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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Commando *
- * *
- * $Archive:: /Commando/Code/Combat/characterclasssettings.cpp $*
- * *
- * $Author:: Patrick $*
- * *
- * $Modtime:: 3/21/01 9:38a $*
- * *
- * $Revision:: 4 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "characterclasssettings.h"
- #include "combatchunkid.h"
- #include "wwhack.h"
- #include "persistfactory.h"
- #include "definitionfactory.h"
- #include "simpledefinitionfactory.h"
- #include "debug.h"
- #include "objectives.h"
- DECLARE_FORCE_LINK (CharClassSettings)
- ///////////////////////////////////////////////////////////////////////////////////////////
- // Static member initialization
- ///////////////////////////////////////////////////////////////////////////////////////////
- CharacterClassSettingsDefClass * CharacterClassSettingsDefClass::GlobalInstance = NULL;
- ///////////////////////////////////////////////////////////////////////////////////////////
- // Factories
- ///////////////////////////////////////////////////////////////////////////////////////////
- SimplePersistFactoryClass<CharacterClassSettingsDefClass, CHUNKID_GLOBAL_SETTINGS_DEF_CHAR_CLASS> _CharClassDefPersistFactory;
- DECLARE_DEFINITION_FACTORY(CharacterClassSettingsDefClass, CLASSID_GLOBAL_SETTINGS_DEF_CHAR_CLASS, "Character Classes") _CharClassDefDefFactory;
- ///////////////////////////////////////////////////////////////////////////////////////////
- // Constants
- ///////////////////////////////////////////////////////////////////////////////////////////
- static const char * CHAR_CLASS_NAMES[CharacterClassSettingsDefClass::CLASS_COUNT] =
- {
- "Minigunner",
- "Rocket Soldier",
- "Grenadier",
- "Engineer",
- "Flame Thrower",
- "Mutant"
- };
- static const char * CHAR_RANK_NAMES[CharacterClassSettingsDefClass::RANK_COUNT] =
- {
- "Enlisted",
- "Officer",
- "Special-Forces",
- "Boss"
- };
- static const char * CHAR_TEAM_NAMES[CharacterClassSettingsDefClass::TEAM_COUNT] =
- {
- "GDI",
- "NOD",
- };
- ///////////////////////////////////////////////////////////////////////////////////////////
- // Save/load constants
- ///////////////////////////////////////////////////////////////////////////////////////////
- enum
- {
- CHUNKID_PARENT = 0x12021027,
- CHUNKID_VARIABLES,
- VARID_COST_GDI_MINIGUNNER_ENLISTED = 1,
- VARID_COST_GDI_MINIGUNNER_OFFICER,
- VARID_COST_GDI_MINIGUNNER_SPECIAL_FORCES,
- VARID_COST_GDI_MINIGUNNER_BOSS,
- VARID_COST_GDI_ROCKET_SOLDIER_ENLISTED,
- VARID_COST_GDI_ROCKET_SOLDIER_OFFICER,
- VARID_COST_GDI_ROCKET_SOLDIER_SPECIAL_FORCES,
- VARID_COST_GDI_ROCKET_SOLDIER_BOSS,
- VARID_COST_GDI_GRENADIER_ENLISTED,
- VARID_COST_GDI_GRENADIER_OFFICER,
- VARID_COST_GDI_GRENADIER_SPECIAL_FORCES,
- VARID_COST_GDI_GRENADIER_BOSS,
- VARID_COST_GDI_ENGINEER_ENLISTED,
- VARID_COST_GDI_ENGINEER_OFFICER,
- VARID_COST_GDI_ENGINEER_SPECIAL_FORCES,
- VARID_COST_GDI_ENGINEER_BOSS,
- VARID_COST_GDI_FLAME_THROWER_ENLISTED,
