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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- //
- // Filename: diagnostics.h
- // Project: Commando
- // Author: Tom Spencer-Smith
- // Date: Dec 1998
- // Description:
- //
- //-----------------------------------------------------------------------------
- #if defined(_MSV_VER)
- #pragma once
- #endif
- #ifndef DIAGNOSTICS_H
- #define DIAGNOSTICS_H
- //
- // This class is for displaying the state of variables on the screen.
- // Add anything you need to monitor to the Render method.
- //
- #include "bittype.h"
- class Render2DTextClass;
- class Font3DInstanceClass;
- //-----------------------------------------------------------------------------
- class cDiagnostics
- {
- public:
- static void Init(void);
- static void Close(void);
- static void Render(void);
- private:
- static void Show_Object_Tally(void);
- static void Add_Diagnostic(LPCSTR format, ...);
- static Render2DTextClass * PRenderer;
- static Font3DInstanceClass * PFont;
- static float DiagnosticX;
- static float DiagnosticY;
- };
- //-----------------------------------------------------------------------------
- #endif // DIAGNOSTICS_H
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