_Uncompressed_Shapes -- Temporarily turns off shape decompression *
- * *
- * *
- * *
- * INPUT: Nothing *
- * *
- * OUTPUT: Nothing *
- * *
- * WARNINGS: None *
- * *
- * HISTORY: *
- * 11/19/96 2:37PM ST : Created *
- *=============================================================================================*/
- void Disable_Uncompressed_Shapes (void)
- {
- UseBigShapeBuffer = false;
- }
- /***********************************************************************************************
- * Enable_Uncompressed_Shapes -- Restores state of shape decompression before it was disabled *
- * *
- * *
- * *
- * INPUT: Nothing *
- * *
- * OUTPUT: Nothing *
- * *
- * WARNINGS: None *
- * *
- * HISTORY: *
- * 11/19/96 2:37PM ST : Created *
- *=============================================================================================*/
- void Enable_Uncompressed_Shapes (void)
- {
- UseBigShapeBuffer = OriginalUseBigShapeBuffer;
- }
- #define FIXIT_SCORE_CRASH
- unsigned long Build_Frame(void const *dataptr, unsigned short framenumber, void *buffptr)
- {
- #ifdef FIXIT_SCORE_CRASH
- char * ptr;
- unsigned long offcurr, offdiff;
- #else
- char * ptr, * lockptr;
- unsigned long offcurr, off16, offdiff;
- #endif
- unsigned long offset[SUBFRAMEOFFS];
- KeyFrameHeaderType *keyfr;
- unsigned short buffsize, currframe, subframe;
- unsigned long length = 0;
- char frameflags;
- unsigned long return_value;
- char *temp_shape_ptr;
- //
- // valid pointer??
- //
- Length = 0;
- if ( !dataptr || !buffptr ) {
- return(0);
- }
- //
- // look at header then check that frame to build is not greater
- // than total frames
- //
- keyfr = (KeyFrameHeaderType *) dataptr;
- if ( framenumber >= keyfr->frames ) {
- return(0);
- }
- if (UseBigShapeBuffer){
- /*
- ** If we havnt yet allocated memory for uncompressed shapes then do so now.
- **
- */
- if (!BigShapeBufferStart){
- BigShapeBufferStart = (char*)Alloc(BigShapeBufferLength, MEM_NORMAL);
- BigShapeBufferPtr = BigShapeBufferStart;
- /*
- ** Allocate memory for theater specific uncompressed shapes
- */
- TheaterShapeBufferStart = (char*) Alloc (TheaterShapeBufferLength, MEM_NORMAL);
- TheaterShapeBufferPtr = TheaterShapeBufferStart;
- }
- /*
- ** Track memory usage in uncompressed shape buffers.
- */
- static bool show_info = true;
- if ((Frame & 0xff) == 0){
- if (show_info){
- char debugstr [128];
- sprintf (debugstr, "C&C95 - Big shape buffer is now %d Kb.\n", BigShapeBufferLength / 1024);
- CCDebugString (debugstr);
- sprintf (debugstr, "C&C95 - %d Kb Used in big shape buffer.\n", (unsigned)((unsigned)BigShapeBufferPtr - (unsigned)BigShapeBufferStart)/1024);
- CCDebugString (debugstr);
- sprintf (debugstr, "C&C95 - %d Kb Used in theater shape buffer.\n", (unsigned)((unsigned)TheaterShapeBufferPtr - (unsigned)TheaterShapeBufferStart)/1024);
- CCDebugString (debugstr);
- show_info = false;
- }
- }else{
- show_info = true;
- }
- /*
- ** If we are running out of memory (<128k left) for uncompressed shapes
- ** then allocate some more.