- VARID_COST_GDI_FLAME_THROWER_OFFICER,
- VARID_COST_GDI_FLAME_THROWER_SPECIAL_FORCES,
- VARID_COST_GDI_FLAME_THROWER_BOSS,
- VARID_COST_GDI_MUTANT_ENLISTED,
- VARID_COST_GDI_MUTANT_OFFICER,
- VARID_COST_GDI_MUTANT_SPECIAL_FORCES,
- VARID_COST_GDI_MUTANT_BOSS,
- VARID_COST_NOD_MINIGUNNER_ENLISTED,
- VARID_COST_NOD_MINIGUNNER_OFFICER,
- VARID_COST_NOD_MINIGUNNER_SPECIAL_FORCES,
- VARID_COST_NOD_MINIGUNNER_BOSS,
- VARID_COST_NOD_ROCKET_SOLDIER_ENLISTED,
- VARID_COST_NOD_ROCKET_SOLDIER_OFFICER,
- VARID_COST_NOD_ROCKET_SOLDIER_SPECIAL_FORCES,
- VARID_COST_NOD_ROCKET_SOLDIER_BOSS,
- VARID_COST_NOD_GRENADIER_ENLISTED,
- VARID_COST_NOD_GRENADIER_OFFICER,
- VARID_COST_NOD_GRENADIER_SPECIAL_FORCES,
- VARID_COST_NOD_GRENADIER_BOSS,
- VARID_COST_NOD_ENGINEER_ENLISTED,
- VARID_COST_NOD_ENGINEER_OFFICER,
- VARID_COST_NOD_ENGINEER_SPECIAL_FORCES,
- VARID_COST_NOD_ENGINEER_BOSS,
- VARID_COST_NOD_FLAME_THROWER_ENLISTED,
- VARID_COST_NOD_FLAME_THROWER_OFFICER,
- VARID_COST_NOD_FLAME_THROWER_SPECIAL_FORCES,
- VARID_COST_NOD_FLAME_THROWER_BOSS,
- VARID_COST_NOD_MUTANT_ENLISTED,
- VARID_COST_NOD_MUTANT_OFFICER,
- VARID_COST_NOD_MUTANT_SPECIAL_FORCES,
- VARID_COST_NOD_MUTANT_BOSS,
- VARID_DEFID_GDI_MINIGUNNER_ENLISTED,
- VARID_DEFID_GDI_MINIGUNNER_OFFICER,
- VARID_DEFID_GDI_MINIGUNNER_SPECIAL_FORCES,
- VARID_DEFID_GDI_MINIGUNNER_BOSS,
- VARID_DEFID_GDI_ROCKET_SOLDIER_ENLISTED,
- VARID_DEFID_GDI_ROCKET_SOLDIER_OFFICER,
- VARID_DEFID_GDI_ROCKET_SOLDIER_SPECIAL_FORCES,
- VARID_DEFID_GDI_ROCKET_SOLDIER_BOSS,
- VARID_DEFID_GDI_GRENADIER_ENLISTED,
- VARID_DEFID_GDI_GRENADIER_OFFICER,
- VARID_DEFID_GDI_GRENADIER_SPECIAL_FORCES,
- VARID_DEFID_GDI_GRENADIER_BOSS,
- VARID_DEFID_GDI_ENGINEER_ENLISTED,
- VARID_DEFID_GDI_ENGINEER_OFFICER,
- VARID_DEFID_GDI_ENGINEER_SPECIAL_FORCES,
- VARID_DEFID_GDI_ENGINEER_BOSS,
- VARID_DEFID_GDI_FLAME_THROWER_ENLISTED,
- VARID_DEFID_GDI_FLAME_THROWER_OFFICER,
- VARID_DEFID_GDI_FLAME_THROWER_SPECIAL_FORCES,
- VARID_DEFID_GDI_FLAME_THROWER_BOSS,
- VARID_DEFID_GDI_MUTANT_ENLISTED,
- VARID_DEFID_GDI_MUTANT_OFFICER,
- VARID_DEFID_GDI_MUTANT_SPECIAL_FORCES,
- VARID_DEFID_GDI_MUTANT_BOSS,
- VARID_DEFID_NOD_MINIGUNNER_ENLISTED,
- VARID_DEFID_NOD_MINIGUNNER_OFFICER,
- VARID_DEFID_NOD_MINIGUNNER_SPECIAL_FORCES,
- VARID_DEFID_NOD_MINIGUNNER_BOSS,
- VARID_DEFID_NOD_ROCKET_SOLDIER_ENLISTED,
- VARID_DEFID_NOD_ROCKET_SOLDIER_OFFICER,
- VARID_DEFID_NOD_ROCKET_SOLDIER_SPECIAL_FORCES,
- VARID_DEFID_NOD_ROCKET_SOLDIER_BOSS,
- VARID_DEFID_NOD_GRENADIER_ENLISTED,
- VARID_DEFID_NOD_GRENADIER_OFFICER,
- VARID_DEFID_NOD_GRENADIER_SPECIAL_FORCES,
- VARID_DEFID_NOD_GRENADIER_BOSS,
- VARID_DEFID_NOD_ENGINEER_ENLISTED,
- VARID_DEFID_NOD_ENGINEER_OFFICER,
- VARID_DEFID_NOD_ENGINEER_SPECIAL_FORCES,
- VARID_DEFID_NOD_ENGINEER_BOSS,
- VARID_DEFID_NOD_FLAME_THROWER_ENLISTED,
- VARID_DEFID_NOD_FLAME_THROWER_OFFICER,
- VARID_DEFID_NOD_FLAME_THROWER_SPECIAL_FORCES,
- VARID_DEFID_NOD_FLAME_THROWER_BOSS,
- VARID_DEFID_NOD_MUTANT_ENLISTED,
