objectivesviewer.h 4.0 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Combat *
  23. * *
  24. * $Archive:: /Commando/Code/Combat/objectivesviewer.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 12/05/00 6:36p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __OBJECTIVES_VIEWER_H
  39. #define __OBJECTIVES_VIEWER_H
  40. #include "wwstring.h"
  41. #include "vector.h"
  42. #include "vector3.h"
  43. #include "textwindow.h"
  44. ////////////////////////////////////////////////////////////////
  45. //
  46. // ObjectivesViewerClass
  47. //
  48. ////////////////////////////////////////////////////////////////
  49. class ObjectivesViewerClass
  50. {
  51. public:
  52. ////////////////////////////////////////////////////////////////
  53. // Public constructors/destructors
  54. ////////////////////////////////////////////////////////////////
  55. ObjectivesViewerClass (void);
  56. ~ObjectivesViewerClass (void);
  57. ////////////////////////////////////////////////////////////////
  58. // Public methods
  59. ////////////////////////////////////////////////////////////////
  60. void Initialize (void);
  61. void Shutdown (void);
  62. //
  63. // Visibility methods
  64. //
  65. bool Is_Displayed (void) const { return IsDisplayed; }
  66. void Display (bool onoff);
  67. void Render (void);
  68. //
  69. // Display control
  70. //
  71. void Page_Down (void);
  72. void Update (void);
  73. private:
  74. ////////////////////////////////////////////////////////////////
  75. // Private methods
  76. ////////////////////////////////////////////////////////////////
  77. static int __cdecl fnCompareObjectivesCallback (const void *elem1, const void *elem2);
  78. ////////////////////////////////////////////////////////////////
  79. // Private data types
  80. ////////////////////////////////////////////////////////////////
  81. typedef enum
  82. {
  83. COL_DESC = 0,
  84. COL_STATUS,
  85. COL_MAX
  86. } COLUMNS;
  87. ////////////////////////////////////////////////////////////////
  88. // Private member data
  89. ////////////////////////////////////////////////////////////////
  90. bool IsDisplayed;
  91. TextWindowClass * TextWindow;
  92. };
  93. #endif //__OBJECTIVES_VIEWER_H