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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : combat *
- * *
- * $Archive:: /Commando/Code/Combat/encyclopediamgr.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 12/03/01 11:19a $*
- * *
- * $Revision:: 5 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __ENCYCLOPEDIAMGR_H
- #define __ENCYCLOPEDIAMGR_H
- #include "saveloadsubsystem.h"
- #include "vector.h"
- #include "combatchunkid.h"
- ///////////////////////////////////////////////////////////////////////
- // Forward declarations
- ///////////////////////////////////////////////////////////////////////
- class DamageableGameObj;
- ///////////////////////////////////////////////////////////////////////
- // Global singleton instance
- ///////////////////////////////////////////////////////////////////////
- extern class EncyclopediaMgrClass _TheEncyclopediaMgrSaveLoadSubsystem;
- //////////////////////////////////////////////////////////////////////
- //
- // EncyclopediaMgrClass
- //
- //////////////////////////////////////////////////////////////////////
- class EncyclopediaMgrClass : public SaveLoadSubSystemClass
- {
- public:
- ////////////////////////////////////////////////////////////////
- // Public constants
- ////////////////////////////////////////////////////////////////
- typedef enum
- {
- TYPE_UNKNOWN = -1,
- TYPE_CHARACTER = 0,
- TYPE_WEAPON,
- TYPE_VEHICLE,
- TYPE_BUILDING,
- TYPE_COUNT
- } TYPE;
- ///////////////////////////////////////////////////////////////////
- // Public methods
- ///////////////////////////////////////////////////////////////////
- //
- // Initialization methods
- //
- static void Initialize (void);
- static void Shutdown (void);
- //
- // Content control
- //
- static bool Reveal_Object (DamageableGameObj *game_obj);
- static bool Reveal_Object (TYPE type, int object_id);
- static bool Is_Object_Revealed (TYPE type, int object_id);
- static void Reveal_Objects (TYPE type);
- static void Reveal_All_Objects (void);
- static void Hide_Objects (TYPE type);
- static void Hide_All_Objects (void);
- //
- // Memory persistence
- //
- static void Store_Data (void);
- static void Restore_Data (void);
- //
- // UI
- //
- static void Display_Event_UI (void);
- //
- // Inherited
- //
- uint32 Chunk_ID (void) const { return CHUNKID_ENCYCLOPEDIAMGR; }
-
- private:
-
- ///////////////////////////////////////////////////////////////////
- // Private methods
- ///////////////////////////////////////////////////////////////////
- //
- // Inherited
- //
- bool Save (ChunkSaveClass &csave);
- bool Load (ChunkLoadClass &cload);
- const char * Name (void) const { return "EncyclopediaMgrClass"; }
-
- //
- // Save load support
- //
- void Load_Variables (ChunkLoadClass &cload);
- //
- // Initialization support
- //
- static void Build_Bit_Vector (TYPE type);
- ///////////////////////////////////////////////////////////////////
- // Private member data
- ///////////////////////////////////////////////////////////////////
- static BooleanVectorClass KnownObjectVector[TYPE_COUNT];
- static BooleanVectorClass CopyOfKnownObjectVector[TYPE_COUNT];
- };
- #endif //__ENCYCLOPEDIAMGR_H
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