- */
- if (( (unsigned)BigShapeBufferStart + BigShapeBufferLength) - (unsigned)BigShapeBufferPtr < 128*1024){
- ReallocShapeBufferFlag = TRUE;
- }
- /*
- ** If this animation was not previously uncompressed then
- ** allocate memory to keep the pointers to the uncompressed data
- ** for these animation frames
- */
- if (keyfr->x != UNCOMPRESS_MAGIC_NUMBER){
- keyfr->x = UNCOMPRESS_MAGIC_NUMBER;
- if (IsTheaterShape){
- keyfr->y = TheaterSlotsUsed;
- TheaterSlotsUsed++;
- }else{
- keyfr->y = TotalSlotsUsed;
- TotalSlotsUsed++;
- }
- /*
- ** Allocate and clear the memory for the shape info
- */
- KeyFrameSlots[keyfr->y]= new char *[keyfr->frames];
- memset (KeyFrameSlots[keyfr->y] , 0 , keyfr->frames*4);
- }
- /*
- ** If this frame was previously uncompressed then just return
- ** a pointer to the raw data
- */
- if (*(KeyFrameSlots[keyfr->y]+framenumber)){
- if (IsTheaterShape){
- return ((unsigned long)TheaterShapeBufferStart + (unsigned long)*(KeyFrameSlots[keyfr->y]+framenumber));
- }else{
- return ((unsigned long)BigShapeBufferStart + (unsigned long)*(KeyFrameSlots[keyfr->y]+framenumber));
- }
- }
- }
- // calc buff size
- buffsize = keyfr->width * keyfr->height;
- // get offset into data
- ptr = (char *)Add_Long_To_Pointer( dataptr, (((unsigned long)framenumber << 3) + sizeof(KeyFrameHeaderType)) );
- Mem_Copy( ptr, &offset[0], 12L );
- frameflags = (char)(offset[0] >> 24);
- if ( (frameflags & KF_KEYFRAME) ) {
- ptr = (char *)Add_Long_To_Pointer( dataptr, (offset[0] & 0x00FFFFFFL) );
- if (keyfr->flags & 1 ) {
- ptr = (char *)Add_Long_To_Pointer( ptr, 768L );
- }
- length = LCW_Uncompress( ptr, buffptr, buffsize );
- } else { // key delta or delta
- if ( (frameflags & KF_DELTA) ) {
- currframe = (unsigned short)offset[1];
- ptr = (char *)Add_Long_To_Pointer( dataptr, (((unsigned long)currframe << 3) + sizeof(KeyFrameHeaderType)) );
- Mem_Copy( ptr, &offset[0], (long)(SUBFRAMEOFFS * sizeof(unsigned long)) );
- }
- // key frame
- offcurr = offset[1] & 0x00FFFFFFL;
- // key delta
- offdiff = (offset[0] & 0x00FFFFFFL) - offcurr;
- ptr = (char *)Add_Long_To_Pointer( dataptr, offcurr );
- if (keyfr->flags & 1 ) {
- ptr = (char *)Add_Long_To_Pointer( ptr, 768L );
- }
- #ifndef FIXIT_SCORE_CRASH
- off16 = (unsigned long)lockptr & 0x00003FFFL;
- #endif
- length = LCW_Uncompress( ptr, buffptr, buffsize );
- if (length > buffsize) {
- return(0);
- }
- #ifndef FIXIT_SCORE_CRASH
- if ( ((offset[2] & 0x00FFFFFFL) - offcurr) >= (0x00010000L - off16) ) {
- ptr = (char *)Add_Long_To_Pointer( ptr, offdiff );
- off16 = (unsigned long)ptr & 0x00003FFFL;
- offcurr += offdiff;
- offdiff = 0;
- }
- #endif
- length = buffsize;
- Apply_Delta(buffptr, Add_Long_To_Pointer(ptr, offdiff));
- if ( (frameflags & KF_DELTA) ) {
- // adjust to delta after the keydelta
- currframe++;
- subframe = 2;
- while (currframe <= framenumber) {
- offdiff = (offset[subframe] & 0x00FFFFFFL) - offcurr;
- #ifndef FIXIT_SCORE_CRASH
- if ( ((offset[subframe+2] & 0x00FFFFFFL) - offcurr) >= (0x00010000L - off16) ) {
- ptr = (char *)Add_Long_To_Pointer( ptr, offdiff );
- off16 = (unsigned long)lockptr & 0x00003FFFL;
- offcurr += offdiff;
- offdiff = 0;
- }
- #endif
- length = buffsize;
- Apply_Delta(buffptr, Add_Long_To_Pointer(ptr, offdiff));
- currframe++;
- subframe += 2;
- if ( subframe >= (SUBFRAMEOFFS - 1) &&
- currframe <= framenumber ) {
- Mem_Copy( Add_Long_To_Pointer( dataptr,
- (((unsigned long)currframe << 3) +
- sizeof(KeyFrameHeaderType)) ),
- &offset[0], (long)(SUBFRAMEOFFS * sizeof(unsigned long)) );
- subframe = 0;
- }
- }
- }
- }
- if (UseBigShapeBuffer){
- /*
- ** Save the uncompressed shape data so we dont have to uncompress it
- ** again next time its drawn.
