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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * NAME
- * $Archive: /Commando/Code/Commando/DlgRestart.cpp $
- *
- * DESCRIPTION
- * Dialog to notify the user that the game requires a restart.
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Denzil_l $
- *
- * VERSION INFO
- * $Revision: 3 $
- * $Modtime: 10/18/01 6:23p $
- *
- ******************************************************************************/
- #include "DlgRestart.h"
- #include "Resource.h"
- #include "MainLoop.h"
- #include "String_IDs.h"
- #include <WWTranslateDB\TranslateDB.h>
- #include <WWDebug\WWDebug.h>
- /******************************************************************************
- *
- * NAME
- * DlgRestart::DoDialog
- *
- * DESCRIPTION
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * True if dialog created successfully.
- *
- ******************************************************************************/
- bool DlgRestart::DoDialog(void)
- {
- DlgRestart* popup = new DlgRestart;
- if (popup)
- {
- popup->Start_Dialog();
- popup->Set_Title(TRANSLATE(IDS_RESTART_TITLE));
- popup->Release_Ref();
- }
- return (popup != NULL);
- }
- /******************************************************************************
- *
- * NAME
- * DlgRestart::DlgRestart
- *
- * DESCRIPTION
- * Constructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- DlgRestart::DlgRestart() :
- PopupDialogClass(IDD_MESSAGEBOX_OK)
- {
- WWDEBUG_SAY(("DlgRestart: Instantiated\n"));
- }
- /******************************************************************************
- *
- * NAME
- * DlgRestart::~DlgRestart
- *
- * DESCRIPTION
- * Destructor
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- DlgRestart::~DlgRestart()
- {
- WWDEBUG_SAY(("DlgRestart: Destructing\n"));
- }
- /******************************************************************************
- *
- * NAME
- * DlgRestart::On_Init_Dialog
- *
- * DESCRIPTION
- * One time initialzation.
- *
- * INPUTS
- * NONE
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void DlgRestart::On_Init_Dialog(void)
- {
- Set_Dlg_Item_Text(IDC_MESSAGE, TRANSLATE(IDS_RESTART_PROMPT));
- PopupDialogClass::On_Init_Dialog();
- }
- /******************************************************************************
- *
- * NAME
- * DlgRestart::On_Command
- *
- * DESCRIPTION
- * Process command message
- *
- * INPUTS
- * Ctrl - ID of control
- * Message -
- * Param -
- *
- * RESULT
- * NONE
- *
- ******************************************************************************/
- void DlgRestart::On_Command(int ctrl, int message, DWORD param)
- {
- if (IDOK == ctrl)
- {
- Stop_Main_Loop(RESTART_EXITCODE);
- End_Dialog();
- }
- }
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