DlgMPConnectionRefused.h 1.7 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /******************************************************************************
  19. *
  20. * NAME
  21. * $Archive: /Commando/Code/Commando/DlgMPConnectionRefused.h $
  22. *
  23. * DESCRIPTION
  24. *
  25. ******************************************************************************/
  26. #ifndef __DLGMPCONNECTIONREFUSED_H__
  27. #define __DLGMPCONNECTIONREFUSED_H__
  28. #include <WWUI\PopupDialog.h>
  29. class DlgMPConnectionRefused :
  30. public PopupDialogClass
  31. {
  32. public:
  33. static bool DoDialog(const WCHAR * text, bool show_splash_screen);
  34. void On_Init_Dialog(void);
  35. protected:
  36. DlgMPConnectionRefused(const WCHAR * text, bool show_splash_screen);
  37. virtual ~DlgMPConnectionRefused();
  38. void On_Command(int ctrl, int message, DWORD param);
  39. private:
  40. // Prevent copy and assignment
  41. DlgMPConnectionRefused(const DlgMPConnectionRefused&);
  42. const DlgMPConnectionRefused& operator=(const DlgMPConnectionRefused&);
  43. WideStringClass Text;
  44. bool ShowSplashScreen;
  45. };
  46. #endif // __DLGMPCONNECTIONREFUSED_H__