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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : combat *
- * *
- * $Archive:: /Commando/Code/Combat/cheatmgr.cpp $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 10/23/01 3:38p $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "cheatmgr.h"
- #include "always.h"
- //////////////////////////////////////////////////////////////////////
- // Static member initialization
- //////////////////////////////////////////////////////////////////////
- CheatMgrClass * CheatMgrClass::_TheInstance = NULL;
- //////////////////////////////////////////////////////////////////////
- //
- // CheatMgrClass
- //
- //////////////////////////////////////////////////////////////////////
- CheatMgrClass::CheatMgrClass (void) :
- Flags (0),
- HistoryFlags (0)
- {
- _TheInstance = this;
- return ;
- }
- //////////////////////////////////////////////////////////////////////
- //
- // ~CheatMgrClass
- //
- //////////////////////////////////////////////////////////////////////
- CheatMgrClass::~CheatMgrClass (void)
- {
- _TheInstance = NULL;
- return ;
- }
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