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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Commando *
- * *
- * $Archive:: /Commando/Code/Combat/control.cpp $*
- * *
- * $Author:: Byon_g $*
- * *
- * $Modtime:: 2/21/02 5:08p $*
- * *
- * $Revision:: 34 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #include "control.h"
- #include "wwdebug.h"
- #include "input.h"
- #include "wwmath.h"
- #include "wwpacket.h"
- #include "chunkio.h"
- #include "debug.h"
- #include <memory.h>
- #include "combat.h"
- //#include "clientinterpmodels.h"
- #include "encoderlist.h"
- #include "bitpackids.h"
- // Should pack analogs of 1 and -1 into single bit
- //
- // TSS 03/08/99: I have scaled the floats down to bytes.... more optimisation later!
- //
- ControlClass & ControlClass::operator = (const ControlClass & src)
- {
- OneTimeBooleanBits = src.OneTimeBooleanBits;
- ContinuousBooleanBits = src.ContinuousBooleanBits;
- memcpy( AnalogValues, src.AnalogValues, sizeof(AnalogValues) );
- return *this;
- }
- /*
- **
- */
- enum {
- CHUNKID_VARIABLES = 914991110,
- MICROCHUNKID_ONE_TIME_BOOL = 1,
- MICROCHUNKID_CONTINUOUS_BOOL,
- MICROCHUNKID_ANALOG,
- MICROCHUNKID_PENDING_ONE_TIME_BOOL,
- MICROCHUNKID_PENDING_CONTINUOUS_BOOL,
- };
- bool ControlClass::Save( ChunkSaveClass & csave )
- {
- csave.Begin_Chunk( CHUNKID_VARIABLES );
- WRITE_MICRO_CHUNK( csave, MICROCHUNKID_ONE_TIME_BOOL, OneTimeBooleanBits );
- WRITE_MICRO_CHUNK( csave, MICROCHUNKID_CONTINUOUS_BOOL, ContinuousBooleanBits );
- WRITE_MICRO_CHUNK( csave, MICROCHUNKID_PENDING_ONE_TIME_BOOL, PendingOneTimeBooleanBits );
- WRITE_MICRO_CHUNK( csave, MICROCHUNKID_PENDING_CONTINUOUS_BOOL, PendingContinuousBooleanBits );
- csave.Begin_Micro_Chunk(MICROCHUNKID_ANALOG);
- csave.Write(&AnalogValues[0],sizeof(AnalogValues));
- csave.End_Micro_Chunk();
- csave.End_Chunk();
- return true;
- }
- bool ControlClass::Load( ChunkLoadClass &cload )
- {
- while (cload.Open_Chunk()) {
- switch(cload.Cur_Chunk_ID()) {
- case CHUNKID_VARIABLES:
- while (cload.Open_Micro_Chunk()) {
- switch(cload.Cur_Micro_Chunk_ID()) {
- READ_MICRO_CHUNK( cload, MICROCHUNKID_ONE_TIME_BOOL, OneTimeBooleanBits );
- READ_MICRO_CHUNK( cload, MICROCHUNKID_CONTINUOUS_BOOL, ContinuousBooleanBits );
- READ_MICRO_CHUNK( cload, MICROCHUNKID_PENDING_ONE_TIME_BOOL, PendingOneTimeBooleanBits );
- READ_MICRO_CHUNK( cload, MICROCHUNKID_PENDING_CONTINUOUS_BOOL, PendingContinuousBooleanBits );
- case MICROCHUNKID_ANALOG:
- cload.Read( &AnalogValues[0],sizeof(AnalogValues) );
- break;
- default:
- Debug_Say(( "Unrecognized Control Variable chunkID\n" ));
- break;
- }
- cload.Close_Micro_Chunk();
- }
- break;
- default:
- Debug_Say(( "Unrecognized Control chunkID\n" ));
- break;
- }
- cload.Close_Chunk();
- }
- return true;
- }
