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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * NAME
- * $Archive: /Commando/Code/Commando/DlgQuickmatch.h $
- *
- * DESCRIPTION
- * Quick match dialog
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 8 $
- * $Modtime: 8/23/01 8:30a $
- *
- ******************************************************************************/
- #ifndef __DLGQUICKMATCH_H__
- #define __DLGQUICKMATCH_H__
- #include "WOLQuickMatch.h"
- #include <WWUI\MenuDialog.h>
- #include <WWLib\Notify.h>
- #include <WWOnline\RefPtr.h>
- class WaitCondition;
- class DlgMsgBoxEvent;
- class DlgQuickMatch :
- public MenuDialogClass,
- public Observer<QuickMatchEvent>,
- public Observer<DlgMsgBoxEvent>
- {
- public:
- static bool DoDialog(void);
- protected:
- DlgQuickMatch();
- virtual ~DlgQuickMatch();
- bool FinalizeCreate(void);
- void On_Init_Dialog(void);
- void On_Frame_Update(void);
- void On_Command(int ctrl, int message, DWORD param);
- void Connect(void);
- void SendMatchingInfo(void);
- void OutputMessage(int messageID);
- void OutputMessage(const WCHAR* message);
- void HandleNotification(QuickMatchEvent&);
- void HandleNotification(DlgMsgBoxEvent&);
- private:
- DlgQuickMatch(const DlgQuickMatch&);
- const DlgQuickMatch& operator=(const DlgQuickMatch&);
- WOLQuickMatch* mQuickMatch;
- RefPtr<WaitCondition> mConnectWait;
- DWORD mTimeoutTime;
- DWORD mResendTime;
- };
- #endif // __DLGQUICKMATCH_H__
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