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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/Commando/DlgMPTeamSelect.h $
- *
- * DESCRIPTION
- * Multiplayer team selection dialog.
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 8 $
- * $Modtime: 2/11/02 11:28a $
- *
- ******************************************************************************/
- #ifndef __DLGMPTEAMSELECT_H__
- #define __DLGMPTEAMSELECT_H__
- #include "PlayerManager.h"
- #include <WWUI\MenuDialog.h>
- #include <WWLib\Notify.h>
- #include <WWLib\Signaler.h>
- #include <WWOnline\RefPtr.h>
- #include "WOLGameInfo.h"
- namespace WWOnline
- {
- class Session;
- class ChannelEvent;
- class UserEvent;
- class GameOptionsMessage;
- };
- class cPlayer;
- typedef TypedEventPair<bool, int> MPChooseTeamSignal;
- class DlgMPTeamSelect :
- public MenuDialogClass,
- protected Signaler<MPChooseTeamSignal>,
- protected Observer<WWOnline::ChannelEvent>,
- protected Observer<WWOnline::UserEvent>,
- protected Observer<WWOnline::GameOptionsMessage>,
- protected Observer<PlayerMgrEvent>
- {
- public:
- static void DoDialog(Signaler<MPChooseTeamSignal>& target);
- protected:
- DlgMPTeamSelect(void);
- ~DlgMPTeamSelect();
- bool FinalizeCreate(void);
- void On_Init_Dialog(void);
- void On_Frame_Update(void);
- void On_Command(int ctrlID, int message, DWORD param);
- void On_Last_Menu_Ending(void);
- void InitSideChoice(int sidePref);
- void SelectSideChoice(int side);
- int GetSideChoice(void);
- void RequestWOLGameInfo(void);
- void ShowTimeRemaining(float remainingSecond);
- bool FindPlayerInListCtrl(const WCHAR* name, ListCtrlClass*& outList, int& outIndex);
- void HandleNotification(WWOnline::ChannelEvent&);
- void HandleNotification(WWOnline::UserEvent&);
- void HandleNotification(WWOnline::GameOptionsMessage&);
- void HandleNotification(PlayerMgrEvent&);
- static void ProcessWOLGameInfo(DlgMPTeamSelect& dialog, const char* data);
- static void ProcessWOLTeamInfo(DlgMPTeamSelect& dialog, const char* data);
- static void ProcessWOLPlayerInfo(DlgMPTeamSelect& dialog, const char* data);
- void PopulateWithLANPlayers(void);
- void AddLANPlayerInfo(cPlayer* lanPlayer);
- void RemoveLANPlayerInfo(cPlayer* lanPlayer);
- protected:
- bool mWOLGame;
- bool mCanChoose;
- float mTimeRemaining;
- RefPtr<WWOnline::Session> mWOLSession;
- WOLGameInfo mGameInfo;
- };
- #endif // __DLGMPTEAMSELECT_H__
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