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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /* $Header: F:\projects\c&c\vcs\code\txtlabel.cpv 1.9 16 Oct 1995 16:49:44 JOE_BOSTIC $ */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * File Name : TXTLABEL.H *
- * *
- * Programmer : Bill Randolph *
- * *
- * Start Date : 02/06/95 *
- * *
- * Last Update : February 6, 1995 [BR] *
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "function.h"
- /***********************************************************************************************
- * TextLabelClass -- Constructor *
- * *
- * INPUT: *
- * txt pointer to text buffer to print from *
- * x x-coord for text printing *
- * y y-coord for text printing *
- * color color to print in *
- * style style to print (determines the meaning of x & y) *
- * *
- * OUTPUT: *
- * none. *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 03/24/1995 BRR : Created. *
- *=============================================================================================*/
- TextLabelClass::TextLabelClass(char *txt, int x, int y, int color,
- TextPrintType style) : GadgetClass(x,y,1,1,0,0)
- {
- Text = txt;
- Color = color;
- Style = style;
- UserData = 0;
- PixWidth = -1;
- Segments = 0;
- }
- /***********************************************************************************************
- * Draw_Me -- Graphical update routine *
- * *
- * INPUT: *
- * forced true = draw regardless of the current redraw flag state *
- * *
- * OUTPUT: *
- * true = gadget was redrawn, false = wasn't *
- * *
- * WARNINGS: *
- * none. *
- * *
- * HISTORY: *
- * 03/24/1995 BRR : Created. *
- *=============================================================================================*/
- int TextLabelClass::Draw_Me(int forced)
- {
- if (GadgetClass::Draw_Me(forced)) {
- if (PixWidth == -1) {
- Fancy_Text_Print("%s", X, Y, Color, TBLACK, Style, Text);
- } else {
- Conquer_Clip_Text_Print(Text, X, Y, Color, TBLACK, Style, PixWidth);
- }
- return(true);
- }
- return(false);
- }
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