- ** We keep a space free before the raw shape data so we can add line
- ** header info before the shape is drawn for the first time
- */
- if (IsTheaterShape){
- /*
- ** Shape is a theater specific shape
- */
- return_value = (unsigned long) TheaterShapeBufferPtr;
- temp_shape_ptr = TheaterShapeBufferPtr + keyfr->height+sizeof(ShapeHeaderType);
- /*
- ** align the actual shape data
- */
- if (3 & (unsigned)temp_shape_ptr){
- temp_shape_ptr = (char *) ((unsigned)(temp_shape_ptr + 3) & 0xfffffffc);
- }
- memcpy (temp_shape_ptr , buffptr , length);
- ((ShapeHeaderType *)TheaterShapeBufferPtr)->draw_flags = -1; //Flag that headers need to be generated
- ((ShapeHeaderType *)TheaterShapeBufferPtr)->shape_data = temp_shape_ptr - (unsigned)TheaterShapeBufferStart; //pointer to old raw shape data
- ((ShapeHeaderType *)TheaterShapeBufferPtr)->shape_buffer = 1; //Theater buffer
- *(KeyFrameSlots[keyfr->y]+framenumber) = TheaterShapeBufferPtr - (unsigned)TheaterShapeBufferStart;
- TheaterShapeBufferPtr = (char*)(length + (unsigned)temp_shape_ptr);
- /*
- ** Align the next shape
- */
- if (3 & (unsigned)TheaterShapeBufferPtr){
- TheaterShapeBufferPtr = (char *)((unsigned)(TheaterShapeBufferPtr + 3) & 0xfffffffc);
- }
- Length = length;
- return (return_value);
- }else{
- return_value=(unsigned long)BigShapeBufferPtr;
- temp_shape_ptr = BigShapeBufferPtr + keyfr->height+sizeof(ShapeHeaderType);
- /*
- ** align the actual shape data
- */
- if (3 & (unsigned)temp_shape_ptr){
- temp_shape_ptr = (char *) ((unsigned)(temp_shape_ptr + 3) & 0xfffffffc);
- }
- memcpy (temp_shape_ptr , buffptr , length);
- ((ShapeHeaderType *)BigShapeBufferPtr)->draw_flags = -1; //Flag that headers need to be generated
- ((ShapeHeaderType *)BigShapeBufferPtr)->shape_data = temp_shape_ptr - (unsigned)BigShapeBufferStart; //pointer to old raw shape data
- ((ShapeHeaderType *)BigShapeBufferPtr)->shape_buffer = 0; //Normal Big Shape Buffer
- *(KeyFrameSlots[keyfr->y]+framenumber) = BigShapeBufferPtr - (unsigned)BigShapeBufferStart;
- BigShapeBufferPtr = (char*)(length + (unsigned)temp_shape_ptr);
- // Align the next shape
- if (3 & (unsigned)BigShapeBufferPtr){
- BigShapeBufferPtr = (char *)((unsigned)(BigShapeBufferPtr + 3) & 0xfffffffc);
- }
- Length = length;
- return (return_value);
- }
- }else{
- return ((unsigned long)buffptr);
- }
- }
- /***********************************************************************************************
- * Get_Build_Frame_Count -- Fetches the number of frames in data block. *
- * *
- * Use this routine to determine the number of shapes within the data block. *
- * *
- * INPUT: dataptr -- Pointer to the keyframe shape data block. *
- * *
- * OUTPUT: Returns with the number of shapes in the data block. *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 06/25/1995 JLB : Commented. *
- *=============================================================================================*/
- unsigned short Get_Build_Frame_Count(void const *dataptr)
- {
- if (dataptr) {
- return(((KeyFrameHeaderType const *)dataptr)->frames);
- }
- return(0);
- }
- unsigned short Get_Build_Frame_X(void const *dataptr)
- {
- if (dataptr) {
- return(((KeyFrameHeaderType const *)dataptr)->x);
- }
- return(0);
- }
- unsigned short Get_Build_Frame_Y(void const *dataptr)
- {
- if (dataptr) {
- return(((KeyFrameHeaderType const *)dataptr)->y);
- }
- return(0);
- }
- /***********************************************************************************************
- * Get_Build_Frame_Width -- Fetches the width of the shape image. *
- * *
- * Use this routine to fetch the width of the shapes within the keyframe shape data block. *
- * All shapes within the block have the same width. *
- * *
- * INPUT: dataptr -- Pointer to the keyframe shape data block. *
- * *
- * OUTPUT: Returns with the width of the shapes in the block -- expressed in pixels. *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 06/25/1995 JLB : Commented *
- *=============================================================================================*/
- unsigned short Get_Build_Frame_Width(void const *dataptr)
- {
- if (dataptr) {
- return(((KeyFrameHeaderType const *)dataptr)->width);
- }
- return(0);
- }
- /***********************************************************************************************
- * Get_Build_Frame_Height -- Fetches the height of the shape image. *
- * *
- * Use this routine to fetch the height of the shapes within the keyframe shape data block. *
- * All shapes within the block have the same height. *
- * *
- * INPUT: dataptr -- Pointer to the keyframe shape data block. *
- * *
- * OUTPUT: Returns with the height of the shapes in the block -- expressed in pixels. *
- * *
- * WARNINGS: none *
- * *
- * HISTORY: *
- * 06/25/1995 JLB : Commented *
- *=============================================================================================*/
- unsigned short Get_Build_Frame_Height(void const *dataptr)
- {
- if (dataptr) {
- return(((KeyFrameHeaderType const *)dataptr)->height);
- }
- return(0);
- }
- bool Get_Build_Frame_Palette(void const * dataptr, void * palette)
- {
- if (dataptr && (((KeyFrameHeaderType const *)dataptr)->flags & 1)) {
- char const * ptr = (char const *)Add_Long_To_Pointer( dataptr,
- ( (( (long)sizeof(unsigned long) << 1) *
- ((KeyFrameHeaderType *) dataptr)->frames ) +
- 16 + sizeof(KeyFrameHeaderType) ) );
- memcpy(palette, ptr, 768L);
- return(true);
- }
- return(false);
- }
|