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- /*
- ** Command & Conquer Renegade(tm)
- ** Copyright 2025 Electronic Arts Inc.
- **
- ** This program is free software: you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation, either version 3 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /***********************************************************************************************
- *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
- ***********************************************************************************************
- * *
- * Project Name : Combat *
- * *
- * $Archive:: /Commando/Code/commando/dlgcharacteroptions.h $*
- * *
- * Author:: Patrick Smith *
- * *
- * $Modtime:: 1/07/02 10:32a $*
- * *
- * $Revision:: 3 $*
- * *
- *---------------------------------------------------------------------------------------------*
- * Functions: *
- * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
- #if defined(_MSC_VER)
- #pragma once
- #endif
- #ifndef __DLGOPTIONSCHARACTER_H
- #define __DLGOPTIONSCHARACTER_H
- #include "menudialog.h"
- #include "resource.h"
- ////////////////////////////////////////////////////////////////
- //
- // CharacterOptionsMenuClass
- //
- ////////////////////////////////////////////////////////////////
- class CharacterOptionsMenuClass : public MenuDialogClass
- {
- public:
-
- ////////////////////////////////////////////////////////////////
- // Public constructors/destructors
- ////////////////////////////////////////////////////////////////
- CharacterOptionsMenuClass (void);
- ~CharacterOptionsMenuClass (void);
- ////////////////////////////////////////////////////////////////
- // Public methods
- ////////////////////////////////////////////////////////////////
-
- //
- // Inherited
- //
- void On_Init_Dialog (void);
- void On_Command (int ctrl_id, int mesage_id, DWORD param);
- void On_ComboBoxCtrl_Sel_Change (ComboBoxCtrlClass *combo_ctrl, int ctrl_id, int old_sel, int new_sel);
- private:
- ////////////////////////////////////////////////////////////////
- // Private methods
- ////////////////////////////////////////////////////////////////
- void Fill_Character_Combobox (void);
-
- void On_Character_Selected (int index);
-
- void Display_Model (const char *model_name);
- void Display_Default_Model (int definition_id);
- void Ensure_Definitions_Are_Loaded (void);
- ////////////////////////////////////////////////////////////////
- // Private member data
- ////////////////////////////////////////////////////////////////
- bool UnloadDefs;
- };
- #endif //__DLGOPTIONSCHARACTER_H
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