colors.h 3.1 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** Confidential - Westwood Studios ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Commando *
  23. * *
  24. * $Archive:: /Commando/Code/Combat/colors.h $*
  25. * *
  26. * $Author:: Denzil_l $*
  27. * *
  28. * $Modtime:: 11/07/01 7:53p $*
  29. * *
  30. * $Revision:: 6 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef COLORS_H
  36. #define COLORS_H
  37. #include "vector3.h"
  38. const Vector3 COLOR_TEAM_0 = Vector3(1.0f, 0.0f, 0.0f);
  39. const Vector3 COLOR_TEAM_1 = Vector3(1.0f, 0.8f, 0.0f);
  40. const Vector3 COLOR_NEUTRAL = Vector3(0.8f, 0.8f, 0.8f);
  41. const Vector3 COLOR_RENEGADE = Vector3(1.0f, 1.0f, 1.0f);
  42. const Vector3 COLOR_PUBLIC_TEXT = Vector3(1.0f, 1.0f, 1.0f);
  43. const Vector3 COLOR_PRIVATE_TEXT = Vector3(0.0f, 0.0f, 1.0f);
  44. const Vector3 COLOR_PAGED_TEXT = Vector3(0.0f, 1.0f, 1.0f);
  45. const Vector3 COLOR_INVITE_TEXT = Vector3(1.0f, 0.0f, 1.0f);
  46. const Vector3 COLOR_CONSOLE_TEXT = Vector3(1.0f, 1.0f, 1.0f);
  47. Vector3 Get_Color_For_Team(int team);
  48. #endif // COLORS_H
  49. //const Vector3 COLOR_KOTH = Vector3(0.2f, 1.0f, 0.2f);
  50. //const Vector3 COLOR_CHAMPION = Vector3(0.0f, 1.0f, 1.0f);