- //JITTER
- void ControlClass::Clear_Boolean( void )
- {
- WWASSERT( (8 * sizeof(ControlClass::OneTimeBooleanBits)) >= ControlClass::NUM_BOOLEAN_ONE_TIME );
- WWASSERT( (8 * sizeof(ControlClass::ContinuousBooleanBits)) >= ControlClass::NUM_BOOLEAN_CONTINUOUS );
- OneTimeBooleanBits = 0;
- ContinuousBooleanBits = 0;
- }
- void ControlClass::Clear_Control( void )
- {
- WWASSERT( (8 * sizeof(ControlClass::OneTimeBooleanBits)) >= ControlClass::NUM_BOOLEAN_ONE_TIME );
- WWASSERT( (8 * sizeof(ControlClass::ContinuousBooleanBits)) >= ControlClass::NUM_BOOLEAN_CONTINUOUS );
- OneTimeBooleanBits = 0;
- ContinuousBooleanBits = 0;
- memset( AnalogValues, 0, sizeof(AnalogValues) );
- }
- enum {
- CONTROL_MOVE_FORWARD = 0,
- CONTROL_MOVE_BACKWARD,
- CONTROL_MOVE_LEFT,
- CONTROL_MOVE_RIGHT,
- CONTROL_MOVE_UP,
- CONTROL_MOVE_DOWN,
- CONTROL_TURN_LEFT,
- CONTROL_TURN_RIGHT,
- } CONTROL_MOVE_BITS;
- //-----------------------------------------------------------------------------
- void ControlClass::Import_Cs( BitStreamClass & packet )
- {
- // Or in the new one time bits
- ULONG otb_bits = packet.Get(otb_bits, BITPACK_ONE_TIME_BOOLEAN_BITS);
- OneTimeBooleanBits |= otb_bits;
- packet.Get(ContinuousBooleanBits, BITPACK_CONTINUOUS_BOOLEAN_BITS);
- #if 01
- packet.Get(AnalogValues[ANALOG_MOVE_FORWARD], BITPACK_ANALOG_VALUES);
- packet.Get(AnalogValues[ANALOG_MOVE_LEFT], BITPACK_ANALOG_VALUES);
- packet.Get(AnalogValues[ANALOG_MOVE_UP], BITPACK_ANALOG_VALUES);
- packet.Get(AnalogValues[ANALOG_TURN_LEFT], BITPACK_ANALOG_VALUES);
- #else
- int control_move;
- packet.Get( control_move, BITPACK_CONTROL_MOVES_CS);
- AnalogValues[ANALOG_MOVE_FORWARD] = 0.0f;
- AnalogValues[ANALOG_MOVE_LEFT] = 0.0f;
- AnalogValues[ANALOG_MOVE_UP] = 0.0f;
- AnalogValues[ANALOG_TURN_LEFT] = 0.0f;
- if ( control_move & (1<<CONTROL_MOVE_FORWARD) ) {
- AnalogValues[ANALOG_MOVE_FORWARD] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_BACKWARD) ) {
- AnalogValues[ANALOG_MOVE_FORWARD] = -1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_LEFT) ) {
- AnalogValues[ANALOG_MOVE_LEFT] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_RIGHT) ) {
- AnalogValues[ANALOG_MOVE_LEFT] = -1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_UP) ) {
- AnalogValues[ANALOG_MOVE_UP] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_DOWN) ) {
- AnalogValues[ANALOG_MOVE_UP] = -1.0f;
- }
- if ( control_move & (1<<CONTROL_TURN_LEFT) ) {
- AnalogValues[ANALOG_TURN_LEFT] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_TURN_RIGHT) ) {
- AnalogValues[ANALOG_TURN_LEFT] = -1.0f;
- }
- #endif
- for (int i = 0; i < ANALOG_CONTROL_COUNT; i++) {
- if (fabs(AnalogValues[i]) < 0.005) {
- //
- // The code elsewhere has no tolerance for precision error on this
- // value around zero...
