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- //
- // Copyright 2020 Electronic Arts Inc.
- //
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free
- // software: you can redistribute it and/or modify it under the terms of
- // the GNU General Public License as published by the Free Software Foundation,
- // either version 3 of the License, or (at your option) any later version.
- // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed
- // in the hope that it will be useful, but with permitted additional restrictions
- // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
- // distributed with this program. You should have received a copy of the
- // GNU General Public License along with permitted additional restrictions
- // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
- /***************************************************************************
- ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
- ***************************************************************************
- * *
- * Project Name : 32 bit library *
- * *
- * File Name : MISC.H *
- * *
- * Programmer : Scott K. Bowen *
- * *
- * Start Date : August 3, 1994 *
- * *
- * Last Update : August 3, 1994 [SKB] *
- * *
- *-------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef MISC_H
- #define MISC_H
- #define WIN32_LEAN_AND_MEAN // eliminates unecessary definitions in windows.h
- #ifndef _WIN32 // Denzil 6/2/98 Watcom 11.0 complains without this check
- #define _WIN32
- #endif // _WIN32
- #include <windows.h>
- #include <windowsx.h>
- #include <ddraw.h>
- extern LPDIRECTDRAWSURFACE PaletteSurface;
- /*========================= C++ Routines ==================================*/
- /*=========================================================================*/
- /* The following prototypes are for the file: DDRAW.CPP */
- /*=========================================================================*/
- void Process_DD_Result(HRESULT result, int display_ok_msg);
- BOOL Set_Video_Mode(HWND hwnd, int w, int h, int bits_per_pixel);
- void Reset_Video_Mode(void);
- unsigned Get_Free_Video_Memory(void);
- void Wait_Blit(void);
- unsigned Get_Video_Hardware_Capabilities(void);
- extern "C" void Wait_Vert_Blank(void);
- extern "C" void Set_DD_Palette (void *palette);
- /*
- ** Pointer to function to call if we detect a focus loss
- */
- extern void (*Misc_Focus_Loss_Function)(void);
- /*
- ** Pointer to function to call if we detect a surface restore
- */
- extern void (*Misc_Focus_Restore_Function)(void);
- /*
- * Flags returned by Get_Video_Hardware_Capabilities
- */
- /* Hardware blits supported? */
- #define VIDEO_BLITTER 1
- /* Hardware blits asyncronous? */
- #define VIDEO_BLITTER_ASYNC 2
- /* Can palette changes be synced to vertical refresh? */
- #define VIDEO_SYNC_PALETTE 4
- /* Is the video cards memory bank switched? */
- #define VIDEO_BANK_SWITCHED 8
- /* Can the blitter do filled rectangles? */
- #define VIDEO_COLOR_FILL 16
- /* Is there no hardware assistance avaailable at all? */
- #define VIDEO_NO_HARDWARE_ASSIST 32
- /*
- * Definition of surface monitor class
- *
- * This class keeps track of all the graphic buffers we generate in video memory so they
- * can be restored after a focus switch.
- */
- #define MAX_SURFACES 20
- class SurfaceMonitorClass {
- public:
- SurfaceMonitorClass();
- void Add_DD_Surface (LPDIRECTDRAWSURFACE);
- void Remove_DD_Surface (LPDIRECTDRAWSURFACE);
- BOOL Got_Surface_Already (LPDIRECTDRAWSURFACE);
- void Restore_Surfaces (void);
- void Set_Surface_Focus ( BOOL in_focus );
- void Release(void);
- BOOL SurfacesRestored;
- private:
- LPDIRECTDRAWSURFACE Surface[MAX_SURFACES];
- BOOL InFocus;
- };
- extern SurfaceMonitorClass AllSurfaces; //List of all direct draw surfaces
- /*=========================================================================*/
- /* The following variables are declared in: DDRAW.CPP */
- /*=========================================================================*/
- extern LPDIRECTDRAW DirectDrawObject;
- extern LPDIRECTDRAW2 DirectDraw2Interface;
- extern HWND MainWindow;
- extern BOOL SystemToVideoBlits;
- extern BOOL VideoToSystemBlits;
- extern BOOL SystemToSystemBlits;
- extern BOOL OverlappedVideoBlits; // Can video driver blit overlapped regions?
