consolefunction.h 3.7 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** Confidential - Westwood Studios ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Commando *
  23. * *
  24. * $Archive:: /Commando/Code/Commando/consolefunction.h $*
  25. * *
  26. * $Author:: Jani_p $*
  27. * *
  28. * $Modtime:: 1/14/02 3:33p $*
  29. * *
  30. * $Revision:: 6 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #ifndef CONSOLEFUNCTION_H
  36. #define CONSOLEFUNCTION_H
  37. #ifndef ALWAYS_H
  38. #include "always.h"
  39. #endif
  40. #ifndef VECTOR_H
  41. #include "vector.h"
  42. #endif
  43. /*
  44. ** Console Function
  45. */
  46. class ConsoleFunctionClass {
  47. public:
  48. virtual const char * Get_Name( void ) = 0;
  49. virtual const char * Get_Alias( void ) { return NULL; }//Get_Name(); }
  50. virtual const char * Get_Help( void ) = 0;
  51. virtual void Activate( const char * input ) = 0;
  52. static void Print( const char *format, ... );
  53. virtual ~ConsoleFunctionClass() {}
  54. };
  55. /*
  56. ** Console Function Manager
  57. */
  58. class ConsoleFunctionManager {
  59. public:
  60. static void Init( void );
  61. static void Shutdown( void );
  62. static void Help( const char * function = NULL );
  63. static int Get_Function_Count(void);
  64. static void Next_Verbose_Help_Screen(void);
  65. static void Verbose_Help_File(void);
  66. static void Parse_Input( const char * input_string );
  67. static bool Get_Command_Suggestion(const char * input,const char * cur_suggestion,char * suggestion,char * help,int len);
  68. static void Print( const char *format, ... );
  69. private:
  70. static int Find_Function_Node(const char * name);
  71. static ConsoleFunctionClass * Find_Command_Suggestion(const char * input, int index );
  72. static void Sort_Function_List( void );
  73. static DynamicVectorClass<ConsoleFunctionClass *> FunctionList; // list of all console functions
  74. };
  75. #endif // CONSOLEFUNCTION_H