- //
- AnalogValues[i] = 0;
- }
- }
- }
- //-----------------------------------------------------------------------------
- void ControlClass::Export_Cs( BitStreamClass & packet )
- {
- // packet.Add(OneTimeBooleanBits, BITPACK_ONE_TIME_BOOLEAN_BITS);
- packet.Add(PendingOneTimeBooleanBits, BITPACK_ONE_TIME_BOOLEAN_BITS);
- PendingOneTimeBooleanBits = 0;
- // packet.Add(ContinuousBooleanBits, BITPACK_CONTINUOUS_BOOLEAN_BITS);
- packet.Add(PendingContinuousBooleanBits, BITPACK_CONTINUOUS_BOOLEAN_BITS);
- PendingContinuousBooleanBits = 0;
- #if 01
- packet.Add(AnalogValues[ANALOG_MOVE_FORWARD], BITPACK_ANALOG_VALUES);
- packet.Add(AnalogValues[ANALOG_MOVE_LEFT], BITPACK_ANALOG_VALUES);
- packet.Add(AnalogValues[ANALOG_MOVE_UP], BITPACK_ANALOG_VALUES);
- packet.Add(AnalogValues[ANALOG_TURN_LEFT], BITPACK_ANALOG_VALUES);
- #else
- int control_move = 0;
- if ( AnalogValues[ANALOG_MOVE_FORWARD] > 0.5f ) {
- control_move |= 1<<CONTROL_MOVE_FORWARD;
- }
- if ( AnalogValues[ANALOG_MOVE_FORWARD] < -0.5f ) {
- control_move |= 1<<CONTROL_MOVE_BACKWARD;
- }
- if ( AnalogValues[ANALOG_MOVE_LEFT] > 0.5f ) {
- control_move |= 1<<CONTROL_MOVE_LEFT;
- }
- if ( AnalogValues[ANALOG_MOVE_LEFT] < -0.5f ) {
- control_move |= 1<<CONTROL_MOVE_RIGHT;
- }
- if ( AnalogValues[ANALOG_MOVE_UP] > 0.5f ) {
- control_move |= 1<<CONTROL_MOVE_UP;
- }
- if ( AnalogValues[ANALOG_MOVE_UP] < -0.5f ) {
- control_move |= 1<<CONTROL_MOVE_DOWN;
- }
- if ( AnalogValues[ANALOG_TURN_LEFT] > 0.5f ) {
- control_move |= 1<<CONTROL_TURN_LEFT;
- }
- if ( AnalogValues[ANALOG_TURN_LEFT] < -0.5f ) {
- control_move |= 1<<CONTROL_TURN_RIGHT;
- }
- packet.Add( control_move, BITPACK_CONTROL_MOVES_CS);
- #endif
- }
- //-----------------------------------------------------------------------------
- void ControlClass::Import_Sc(BitStreamClass & packet)
- {
- packet.Get(ContinuousBooleanBits, BITPACK_CONTINUOUS_BOOLEAN_BITS);
- #if 01
- packet.Get(AnalogValues[ANALOG_MOVE_FORWARD], BITPACK_ANALOG_VALUES);
- packet.Get(AnalogValues[ANALOG_MOVE_LEFT], BITPACK_ANALOG_VALUES);
- packet.Get(AnalogValues[ANALOG_MOVE_UP], BITPACK_ANALOG_VALUES);
- packet.Get(AnalogValues[ANALOG_TURN_LEFT], BITPACK_ANALOG_VALUES);
- #else
- int control_move;
- packet.Get( control_move, BITPACK_CONTROL_MOVES_SC);
- AnalogValues[ANALOG_MOVE_FORWARD] = 0.0f;
- AnalogValues[ANALOG_MOVE_LEFT] = 0.0f;
- AnalogValues[ANALOG_MOVE_UP] = 0.0f;
- if ( control_move & (1<<CONTROL_MOVE_FORWARD) ) {
- AnalogValues[ANALOG_MOVE_FORWARD] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_BACKWARD) ) {
- AnalogValues[ANALOG_MOVE_FORWARD] = -1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_LEFT) ) {
- AnalogValues[ANALOG_MOVE_LEFT] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_RIGHT) ) {
- AnalogValues[ANALOG_MOVE_LEFT] = -1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_UP) ) {
- AnalogValues[ANALOG_MOVE_UP] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_MOVE_DOWN) ) {
- AnalogValues[ANALOG_MOVE_UP] = -1.0f;
- }
- /* if ( control_move & (1<<CONTROL_TURN_LEFT) ) {
- AnalogValues[ANALOG_TURN_LEFT] = 1.0f;
- }
- if ( control_move & (1<<CONTROL_TURN_RIGHT) ) {
- AnalogValues[ANALOG_TURN_LEFT] = -1.0f;
- }*/
- #endif
- for (int i = 0; i < ANALOG_CONTROL_COUNT; i++) {
- if (fabs(AnalogValues[i]) < 0.005) {
- //
- // The code elsewhere has no tolerance for precision error on this
- // value around zero...