- VARID_DEFID_NOD_MUTANT_OFFICER,
- VARID_DEFID_NOD_MUTANT_SPECIAL_FORCES,
- VARID_DEFID_NOD_MUTANT_BOSS,
- };
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // CharacterClassSettingsDefClass
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- CharacterClassSettingsDefClass::CharacterClassSettingsDefClass (void)
- {
- //
- // Initialize the cost and definition tables
- //
- ::memset (CostTable, 0, sizeof (CostTable));
- ::memset (DefinitionTable, 0, sizeof (DefinitionTable));
- //
- // Configure the editable system
- //
- for (int class_index = 0; class_index < CLASS_COUNT; class_index ++) {
- for (int team_index = 0; team_index < TEAM_COUNT; team_index ++) {
-
- //
- // Add a separator for this character class
- //
- StringClass name;
- name.Format ("Class %s (%s)", CHAR_CLASS_NAMES[class_index], CHAR_TEAM_NAMES[team_index]);
- PARAM_SEPARATOR (CharacterClassSettingsDefClass, (const char *)name);
- //
- // Add a pair of parameters for each rank
- //
- for (int rank_index = 0; rank_index < RANK_COUNT; rank_index ++) {
- name.Format ("%s Cost", CHAR_RANK_NAMES[rank_index]);
- NAMED_EDITABLE_PARAM (CharacterClassSettingsDefClass, ParameterClass::TYPE_INT, CostTable[class_index][rank_index][team_index], (const char *)name);
- name.Format ("%s Object", CHAR_RANK_NAMES[rank_index]);
- #ifdef PARAM_EDITING_ON
- GenericDefParameterClass *param = new GenericDefParameterClass (&(DefinitionTable[class_index][rank_index][team_index]));
- param->Set_Class_ID (CLASSID_GAME_OBJECT_DEF_SOLDIER);
- param->Set_Name (name);
- GENERIC_EDITABLE_PARAM(CharacterClassSettingsDefClass, param)
- #endif //PARAM_EDITING_ON
- }
- }
- }
- GlobalInstance = this;
- return ;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // ~CharacterClassSettingsDefClass
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- CharacterClassSettingsDefClass::~CharacterClassSettingsDefClass (void)
- {
- GlobalInstance = NULL;
- return ;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Get_Class_ID
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- uint32
- CharacterClassSettingsDefClass::Get_Class_ID (void) const
- {
- return CLASSID_GLOBAL_SETTINGS_DEF_CHAR_CLASS;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Get_Factory
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- const PersistFactoryClass &
- CharacterClassSettingsDefClass::Get_Factory (void) const
- {
- return _CharClassDefPersistFactory;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Create
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- PersistClass *
- CharacterClassSettingsDefClass::Create (void) const
- {
- WWASSERT (0);
- return NULL;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Save
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- bool
- CharacterClassSettingsDefClass::Save (ChunkSaveClass &csave)
- {
- csave.Begin_Chunk (CHUNKID_PARENT);
- DefinitionClass::Save (csave);
- csave.End_Chunk ();
- //
- // Save the cost and definition tables...
