GameResSend.h 1.3 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /******************************************************************************
  19. *
  20. * FILE
  21. * $Archive: /Commando/Code/Commando/GameResSend.h $
  22. *
  23. * DESCRIPTION
  24. *
  25. * PROGRAMMER
  26. * $Author: Denzil_l $
  27. *
  28. * VERSION INFO
  29. * $Revision: 2 $
  30. * $Modtime: 8/16/01 7:03p $
  31. *
  32. ******************************************************************************/
  33. #ifndef __GAMERESSEND_H__
  34. #define __GAMERESSEND_H__
  35. #include <WWLib\SList.h>
  36. class cGameData;
  37. class cPlayer;
  38. void SendGameResults(unsigned long gameID, cGameData* theGame, SList<cPlayer>* players);
  39. #ifdef _DEBUG
  40. void SendTestGameResults(void);
  41. #endif
  42. #endif // __GAMERESSEND_H__