dlgcontrols.h 3.5 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Combat *
  23. * *
  24. * $Archive:: /Commando/Code/commando/dlgcontrols.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 7/17/01 5:33p $*
  29. * *
  30. * $Revision:: 3 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __DLGCONTROLS_H
  39. #define __DLGCONTROLS_H
  40. #include "menudialog.h"
  41. ////////////////////////////////////////////////////////////////
  42. //
  43. // ControlsMenuClass
  44. //
  45. ////////////////////////////////////////////////////////////////
  46. class ControlsMenuClass : public MenuDialogClass
  47. {
  48. public:
  49. //////////////////////////////////////////////////////////////
  50. // Public constructors/destructor
  51. //////////////////////////////////////////////////////////////
  52. ControlsMenuClass (void);
  53. ~ControlsMenuClass (void);
  54. //////////////////////////////////////////////////////////////
  55. // Public methods
  56. //////////////////////////////////////////////////////////////
  57. //
  58. // Inherited
  59. //
  60. void On_Init_Dialog (void);
  61. void On_Command (int ctrl_id, int message_id, DWORD param);
  62. //
  63. // Configuration support
  64. //
  65. void Apply_Changes (void);
  66. void Reload (void);
  67. //
  68. // Singleton instance access
  69. //
  70. static ControlsMenuClass * Get_Instance (void) { return _TheInstance; }
  71. private:
  72. //////////////////////////////////////////////////////////////
  73. // Private member data
  74. //////////////////////////////////////////////////////////////
  75. static ControlsMenuClass * _TheInstance;
  76. };
  77. #endif //__DLGCONTROLS_H