- // Note: We save each with its own specific ID because the format (rows/cols)
- // of this table is likely to change...
- //
- csave.Begin_Chunk (CHUNKID_VARIABLES);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MINIGUNNER_ENLISTED, CostTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MINIGUNNER_OFFICER, CostTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MINIGUNNER_SPECIAL_FORCES, CostTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MINIGUNNER_BOSS, CostTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ROCKET_SOLDIER_ENLISTED, CostTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ROCKET_SOLDIER_OFFICER, CostTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ROCKET_SOLDIER_SPECIAL_FORCES, CostTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ROCKET_SOLDIER_BOSS, CostTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_GRENADIER_ENLISTED, CostTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_GRENADIER_OFFICER, CostTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_GRENADIER_SPECIAL_FORCES, CostTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_GRENADIER_BOSS, CostTable[CLASS_GRENADIER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ENGINEER_ENLISTED, CostTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ENGINEER_OFFICER, CostTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ENGINEER_SPECIAL_FORCES, CostTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_ENGINEER_BOSS, CostTable[CLASS_ENGINEER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_FLAME_THROWER_ENLISTED, CostTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_FLAME_THROWER_OFFICER, CostTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_FLAME_THROWER_SPECIAL_FORCES, CostTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_FLAME_THROWER_BOSS, CostTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MUTANT_ENLISTED, CostTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MUTANT_OFFICER, CostTable[CLASS_MUTANT][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MUTANT_SPECIAL_FORCES, CostTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_GDI_MUTANT_BOSS, CostTable[CLASS_MUTANT][RANK_BOSS][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MINIGUNNER_ENLISTED, DefinitionTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MINIGUNNER_OFFICER, DefinitionTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MINIGUNNER_SPECIAL_FORCES, DefinitionTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MINIGUNNER_BOSS, DefinitionTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ROCKET_SOLDIER_ENLISTED, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ROCKET_SOLDIER_OFFICER, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ROCKET_SOLDIER_SPECIAL_FORCES, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ROCKET_SOLDIER_BOSS, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_GRENADIER_ENLISTED, DefinitionTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_GRENADIER_OFFICER, DefinitionTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_GRENADIER_SPECIAL_FORCES, DefinitionTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_GRENADIER_BOSS, DefinitionTable[CLASS_GRENADIER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ENGINEER_ENLISTED, DefinitionTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ENGINEER_OFFICER, DefinitionTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ENGINEER_SPECIAL_FORCES, DefinitionTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_ENGINEER_BOSS, DefinitionTable[CLASS_ENGINEER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_FLAME_THROWER_ENLISTED, DefinitionTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_FLAME_THROWER_OFFICER, DefinitionTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_FLAME_THROWER_SPECIAL_FORCES, DefinitionTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_FLAME_THROWER_BOSS, DefinitionTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MUTANT_ENLISTED, DefinitionTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MUTANT_OFFICER, DefinitionTable[CLASS_MUTANT][RANK_OFFICER][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MUTANT_SPECIAL_FORCES, DefinitionTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_GDI]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_GDI_MUTANT_BOSS, DefinitionTable[CLASS_MUTANT][RANK_BOSS][TEAM_GDI]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MINIGUNNER_ENLISTED, CostTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MINIGUNNER_OFFICER, CostTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MINIGUNNER_SPECIAL_FORCES, CostTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MINIGUNNER_BOSS, CostTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ROCKET_SOLDIER_ENLISTED, CostTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ROCKET_SOLDIER_OFFICER, CostTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