dlgevaobjectivestab.h 3.9 KB

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  1. /*
  2. ** Command & Conquer Renegade(tm)
  3. ** Copyright 2025 Electronic Arts Inc.
  4. **
  5. ** This program is free software: you can redistribute it and/or modify
  6. ** it under the terms of the GNU General Public License as published by
  7. ** the Free Software Foundation, either version 3 of the License, or
  8. ** (at your option) any later version.
  9. **
  10. ** This program is distributed in the hope that it will be useful,
  11. ** but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. ** GNU General Public License for more details.
  14. **
  15. ** You should have received a copy of the GNU General Public License
  16. ** along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. /***********************************************************************************************
  19. *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
  20. ***********************************************************************************************
  21. * *
  22. * Project Name : Combat *
  23. * *
  24. * $Archive:: /Commando/Code/commando/dlgevaobjectivestab.h $*
  25. * *
  26. * Author:: Patrick Smith *
  27. * *
  28. * $Modtime:: 11/06/01 4:05p $*
  29. * *
  30. * $Revision:: 5 $*
  31. * *
  32. *---------------------------------------------------------------------------------------------*
  33. * Functions: *
  34. * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
  35. #if defined(_MSC_VER)
  36. #pragma once
  37. #endif
  38. #ifndef __DLG_EVA_OBJECTIVES_TAB_H
  39. #define __DLG_EVA_OBJECTIVES_TAB_H
  40. #include "childdialog.h"
  41. #include "resource.h"
  42. ////////////////////////////////////////////////////////////////
  43. //
  44. // EvaObjectivesTabClass
  45. //
  46. ////////////////////////////////////////////////////////////////
  47. class EvaObjectivesTabClass : public ChildDialogClass
  48. {
  49. public:
  50. ////////////////////////////////////////////////////////////////
  51. // Public constructors/destructors
  52. ////////////////////////////////////////////////////////////////
  53. EvaObjectivesTabClass (void);
  54. ////////////////////////////////////////////////////////////////
  55. // Public methods
  56. ////////////////////////////////////////////////////////////////
  57. void On_Init_Dialog (void);
  58. void On_Command (int ctrl_id, int mesage_id, DWORD param);
  59. void On_ListCtrl_Sel_Change (ListCtrlClass *list_ctrl, int ctrl_id, int old_index, int new_index);
  60. private:
  61. ////////////////////////////////////////////////////////////////
  62. // Private methods
  63. ////////////////////////////////////////////////////////////////
  64. void Fill_Objectives_List (void);
  65. void Update_Curr_Objective_Controls (void);
  66. ////////////////////////////////////////////////////////////////
  67. // Static methods
  68. ////////////////////////////////////////////////////////////////
  69. static int CALLBACK ListSortCallback (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param);
  70. ////////////////////////////////////////////////////////////////
  71. // Private member data
  72. ////////////////////////////////////////////////////////////////
  73. };
  74. #endif //__DLG_EVA_OBJECTIVES_TAB_H