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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** Confidential - Westwood Studios ***
- ***********************************************************************************************
- * *
- * Project Name : Commando *
- * *
- * $Archive:: /Commando/Code/Commando/consolefunction.h $*
- * *
- * $Author:: Jani_p $*
- * *
- * $Modtime:: 1/14/02 3:33p $*
- * *
- * $Revision:: 6 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #ifndef CONSOLEFUNCTION_H
- #define CONSOLEFUNCTION_H
- #ifndef ALWAYS_H
- #include "always.h"
- #endif
- #ifndef VECTOR_H
- #include "vector.h"
- #endif
- /*
- ** Console Function
- */
- class ConsoleFunctionClass {
- public:
- virtual const char * Get_Name( void ) = 0;
- virtual const char * Get_Alias( void ) { return NULL; }//Get_Name(); }
- virtual const char * Get_Help( void ) = 0;
- virtual void Activate( const char * input ) = 0;
- static void Print( const char *format, ... );
- virtual ~ConsoleFunctionClass() {}
- };
- /*
- ** Console Function Manager
- */
- class ConsoleFunctionManager {
- public:
- static void Init( void );
- static void Shutdown( void );
- static void Help( const char * function = NULL );
- static int Get_Function_Count(void);
- static void Next_Verbose_Help_Screen(void);
- static void Verbose_Help_File(void);
- static void Parse_Input( const char * input_string );
- static bool Get_Command_Suggestion(const char * input,const char * cur_suggestion,char * suggestion,char * help,int len);
- static void Print( const char *format, ... );
- private:
-
- static int Find_Function_Node(const char * name);
- static ConsoleFunctionClass * Find_Command_Suggestion(const char * input, int index );
- static void Sort_Function_List( void );
- static DynamicVectorClass<ConsoleFunctionClass *> FunctionList; // list of all console functions
- };
- #endif // CONSOLEFUNCTION_H
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