ROCKET_SOLDIER_SPECIAL_FORCES, CostTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ROCKET_SOLDIER_BOSS, CostTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_GRENADIER_ENLISTED, CostTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_GRENADIER_OFFICER, CostTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_GRENADIER_SPECIAL_FORCES, CostTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_GRENADIER_BOSS, CostTable[CLASS_GRENADIER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ENGINEER_ENLISTED, CostTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ENGINEER_OFFICER, CostTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ENGINEER_SPECIAL_FORCES, CostTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_ENGINEER_BOSS, CostTable[CLASS_ENGINEER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_FLAME_THROWER_ENLISTED, CostTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_FLAME_THROWER_OFFICER, CostTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_FLAME_THROWER_SPECIAL_FORCES, CostTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_FLAME_THROWER_BOSS, CostTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MUTANT_ENLISTED, CostTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MUTANT_OFFICER, CostTable[CLASS_MUTANT][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MUTANT_SPECIAL_FORCES, CostTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_COST_NOD_MUTANT_BOSS, CostTable[CLASS_MUTANT][RANK_BOSS][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MINIGUNNER_ENLISTED, DefinitionTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MINIGUNNER_OFFICER, DefinitionTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MINIGUNNER_SPECIAL_FORCES, DefinitionTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MINIGUNNER_BOSS, DefinitionTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ROCKET_SOLDIER_ENLISTED, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ROCKET_SOLDIER_OFFICER, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ROCKET_SOLDIER_SPECIAL_FORCES, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ROCKET_SOLDIER_BOSS, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_GRENADIER_ENLISTED, DefinitionTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_GRENADIER_OFFICER, DefinitionTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_GRENADIER_SPECIAL_FORCES, DefinitionTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_GRENADIER_BOSS, DefinitionTable[CLASS_GRENADIER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ENGINEER_ENLISTED, DefinitionTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ENGINEER_OFFICER, DefinitionTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ENGINEER_SPECIAL_FORCES, DefinitionTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_ENGINEER_BOSS, DefinitionTable[CLASS_ENGINEER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_FLAME_THROWER_ENLISTED, DefinitionTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_FLAME_THROWER_OFFICER, DefinitionTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_FLAME_THROWER_SPECIAL_FORCES, DefinitionTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_FLAME_THROWER_BOSS, DefinitionTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_NOD]);
-
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MUTANT_ENLISTED, DefinitionTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MUTANT_OFFICER, DefinitionTable[CLASS_MUTANT][RANK_OFFICER][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MUTANT_SPECIAL_FORCES, DefinitionTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_NOD]);
- WRITE_MICRO_CHUNK (csave, VARID_DEFID_NOD_MUTANT_BOSS, DefinitionTable[CLASS_MUTANT][RANK_BOSS][TEAM_NOD]);
- csave.End_Chunk();
- return true;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Load
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- bool
- CharacterClassSettingsDefClass::Load (ChunkLoadClass &cload)
- {
- while (cload.Open_Chunk ()) {
- switch(cload.Cur_Chunk_ID ()) {
- case CHUNKID_PARENT:
- DefinitionClass::Load (cload);
- break;
-
- case CHUNKID_VARIABLES:
- while (cload.Open_Micro_Chunk ()) {
- switch(cload.Cur_Micro_Chunk_ID ()) {