- //
- AnalogValues[i] = 0;
- }
- }
- }
- //-----------------------------------------------------------------------------
- void ControlClass::Export_Sc(BitStreamClass & packet)
- {
- packet.Add(ContinuousBooleanBits, BITPACK_CONTINUOUS_BOOLEAN_BITS);
- #if 01
- packet.Add(AnalogValues[ANALOG_MOVE_FORWARD], BITPACK_ANALOG_VALUES);
- packet.Add(AnalogValues[ANALOG_MOVE_LEFT], BITPACK_ANALOG_VALUES);
- packet.Add(AnalogValues[ANALOG_MOVE_UP], BITPACK_ANALOG_VALUES);
- packet.Add(AnalogValues[ANALOG_TURN_LEFT], BITPACK_ANALOG_VALUES);
- #else
- int control_move = 0;
- if ( AnalogValues[ANALOG_MOVE_FORWARD] > 0.5f ) {
- control_move |= 1<<CONTROL_MOVE_FORWARD;
- }
- if ( AnalogValues[ANALOG_MOVE_FORWARD] < -0.5f ) {
- control_move |= 1<<CONTROL_MOVE_BACKWARD;
- }
- if ( AnalogValues[ANALOG_MOVE_LEFT] > 0.5f ) {
- control_move |= 1<<CONTROL_MOVE_LEFT;
- }
- if ( AnalogValues[ANALOG_MOVE_LEFT] < -0.5f ) {
- control_move |= 1<<CONTROL_MOVE_RIGHT;
- }
- if ( AnalogValues[ANALOG_MOVE_UP] > 0.5f ) {
- control_move |= 1<<CONTROL_MOVE_UP;
- }
- if ( AnalogValues[ANALOG_MOVE_UP] < -0.5f ) {
- control_move |= 1<<CONTROL_MOVE_DOWN;
- }
- /* if ( AnalogValues[ANALOG_TURN_LEFT] > 0.5f ) {
- control_move |= 1<<CONTROL_TURN_LEFT;
- }
- if ( AnalogValues[ANALOG_TURN_LEFT] < -0.5f ) {
- control_move |= 1<<CONTROL_TURN_RIGHT;
- }*/
- packet.Add( control_move, BITPACK_CONTROL_MOVES_SC);
- #endif
- }
- //-----------------------------------------------------------------------------
- /*
- float ControlClass::Get_Clamp(AnalogControl control)
- {
- //
- // This will definitely need improving...
