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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /******************************************************************************
- *
- * FILE
- * $Archive: /Commando/Code/Commando/DlgWOLWait.h $
- *
- * DESCRIPTION
- *
- * PROGRAMMER
- * Denzil E. Long, Jr.
- * $Author: Bhayes $
- *
- * VERSION INFO
- * $Revision: 14 $
- * $Modtime: 2/18/02 7:51p $
- *
- ******************************************************************************/
- #ifndef __DLGWOLWAIT_H__
- #define __DLGWOLWAIT_H__
- #include <WWUI\PopupDialog.h>
- #include <WWLib\Notify.h>
- #include <WWOnline\RefPtr.h>
- #include <WWOnline\WaitCondition.h>
- namespace WWOnline
- {
- class Session;
- }
- class DlgWOLWait;
- class DlgWOLWaitEvent :
- public TypedEventPtr<DlgWOLWaitEvent, WaitCondition>
- {
- public:
- typedef WaitCondition::WaitResult WaitResult;
- inline WaitResult Result(void) const
- {return mResult;}
- DlgWOLWaitEvent(WaitResult result, WaitCondition* wait) :
- TypedEventPtr<DlgWOLWaitEvent, WaitCondition>(wait),
- mResult(result)
- {}
- protected:
- // Prevent copy and assignment
- DlgWOLWaitEvent(const DlgWOLWaitEvent&);
- const DlgWOLWaitEvent& operator=(const DlgWOLWaitEvent&);
- private:
- WaitResult mResult;
- };
- class DlgWOLWait :
- public PopupDialogClass,
- public Notifier<DlgWOLWaitEvent>
- {
- public:
- enum {SHOW_NEVER = 0xFFFFFFFF};
- static bool DoDialog(const WCHAR* title, const WCHAR* button_text, RefPtr<WaitCondition>& wait,
- Observer<DlgWOLWaitEvent>* observer = NULL, unsigned long timeout = 0, unsigned long dialog_timeout = 0);
- static bool DoDialog(const WCHAR* title, RefPtr<WaitCondition>& wait,
- Observer<DlgWOLWaitEvent>* observer = NULL, unsigned long timeout = 0, unsigned long dialog_timeout = 0);
- static bool DoDialog(int titleID, RefPtr<WaitCondition>& wait,
- Observer<DlgWOLWaitEvent>* observer = NULL, unsigned long timeout = 0, unsigned long dialog_timeout = 0);
- const RefPtr<WaitCondition>& GetWait(void)
- {return mWait;}
- static DlgWOLWait *Get_Instance (void) { return mTheInstance; }
- protected:
- DlgWOLWait(RefPtr<WaitCondition>& wait, unsigned long timeout, unsigned long dialog_timeout = 0);
- ~DlgWOLWait();
- // Prevent copy and assignment
- DlgWOLWait(const DlgWOLWait&);
- const DlgWOLWait& operator=(const DlgWOLWait&);
- void CheckCondition(void);
- void On_Init_Dialog(void);
- void On_Destroy(void);
- void On_Periodic(void);
- void On_Command(int ctrl, int message, DWORD param);
- void Render(void);
- DECLARE_NOTIFIER(DlgWOLWaitEvent)
- private:
- RefPtr<WaitCondition> mWait;
- RefPtr<WWOnline::Session> mWOLSession;
- unsigned mStartTime;
- unsigned long mTimeout;
- unsigned long mDialogTimeout;
- bool mShowDialog;
- static DlgWOLWait * mTheInstance;
- };
- #endif // __DLGWOLLOGON_H__
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