cheatmgr.cpp 3.0 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : combat *
  23. * *
  24. * $Archive:: /Commando/Code/Combat/cheatmgr.cpp $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 10/23/01 3:38p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #include "cheatmgr.h"
  36. #include "always.h"
  37. //////////////////////////////////////////////////////////////////////
  38. // Static member initialization
  39. //////////////////////////////////////////////////////////////////////
  40. CheatMgrClass * CheatMgrClass::_TheInstance = NULL;
  41. //////////////////////////////////////////////////////////////////////
  42. //
  43. // CheatMgrClass
  44. //
  45. //////////////////////////////////////////////////////////////////////
  46. CheatMgrClass::CheatMgrClass (void) :
  47. Flags (0),
  48. HistoryFlags (0)
  49. {
  50. _TheInstance = this;
  51. return ;
  52. }
  53. //////////////////////////////////////////////////////////////////////
  54. //
  55. // ~CheatMgrClass
  56. //
  57. //////////////////////////////////////////////////////////////////////
  58. CheatMgrClass::~CheatMgrClass (void)
  59. {
  60. _TheInstance = NULL;
  61. return ;
  62. }