- //
- float clamp;
- switch (control) {
- case ANALOG_MOVE_FORWARD :
- clamp = Input::Get_Clamp(INPUT_FUNCTION_RUN_FORWARD);
- break;
- case ANALOG_MOVE_LEFT :
- clamp = Input::Get_Clamp(INPUT_FUNCTION_RUN_LEFT);
- break;
- case ANALOG_MOVE_UP :
- clamp = Input::Get_Clamp(INPUT_FUNCTION_RUN_FORWARD);
- break;
- case ANALOG_TURN_LEFT :
- clamp = Input::Get_Clamp(INPUT_FUNCTION_TURN_LEFT);
- break;
- case ANALOG_WEAPON_UP :
- clamp = Input::Get_Clamp(INPUT_FUNCTION_WEAPON_UP);
- break;
- case ANALOG_WEAPON_LEFT :
- // clamp = 1.0f;
- clamp = Input::Get_Clamp(INPUT_FUNCTION_WEAPON_LEFT);
- break;
- default:
- WWASSERT(0);
- }
- WWASSERT(clamp > 0);
- return clamp;
- }
- */
- /*
- BYTE ControlClass::Scale_Analog(float clamp, float unscaled)
- {
- WWASSERT(unscaled > -clamp - WWMATH_EPSILON);
- WWASSERT(unscaled < +clamp + WWMATH_EPSILON);
- return (BYTE) (255 * WWMath::Clamp((unscaled + clamp) / (2 * clamp)));
- }
- float ControlClass::Unscale_Analog(float clamp, BYTE scaled)
- {
- float unscaled;
- if (scaled == 127) { // scaling perturbs zero, special-case it
- unscaled = 0;
- } else {
- unscaled = scaled / 255.0f * 2 * clamp - clamp;
- }
- WWASSERT(unscaled > -clamp - WWMATH_EPSILON);
- WWASSERT(unscaled < +clamp + WWMATH_EPSILON);
- return unscaled;
- }
- */
- void ControlClass::Set_Boolean( BooleanControl bcontrol, bool state )
- {
- int control = bcontrol;
- if ( control >= BOOLEAN_CONTINUOUS_FIRST ) {
- control -= BOOLEAN_CONTINUOUS_FIRST;
- if (state) ContinuousBooleanBits |= (1 << control);
- else ContinuousBooleanBits &= ~(1 << control);
- PendingContinuousBooleanBits |= ContinuousBooleanBits;
- } else {
- control -= BOOLEAN_ONE_TIME_FIRST;
- if (state) OneTimeBooleanBits |= (1 << control);
- else OneTimeBooleanBits &= ~(1 << control);
- PendingOneTimeBooleanBits |= OneTimeBooleanBits;
- }
- }
- bool ControlClass::Get_Boolean( BooleanControl bcontrol )
- {
- int control = bcontrol;
- if ( control >= BOOLEAN_CONTINUOUS_FIRST ) {
- control -= BOOLEAN_CONTINUOUS_FIRST;
- return ( ContinuousBooleanBits & (1 << control ) ) ? true : false;
- } else {
- control -= BOOLEAN_ONE_TIME_FIRST;
- return ( OneTimeBooleanBits & (1 << control ) ) ? true : false;
- }
- }
- void ControlClass::Set_Precision(void)
- {
- cEncoderList::Set_Precision(BITPACK_ONE_TIME_BOOLEAN_BITS, NUM_BOOLEAN_ONE_TIME);
- cEncoderList::Set_Precision(BITPACK_CONTINUOUS_BOOLEAN_BITS, NUM_BOOLEAN_CONTINUOUS);
- cEncoderList::Set_Precision(BITPACK_CONTROL_MOVES_CS, CONTROL_TURN_RIGHT+1); // 8
- cEncoderList::Set_Precision(BITPACK_CONTROL_MOVES_SC, CONTROL_MOVE_DOWN+1); // 6
- //
- // TSS: I think that analog values are within this range, except for
- // DEBUG_RAPID_MOVE...
- //
- cEncoderList::Set_Precision(BITPACK_ANALOG_VALUES, -1.0, 1.0, 0.01);
- /*
- //
- // Proof that zero does not map to zero...
- //
- cPacket test;
- float zero = 0.0f;
- test.Add(zero, BITPACK_ANALOG_VALUES);
- float zero2 = -999;
- test.Get(zero2, BITPACK_ANALOG_VALUES);
- */
- }
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