| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167 |
- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Command & Conquer *
- * *
- * $Archive:: /Commando/Code/Commando/bandwidthcheck.h $*
- * *
- * $Author:: Bhayes $*
- * *
- * $Modtime:: 2/18/02 9:33p $*
- * *
- * $Revision:: 9 $*
- * *
- * *
- *---------------------------------------------------------------------------------------------*
- * *
- * *
- *---------------------------------------------------------------------------------------------*
- * *
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef _BANDWIDTHCHECK_H
- #define _BANDWIDTHCHECK_H
- #include <WWOnline\WaitCondition.h>
- #include <wwlib\except.h>
- #include <windows.h>
- #include <BandTest\BandTest.h>
- namespace WWOnline {
- class Session;
- }
- class BandwidthCheckerClass
- {
- public:
- /*
- ** Struct for packing bandwidth levels into a single byte.
- */
- #pragma pack(push)
- #pragma pack(1)
- typedef struct tInternalPackedBandwidthType {
- unsigned char Up : 4;
- unsigned char Down : 4;
- } InternalPackedBandwidthType;
- typedef union tPackedBandwidthType {
- InternalPackedBandwidthType Bandwidth;
- unsigned char RawBandwidth;
- } PackedBandwidthType;
- #pragma pack(pop)
- static RefPtr<WaitCondition> Detect(void);
- static void Check_Now(HANDLE event);
- static bool Got_Bandwidth(void) {return(GotBandwidth);};
- static void Force_Upstream_Bandwidth(unsigned int up);
- static unsigned long Get_Upstream_Bandwidth(void);
- static unsigned long Get_Reported_Upstream_Bandwidth(void);
- static unsigned short *Get_Upstream_Bandwidth_As_String(void);
- static unsigned long Get_Downstream_Bandwidth(void);
- static unsigned long Get_Reported_Downstream_Bandwidth(void);
- static unsigned short *Get_Downstream_Bandwidth_As_String(void);
- static unsigned short *Get_Bandwidth_As_String(void);
- static unsigned short *Get_Bandwidth_As_String(PackedBandwidthType bandwidth);
- static PackedBandwidthType Get_Packed_Bandwidth(void);
- static bool Failed_Due_To_No_Connection(void) {return(FailureCode == BANDTEST_NO_IP_DETECT);}
- static void Get_Compact_Log(StringClass &log_string);
- static bool Is_Thread_Running(void) { return Thread.Is_Running(); }
- private:
- static void Check(void);
- static const char *Get_Ping_Server_Name(void);
- static class BandwidthCheckerThreadClass : public ThreadClass {
- public:
- BandwidthCheckerThreadClass(const char *thread_name = "Bandwidth checker thread") : ThreadClass(thread_name, &Exception_Handler) {}
- void Thread_Function(void) {BandwidthCheckerClass::Check();};
- } Thread;
- friend BandwidthCheckerThreadClass;
- static HANDLE EventNotify;
- static unsigned long UpstreamBandwidth;
- static unsigned long ReportedUpstreamBandwidth;
- static unsigned long DownstreamBandwidth;
- static unsigned long ReportedDownstreamBandwidth;
- static unsigned short *UpstreamBandwidthString;
- static unsigned short *DownstreamBandwidthString;
- #define NUM_BANDS 12
- static char *ErrorList[13];
- static unsigned long Bandwidths[NUM_BANDS * 2];
- static unsigned short *BandwidthNames[NUM_BANDS + 1];
- static int FailureCode;
- static bool GotBandwidth;
- static const char *DefaultServerName;
- };
- /*
- ** Wait code for bandwidth detection.
- **
- **
- **
- */
- class BandwidthDetectWait : public SingleWait
- {
- public:
- static RefPtr<BandwidthDetectWait> Create(void);
- void WaitBeginning(void);
- WaitResult GetResult(void);
- protected:
- BandwidthDetectWait();
- virtual ~BandwidthDetectWait();
- BandwidthDetectWait(const BandwidthDetectWait&);
- const BandwidthDetectWait& operator = (const BandwidthDetectWait&);
- RefPtr<WWOnline::Session> WOLSession;
- unsigned int mPingsRemaining;
- HANDLE mEvent;
- };
- #endif //_BANDWIDTHCHECK_H
|