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MINIGUNNER_ENLISTED, CostTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MINIGUNNER_OFFICER, CostTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MINIGUNNER_SPECIAL_FORCES, CostTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MINIGUNNER_BOSS, CostTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ROCKET_SOLDIER_ENLISTED, CostTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ROCKET_SOLDIER_OFFICER, CostTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ROCKET_SOLDIER_SPECIAL_FORCES, CostTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ROCKET_SOLDIER_BOSS, CostTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_GRENADIER_ENLISTED, CostTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_GRENADIER_OFFICER, CostTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_GRENADIER_SPECIAL_FORCES, CostTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_GRENADIER_BOSS, CostTable[CLASS_GRENADIER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ENGINEER_ENLISTED, CostTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ENGINEER_OFFICER, CostTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ENGINEER_SPECIAL_FORCES, CostTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_ENGINEER_BOSS, CostTable[CLASS_ENGINEER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_FLAME_THROWER_ENLISTED, CostTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_FLAME_THROWER_OFFICER, CostTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_FLAME_THROWER_SPECIAL_FORCES, CostTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_FLAME_THROWER_BOSS, CostTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MUTANT_ENLISTED, CostTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MUTANT_OFFICER, CostTable[CLASS_MUTANT][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MUTANT_SPECIAL_FORCES, CostTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_COST_GDI_MUTANT_BOSS, CostTable[CLASS_MUTANT][RANK_BOSS][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MINIGUNNER_ENLISTED, DefinitionTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MINIGUNNER_OFFICER, DefinitionTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MINIGUNNER_SPECIAL_FORCES, DefinitionTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MINIGUNNER_BOSS, DefinitionTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ROCKET_SOLDIER_ENLISTED, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ROCKET_SOLDIER_OFFICER, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ROCKET_SOLDIER_SPECIAL_FORCES, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ROCKET_SOLDIER_BOSS, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_GRENADIER_ENLISTED, DefinitionTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_GRENADIER_OFFICER, DefinitionTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_GRENADIER_SPECIAL_FORCES, DefinitionTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_GRENADIER_BOSS, DefinitionTable[CLASS_GRENADIER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ENGINEER_ENLISTED, DefinitionTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ENGINEER_OFFICER, DefinitionTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ENGINEER_SPECIAL_FORCES, DefinitionTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_ENGINEER_BOSS, DefinitionTable[CLASS_ENGINEER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_FLAME_THROWER_ENLISTED, DefinitionTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_FLAME_THROWER_OFFICER, DefinitionTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_FLAME_THROWER_SPECIAL_FORCES, DefinitionTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_FLAME_THROWER_BOSS, DefinitionTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MUTANT_ENLISTED, DefinitionTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MUTANT_OFFICER, DefinitionTable[CLASS_MUTANT][RANK_OFFICER][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MUTANT_SPECIAL_FORCES, DefinitionTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_GDI]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_GDI_MUTANT_BOSS, DefinitionTable[CLASS_MUTANT][RANK_BOSS][TEAM_GDI]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MINIGUNNER_ENLISTED, CostTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MINIGUNNER_OFFICER, CostTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MINIGUNNER_SPECIAL_FORCES, CostTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MINIGUNNER_BOSS, CostTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ROCKET_SOLDIER_ENLISTED, CostTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ROCKET_SOLDIER_OFFICER, CostTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ROCKET_SOLDIER_SPECIAL_FORCES, CostTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ROCKET_SOLDIER_BOSS, CostTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_GRENADIER_ENLISTED, CostTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_GRENADIER_OFFICER, CostTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_GRENADIER_SPECIAL_FORCES, CostTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_GRENADIER_BOSS, CostTable[CLASS_GRENADIER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ENGINEER_ENLISTED, CostTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ENGINEER_OFFICER, CostTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ENGINEER_SPECIAL_FORCES, CostTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_ENGINEER_BOSS, CostTable[CLASS_ENGINEER