ChunkViewView.cpp 4.1 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : ChunkView *
  23. * *
  24. * $Archive:: /Commando/Code/Tools/ChunkView/ChunkViewView.cpp $*
  25. * *
  26. * Author:: Greg Hjelstrom *
  27. * *
  28. * $Modtime:: 9/28/99 9:48a $*
  29. * *
  30. * $Revision:: 2 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. // ChunkViewView.cpp : implementation of the CChunkViewView class
  36. //
  37. #include "stdafx.h"
  38. #include "ChunkView.h"
  39. #include "ChunkViewDoc.h"
  40. #include "ChunkViewView.h"
  41. #ifdef _DEBUG
  42. #define new DEBUG_NEW
  43. #undef THIS_FILE
  44. static char THIS_FILE[] = __FILE__;
  45. #endif
  46. /////////////////////////////////////////////////////////////////////////////
  47. // CChunkViewView
  48. IMPLEMENT_DYNCREATE(CChunkViewView, CView)
  49. BEGIN_MESSAGE_MAP(CChunkViewView, CView)
  50. //{{AFX_MSG_MAP(CChunkViewView)
  51. // NOTE - the ClassWizard will add and remove mapping macros here.
  52. // DO NOT EDIT what you see in these blocks of generated code!
  53. //}}AFX_MSG_MAP
  54. END_MESSAGE_MAP()
  55. /////////////////////////////////////////////////////////////////////////////
  56. // CChunkViewView construction/destruction
  57. CChunkViewView::CChunkViewView()
  58. {
  59. }
  60. CChunkViewView::~CChunkViewView()
  61. {
  62. }
  63. BOOL CChunkViewView::PreCreateWindow(CREATESTRUCT& cs)
  64. {
  65. // TODO: Modify the Window class or styles here by modifying
  66. // the CREATESTRUCT cs
  67. return CView::PreCreateWindow(cs);
  68. }
  69. /////////////////////////////////////////////////////////////////////////////
  70. // CChunkViewView drawing
  71. void CChunkViewView::OnDraw(CDC* pDC)
  72. {
  73. CChunkViewDoc* pDoc = GetDocument();
  74. ASSERT_VALID(pDoc);
  75. // TODO: add draw code for native data here
  76. }
  77. /////////////////////////////////////////////////////////////////////////////
  78. // CChunkViewView diagnostics
  79. #ifdef _DEBUG
  80. void CChunkViewView::AssertValid() const
  81. {
  82. CView::AssertValid();
  83. }
  84. void CChunkViewView::Dump(CDumpContext& dc) const
  85. {
  86. CView::Dump(dc);
  87. }
  88. CChunkViewDoc* CChunkViewView::GetDocument() // non-debug version is inline
  89. {
  90. ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CChunkViewDoc)));
  91. return (CChunkViewDoc*)m_pDocument;
  92. }
  93. #endif //_DEBUG
  94. /////////////////////////////////////////////////////////////////////////////
  95. // CChunkViewView message handlers