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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Commando *
- * *
- * $Archive:: /Commando/Code/Commando/commandosaveload.h $*
- * *
- * $Author:: Byon_g $*
- * *
- * $Modtime:: 11/02/00 6:11p $*
- * *
- * $Revision:: 4 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef COMMANDOSAVELOAD_H
- #define COMMANDOSAVELOAD_H
- #ifndef ALWAYS_H
- #include "always.h"
- #endif
- #ifndef SAVELOADSUBSYSTEM_H
- #include "saveloadsubsystem.h"
- #endif
- #ifndef COMMANDOCHUNKIDS_H
- #include "commandochunkids.h"
- #endif
- /*
- **
- */
- class CommandoSaveLoadClass : public SaveLoadSubSystemClass {
- public:
- CommandoSaveLoadClass(void) {}
- virtual ~CommandoSaveLoadClass(void) {}
- virtual uint32 Chunk_ID (void) const { return CHUNKID_COMMANDO; }
- protected:
- virtual bool Save( ChunkSaveClass &csave );
- virtual bool Load( ChunkLoadClass &cload );
- virtual const char* Name() const { return "CommandoSaveLoadClass"; }
- };
- /*
- **
- */
- extern CommandoSaveLoadClass _CommandoSaveLoad;
- #endif // COMBATSAVELOAD_H
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