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_FLAME_THROWER_ENLISTED, CostTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_FLAME_THROWER_OFFICER, CostTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_FLAME_THROWER_SPECIAL_FORCES, CostTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_FLAME_THROWER_BOSS, CostTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MUTANT_ENLISTED, CostTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MUTANT_OFFICER, CostTable[CLASS_MUTANT][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MUTANT_SPECIAL_FORCES, CostTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_COST_NOD_MUTANT_BOSS, CostTable[CLASS_MUTANT][RANK_BOSS][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MINIGUNNER_ENLISTED, DefinitionTable[CLASS_MINIGUNNER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MINIGUNNER_OFFICER, DefinitionTable[CLASS_MINIGUNNER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MINIGUNNER_SPECIAL_FORCES, DefinitionTable[CLASS_MINIGUNNER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MINIGUNNER_BOSS, DefinitionTable[CLASS_MINIGUNNER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ROCKET_SOLDIER_ENLISTED, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ROCKET_SOLDIER_OFFICER, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ROCKET_SOLDIER_SPECIAL_FORCES, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ROCKET_SOLDIER_BOSS, DefinitionTable[CLASS_ROCKET_SOLDIER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_GRENADIER_ENLISTED, DefinitionTable[CLASS_GRENADIER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_GRENADIER_OFFICER, DefinitionTable[CLASS_GRENADIER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_GRENADIER_SPECIAL_FORCES, DefinitionTable[CLASS_GRENADIER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_GRENADIER_BOSS, DefinitionTable[CLASS_GRENADIER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ENGINEER_ENLISTED, DefinitionTable[CLASS_ENGINEER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ENGINEER_OFFICER, DefinitionTable[CLASS_ENGINEER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ENGINEER_SPECIAL_FORCES, DefinitionTable[CLASS_ENGINEER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_ENGINEER_BOSS, DefinitionTable[CLASS_ENGINEER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_FLAME_THROWER_ENLISTED, DefinitionTable[CLASS_FLAME_THROWER][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_FLAME_THROWER_OFFICER, DefinitionTable[CLASS_FLAME_THROWER][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_FLAME_THROWER_SPECIAL_FORCES, DefinitionTable[CLASS_FLAME_THROWER][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_FLAME_THROWER_BOSS, DefinitionTable[CLASS_FLAME_THROWER][RANK_BOSS][TEAM_NOD]);
-
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MUTANT_ENLISTED, DefinitionTable[CLASS_MUTANT][RANK_ENLISTED][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MUTANT_OFFICER, DefinitionTable[CLASS_MUTANT][RANK_OFFICER][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MUTANT_SPECIAL_FORCES, DefinitionTable[CLASS_MUTANT][RANK_SPECIAL_FORCES][TEAM_NOD]);
- READ_MICRO_CHUNK (cload, VARID_DEFID_NOD_MUTANT_BOSS, DefinitionTable[CLASS_MUTANT][RANK_BOSS][TEAM_NOD]);
- default:
- Debug_Say(("Unhandled Micro Chunk:%d File:%s Line:%d\r\n",cload.Cur_Micro_Chunk_ID (),__FILE__,__LINE__));
- break;
- }
- cload.Close_Micro_Chunk();
- }
- break;
- default:
- Debug_Say(("Unhandled Chunk:%d File:%s Line:%d\r\n",cload.Cur_Chunk_ID(),__FILE__,__LINE__));
- break;
- }
- cload.Close_Chunk();
- }
- return true;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Get_Cost
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- int
- CharacterClassSettingsDefClass::Get_Cost
- (
- CLASS char_class,
- RANK char_rank,
- TEAM char_team
- )
- {
- int cost = -1;
- //
- // Lookup the cost if we have an entry for the given coords
- //
- if ( char_class >= 0 && char_class < CLASS_COUNT &&
- char_rank >= 0 && char_rank < RANK_COUNT &&
- char_team >= 0 && char_team < TEAM_COUNT)
- {
- cost = CostTable[char_class][char_rank][char_team];
- }
- return cost;
- }
- ///////////////////////////////////////////////////////////////////////////////////////////
- //
- // Get_Definition
- //
- ///////////////////////////////////////////////////////////////////////////////////////////
- int
- CharacterClassSettingsDefClass::Get_Definition
- (
- CLASS char_class,
- RANK char_rank,
- TEAM char_team
- )
- {
- int definition_id = -1;
- //
- // Lookup the definition if we have an entry for the given coords
- //
- if ( char_class >= 0 && char_class < CLASS_COUNT &&
- char_rank >= 0 && char_rank < RANK_COUNT &&
- char_team >= 0 && char_team < TEAM_COUNT)
- {
- definition_id = DefinitionTable[char_class][char_rank][char_team];
- }
- return definition_id;
- }
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