ffactorylist.h 3.7 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** Confidential - Westwood Studios ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Commando *
  23. * *
  24. * $Archive:: /Commando/Code/Combat/ffactorylist.h $*
  25. * *
  26. * $Author:: Greg_h $*
  27. * *
  28. * $Modtime:: 6/20/02 2:07p $*
  29. * *
  30. * $Revision:: 8 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef FFACTORYLIST_H
  36. #define FFACTORYLIST_H
  37. #ifndef ALWAYS_H
  38. #include "always.h"
  39. #endif
  40. #ifndef SIMPLEVEC_H
  41. #include "simplevec.h"
  42. #endif
  43. #ifndef FFACTORY_H
  44. #include "ffactory.h"
  45. #endif
  46. /*
  47. **
  48. */
  49. class FileFactoryListClass : public FileFactoryClass {
  50. public:
  51. FileFactoryListClass( void );
  52. ~FileFactoryListClass( void );
  53. void Add_FileFactory( FileFactoryClass * factory, const char * name );
  54. void Remove_FileFactory( FileFactoryClass * factory );
  55. FileFactoryClass *Remove_FileFactory(void);
  56. void Set_Search_Start( const char *name );
  57. void Reset_Search_Start( void ) { SearchStartIndex = 0; }
  58. void Add_Temp_FileFactory( FileFactoryClass * factory );
  59. FileFactoryClass * Remove_Temp_FileFactory( void );
  60. FileFactoryClass * Peek_Temp_FileFactory( void ) { return TempFactory; }
  61. virtual FileClass * Get_File( char const *filename );
  62. virtual void Return_File( FileClass *file );
  63. static FileFactoryListClass * Get_Instance( void ) { return Instance; }
  64. int Get_Factory_Count (void) const { return FactoryList.Count (); }
  65. FileFactoryClass * Get_Factory (int index) { return FactoryList[index]; }
  66. private:
  67. FileFactoryClass * TempFactory;
  68. SimpleDynVecClass<FileFactoryClass *> FactoryList;
  69. DynamicVectorClass<StringClass> FactoryNameList;
  70. int SearchStartIndex;
  71. static FileFactoryListClass * Instance;
  72. };
  73. #endif