- /*=========================================================================*/
- /* The following prototypes are for the file: EXIT.CPP */
- /* Prog_End Must be supplied by the user program in startup.cpp */
- /*=========================================================================*/
- VOID __cdecl Prog_End(const char *why = NULL, bool fatal = false); // Added why and fatal parameters. ST - 6/27/2019 10:10PM
- VOID __cdecl Exit(INT errorval, const BYTE *message, ...);
- /*=========================================================================*/
- /* The following prototypes are for the file: DELAY.CPP */
- /*=========================================================================*/
- void Delay(int duration);
- void Vsync(void);
- /*=========================================================================*/
- /* The following prototypes are for the file: FINDARGV.CPP */
- /*=========================================================================*/
- BYTE __cdecl Find_Argv(BYTE const *str);
- /*=========================================================================*/
- /* The following prototypes are for the file: LIB.CPP */
- /*=========================================================================*/
- char *Find_Argv(char const *str);
- void Mono_Mem_Dump(void const *databuf, int bytes, int y);
- void Convert_RGB_To_HSV(unsigned int r, unsigned int g, unsigned int b, unsigned int *h, unsigned int *s, unsigned int *v);
- void Convert_HSV_To_RGB(unsigned int h, unsigned int s, unsigned int v, unsigned int *r, unsigned int *g, unsigned int *b);
- /*=========================================================================*/
- /* The following prototypes are for the file: VERSION.CPP */
- /*=========================================================================*/
- BYTE __cdecl Version(VOID);
- /*=========================================================================*/
- /* The following prototypes are for the file: IRANDOM.CPP */
- /*=========================================================================*/
- int IRandom(int minval, int maxval);
- /*========================= Assembly Routines ==============================*/
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*=========================================================================*/
- /* The following prototypes are for the file: RANDOM.ASM */
- /*=========================================================================*/
- unsigned char __cdecl Random(void);
- int __cdecl Get_Random_Mask(int maxval);
- /*=========================================================================*/
- /* The following prototype is for the file: SHAKESCR.ASM */
- /*=========================================================================*/
- void __cdecl Shake_Screen(int shakes);
- /*=========================================================================*/
- /* The following prototypes are for the file: REVERSE.ASM */
- /*=========================================================================*/
- long __cdecl Reverse_Long(long number);
- short __cdecl Reverse_Short(short number);
- long __cdecl Swap_Long(long number);
- #if (0)
- /*=========================================================================*/
- /* The following prototype is for the file: FACING8.ASM */
- /*=========================================================================*/
- int __cdecl Desired_Facing8(int x1, int y1, int x2, int y2);
- /*=========================================================================*/
- /* The following prototype is for the file: FACING16.ASM */
- /*=========================================================================*/
- int __cdecl Desired_Facing16(int x1, int y1, int x2, int y2);
- /*=========================================================================*/
- /* The following prototype is for the file: FACINGFF.ASM */
- /*=========================================================================*/
- int __cdecl Desired_Facing256(int x1, int y1, int x2, int y2);
- /*=========================================================================*/
- /* The following prototype is for the file: FADING.ASM */
- /*=========================================================================*/
- #endif
- void * __cdecl Build_Fading_Table(void const *palette, void const *dest, long int color, long int frac);
- /*=========================================================================*/
- /* The following prototype is for the file: CRC.ASM */
- /*=========================================================================*/
- long __cdecl Calculate_CRC(void *buffer, long length);
- /*=========================================================================*/
- /* The following prototypes are for the file: DETPROC.ASM */
- /*=========================================================================*/
- extern WORD __cdecl Processor(void);
- extern WORD __cdecl Operating_System(void);
- extern unsigned long random ( unsigned long mod ) ;
- //extern void randomize ( void ) ;
- extern int __cdecl Clip_Rect ( int * x , int * y , int * dw , int * dh ,
- int width , int height ) ;
- extern int __cdecl Confine_Rect ( int * x , int * y , int dw , int dh ,
- int width , int height ) ;
- /*=========================================================================*/
- /* The following prototypes are for the file: OPSYS.ASM */
- /*=========================================================================*/
- extern WORD OperationgSystem;
- #ifdef __cplusplus
- }
- #endif
- /*=========================================================================*/
- #endif // MISC_H
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